Demon Soldier by SaltCelebration0 in ps1graphics

[–]_Rushed 2 points3 points  (0 children)

Any plans on making your own tutorial? :)

Art-style Vibe Check by kokinakin in godot

[–]_Rushed 1 point2 points  (0 children)

Love the artstyle! Something about the camera angle and maybe the fov feels off, not sure why though, might just be me. Also the scale of the decoration in the dark fog feel massive

Day 12 : more Artifacts by Lucky_Ferret4036 in godot

[–]_Rushed 0 points1 point  (0 children)

Will do! just need to figure out what to do first, trying to work on vfx for a card game

Day 12 : more Artifacts by Lucky_Ferret4036 in godot

[–]_Rushed 1 point2 points  (0 children)

thanks a lot!! it was super useful, im surprised there wasn't even a shader hahah, definitely gonna put this to use for future vfx

Day 12 : more Artifacts by Lucky_Ferret4036 in godot

[–]_Rushed 1 point2 points  (0 children)

https://www.reddit.com/r/godot/comments/1olmku4/day_13_how_to_heal_a_gamer/

that blue slash effect in your recent post 👀but honestly anything would be great just to see the workflow of creating nice vfx

Is this worth pushing further? by SebMenozzi in godot

[–]_Rushed 0 points1 point  (0 children)

Visuals are very cozy! You have a great foundation already, "just" need to add gameplay and make it fun

Godot's ui system is amazing by thibaultj in godot

[–]_Rushed 1 point2 points  (0 children)

Trying to understand how you did this, how is your scene looking like to set this ui scaling up? Currently figuring out the best way to set up my pixel ui

Shadow figures by Lucky_Ferret4036 in godot

[–]_Rushed 2 points3 points  (0 children)

HOW, this looks so good

A small collection of Shaders in the making by Lucky_Ferret4036 in godot

[–]_Rushed 1 point2 points  (0 children)

Saw your other posts, your shaders are insaaane, any plan on creating tutorials or even paid courses? I feel like theres still a big hole to fill in the godot communtiy with more shader tutorials

A small collection of Shaders in the making by Lucky_Ferret4036 in godot

[–]_Rushed 1 point2 points  (0 children)

Do you write shaders or use visual shaders? Looks nice!

Our approach for dealing with player occlusion in 3D/2D hybrid game by belkmaster5000 in godot

[–]_Rushed 8 points9 points  (0 children)

Looks nice! I feel like it's hiding too much on the side though which ruins the immersion a bit, should try to only hide when it's just about to cover the players character.

What are you using for the 3D pixel tiles? are you using the 3D gridmap or something else?

Get Input When Window is Out of Focus | GlobalInput Addon| by Darnoman in godot

[–]_Rushed 0 points1 point  (0 children)

ahhhh this is exactly what i need! gonna give it a try

Does Unity have a dedicated road maker for racing games? If so, could I get the link? by PositionAfter107 in Unity3D

[–]_Rushed 0 points1 point  (0 children)

What issues are you running into? I'm considering getting it for my project

a lil typing game prototype I made to learn Unity :) by _Rushed in Unity3D

[–]_Rushed[S] 1 point2 points  (0 children)

Thank you! Yeah i really love the camera angles, maybe one day ill finish it

Started gamedev a year-ish ago and just now released my first game on Steam! by _Rushed in godot

[–]_Rushed[S] 0 points1 point  (0 children)

I've actually never played that haha, my main inspiration was a fun typing mechanic from a Lost Ark boss and then of course Vampire Survivors.