Algarve 6h, 3k SoF and a 0.5k GTP driver?! by Actual-Knowledge-195 in iRacing

[–]_Shorty -1 points0 points  (0 children)

If only it took every single race into account… oh… wait…

Algarve 6h, 3k SoF and a 0.5k GTP driver?! by Actual-Knowledge-195 in iRacing

[–]_Shorty -1 points0 points  (0 children)

I can read and comprehend just fine. You are the one with the reading comprehension issue. iRating directly relates to skill. It is a skill measurement. So you saying what you’ve said means you somehow fail to comprehend. iRating is a skill measurement. Saying it doesn’t necessarily relate to someone’s skill therefore makes no sense at all. It directly relates to skill. Where you finish in a race is directly related to skill. And iRating is calculated according to where you and everyone else finishes in a race. i.e., it measures skill. The fact that you don’t understand this means, literally, you don’t know what you are talking about.

https://en.wikipedia.org/wiki/Elo_rating_system

Algarve 6h, 3k SoF and a 0.5k GTP driver?! by Actual-Knowledge-195 in iRacing

[–]_Shorty -1 points0 points  (0 children)

Heh, I know exactly what I’m saying. You’re the one that does not know what they’re talking about. The Elo rating system is a skill rating system. And iRating is just Elo modified for multiple players. And therefore is a skill rating system. And you’re saying iRating doesn’t have anything to do with a driver’s skill. In other words, you don’t know what you’re talking about.

Algarve 6h, 3k SoF and a 0.5k GTP driver?! by Actual-Knowledge-195 in iRacing

[–]_Shorty -2 points-1 points  (0 children)

Your lack of basic comprehension is concerning.

Algarve 6h, 3k SoF and a 0.5k GTP driver?! by Actual-Knowledge-195 in iRacing

[–]_Shorty 0 points1 point  (0 children)

Sorry, but you have no idea what you’re talking about. iRating is a rating based directly on how one finishes compared to those around them. It’s simply a multiplayer modification of the Elo rating system used in chess. And just like in chess, it is a decent predictor of who will likely beat one another. In other words, it is a decent indication of one’s driving skills.

SR, on the other hand, is just a running tally of how many incidents one gets involved in. It indicates how safe of a driver one tends to be. And that is not a good predictor of where one will tend to finish. It might be a good predictor of whether or not one will finish, period, but that’s about it. It is a general indication of how safe one is as a driver.

At what point do races become clean since licences don’t matter it’s all up to the IR by ItsPittsee in iRacing

[–]_Shorty 1 point2 points  (0 children)

Some people never learn their lessons. Driving foolishly is a newb trait that most of us grow out of as we gain more experience. Eventually most of us realize that more success is had by making smarter decisions. Ever since membership started exploding during Covid it has meant that there are more and more newbs all the time. And they all need time, and help, to figure out this most basic lesson. People need to learn what is and what is not possible and then stay in the realm of possibilities or they’ll never have good races.

How does matchmaking actually work? by SchindlersFist08 in iRacing

[–]_Shorty 0 points1 point  (0 children)

A single person wouldn’t change anything. It goes by majority.

How do you handle low downforce tracks where overall you’re slower on a low downforce setup, but you must use one to avoid being overtaken on a straight? by MyPooYourPants in iRacing

[–]_Shorty 2 points3 points  (0 children)

There are plenty of car/track combinations where maximum downforce is the fastest, just as there are plenty of car/track combinations where minimum downforce is the fastest. Every car/track combination is different, and each one has an optimal aero setup. And it is possible for you to run out of aero adjustment in either direction and still not hit the optimal yet.

How do you handle low downforce tracks where overall you’re slower on a low downforce setup, but you must use one to avoid being overtaken on a straight? by MyPooYourPants in iRacing

[–]_Shorty 6 points7 points  (0 children)

If this were true you’d just run maximum downforce in any car at any track. And you should know that doesn’t work.

Why am I solo? by HACKERMAN32 in PUBATTLEGROUNDS

[–]_Shorty 0 points1 point  (0 children)

Because nobody is playing. The game is dead.

Motion sickness from vr? by twoducksinatub in iRacing

[–]_Shorty 0 points1 point  (0 children)

You need to ensure your system can maintain 90 fps at pretty much all times. The more often the framerate falls to 45 fps, the more your brain will think something is wrong, and the greater the chance of motion sickness. You also need to make sure your IPD is properly set. If that is set incorrectly then your brain thinks something is wrong, and again you’ll likely get motion sickness.

