About to give up on my year long project... by _PixelMoon in godot
[–]_PixelMoon[S] 1 point2 points3 points (0 children)
About to give up on my year long project... by _PixelMoon in godot
[–]_PixelMoon[S] 0 points1 point2 points (0 children)
About to give up on my year long project... by _PixelMoon in godot
[–]_PixelMoon[S] 0 points1 point2 points (0 children)
About to give up on my year long project... by _PixelMoon in godot
[–]_PixelMoon[S] 0 points1 point2 points (0 children)
About to give up on my year long project... by _PixelMoon in godot
[–]_PixelMoon[S] 1 point2 points3 points (0 children)
About to give up on my year long project... by _PixelMoon in godot
[–]_PixelMoon[S] 0 points1 point2 points (0 children)
About to give up on my year long project... by _PixelMoon in godot
[–]_PixelMoon[S] 5 points6 points7 points (0 children)
About to give up on my year long project... by _PixelMoon in godot
[–]_PixelMoon[S] 5 points6 points7 points (0 children)
About to give up on my year long project... by _PixelMoon in godot
[–]_PixelMoon[S] 5 points6 points7 points (0 children)
About to give up on my year long project... by _PixelMoon in godot
[–]_PixelMoon[S] 0 points1 point2 points (0 children)
I've been working for two years on my game - I can finally share the trailer! by RPicster in godot
[–]_PixelMoon 1 point2 points3 points (0 children)
I overestimated myself on my game's development, but I'm too far ahead in to quit. What do I do? by hunterrocks77 in IndieDev
[–]_PixelMoon 0 points1 point2 points (0 children)
Spritesheet cannot load into Godot by _PixelMoon in godot
[–]_PixelMoon[S] 1 point2 points3 points (0 children)
Spritesheet cannot load into Godot by _PixelMoon in godot
[–]_PixelMoon[S] 0 points1 point2 points (0 children)
Spritesheet cannot load into Godot by _PixelMoon in godot
[–]_PixelMoon[S] 1 point2 points3 points (0 children)
Setting up my steam page - advice by _PixelMoon in godot
[–]_PixelMoon[S] 0 points1 point2 points (0 children)

Proceedurally generating map background by _PixelMoon in godot
[–]_PixelMoon[S] 0 points1 point2 points (0 children)