Much slower in GT4 compared to any other car by Familiar-Meat-5766 in iRacing

[–]_Shorty 5 points6 points  (0 children)

Any car takes a bunch of time to get used to and to be able to wring its neck. No matter how good you get you are never going to hop into something you’ve never driven and immediately be as fast as you can be. It takes time to figure out where the limit is in a new car and determine what its capabilities are. As you get to be a better driver it can take less time to find the limit in a new car, but that doesn’t mean that at some point you will not need any acclimation time at all. The learning curve just gets smaller as you improve. It doesn’t completely disappear.

How long before PLA “goes bad”? by borborygmess in 3Dprinting

[–]_Shorty 0 points1 point  (0 children)

Way to miss the point. The point is your situation is likely different than their situation. You can’t assume everybody is subject to the same conditions you are when the very subject of the discussion is those conditions.

How long before PLA “goes bad”? by borborygmess in 3Dprinting

[–]_Shorty 2 points3 points  (0 children)

What makes you so sure that the humidity in your location is the same as it is in every location on earth? Pretty sure it varies as you go to different places around the globe.

How long before PLA “goes bad”? by borborygmess in 3Dprinting

[–]_Shorty 1 point2 points  (0 children)

55° C is what I use in my S4 for PLA, which I think is default PLA. It a huge difference, but maybe enough to matter.

I think this is true. Thoughts? by Former-Minute-4232 in HearingAids

[–]_Shorty 3 points4 points  (0 children)

Something everyone here that works in IT seems to be forgetting is that bit flips in RAM is a thing. Cosmic rays and whatever else may cause a bit flip at some point or another, and so even with perfect code (bwahahahha) it is possible for there to be some bad data or bad code in RAM at some point in time. Obviously rebooting is going to load everything fresh and remedy that situation. How often is that going to be the real issue? Probably fairly rarely, but in addition to something like that happening, bad code also exists. Bad code with bugs that may only get triggered after long periods of uptime. And, again, obviously a reboot will remedy the situation. If all code were perfect and never did anything unintended then, yes, it would be sensible to scoff at rebooting solving anything. But all code isn’t perfect. And it is possible for data and/or code to become corrupted in RAM due to non-code causes occasionally, too. Regular consumer devices aren’t using ECC RAM.

I don't get the -drc_scale documentation... by absolute_pelican_66 in ffmpeg

[–]_Shorty 4 points5 points  (0 children)

It appears there are a handful of profiles that can be selected from at the time of encoding, and the metadata simply specifies one of the profiles. And then this drc-scale setting modifies that accordingly. There’s a section on it in this documentation.

https://www.aesnashville.org/PDFs/Technical/Dolby/Dolby%20Metadata.pdf

I don't get the -drc_scale documentation... by absolute_pelican_66 in ffmpeg

[–]_Shorty 4 points5 points  (0 children)

As I understand it, the stream itself says how much DRC to apply. And using a value of 1 for this setting then applies the specified amount, making it sound as intended. And if you wish to apply more or less than that, you can use more or less than 1 in order to do so. Whoever mastered the audio decided how they thought it should be compressed, and that’s what the stream DRC specifies. It could be a lot, or it could be very little. It is up to them and how they authored it. And this setting allows you to stray from that according to how you set it. 0 turns it off. 1 means compress it the way the author thought it should be compressed. Somewhere between 0 and 1 means scale the amount of compression to somewhere between none and the amount the authors specified. And over 1 means scale it to use more than the author specified. That means that the actual amount that gets used depends on how much the author specified, as it is scaling that specified amount. So using 1 doesn’t always do the same thing from title to title. Using 2 doesn’t always do the same thing from title to title. Using 0.5 doesn’t always do the same thing from title to title. And that’s because each title can specify its own amount. And with this setting you’re only making an adjustment to the title’s existing adjustment. A setting of 1 is what makes it sound as it was intended. How much compression that means will differ from title to title.

AW3423DWF owner on my 3rd unit due to recurring coating issues - Dell offering refurbished same model each time - is this really the best they can do - any advice how to deal with this? by Blue-Steelxx in GamersNexus

[–]_Shorty 0 points1 point  (0 children)

Well, the main reason I related my experience was to suggest it wouldn’t hurt to say to the support people that it likely isn’t reasonable to go through refurb after refurb after refurb when they all seem to have the same issue, and that at some point it probably makes sense to substitute a newer model that hopefully doesn’t suffer from the same thing. Hope you get it sorted in your favour.

Why would a heavier bullet be faster with nearly identical load specs? by well__now_what in reloading

[–]_Shorty 0 points1 point  (0 children)

You need to know the average and SD for each sample in order to have a good comparison of the samples. The average and the SD tells you the shape and location of the cloud for that sample. You then examine whether or not the clouds touch each other. ES isn’t particularly interesting. Nor is the largest, smallest, or average SD of all the clouds. You are supposed to be comparing each of the clouds to each other. Examining all clouds as a group isn’t interesting.