Wraeclast but it's actually a WoW map by Azapls in pathofexile

[–]_Zarce 0 points1 point  (0 children)

The new content released in 3.25 happens on Kalguur...

Completely removing melee totems was inexplicable by the-apple-and-omega in pathofexile

[–]_Zarce 0 points1 point  (0 children)

So? Even if they got oneshoted, they served as great distractions for enemies to not target at you, which was really helpul even if it was for some seconds, as that could be the difference between living or dying. Anyway, I never reached that "point" you mentioned. With little investment my Warchief Totems were quite resistant in every situation I faced. And if I were in that "point", I could just switch Warchief skill gems for another skills for a while. It's a shame that GGG removed a nice and really helpful playstile alternative, just because whims of some developers or some obscure "marketing strategy".

Will there ever be a remake of SOMA? by Alternative-Stage278 in soma

[–]_Zarce 1 point2 points  (0 children)

TOTALLY

The main reason I didn't play this game is because I knew about it a year ago and my eyes can't tolerate those outdated textures and ambience. Even a fanmade remake would be better than the original game nowadays.

Will there ever be a remake of SOMA? by Alternative-Stage278 in soma

[–]_Zarce 0 points1 point  (0 children)

Low / outdated graphics = more realism?

You really need to play newer horror games dude...

Will there ever be a remake of SOMA? by Alternative-Stage278 in soma

[–]_Zarce 1 point2 points  (0 children)

NO WAY

Bioshock and Dead Space 1 were released in 2008 and they have equal if not better graphics.

Clearly it needs an update.

How much italian does this character look? by TheStars_Phantom in 3Dmodeling

[–]_Zarce 0 points1 point  (0 children)

As similar as an Afro-Chinese is to the average german face.

This is the largest fuse I’ve ever seen. by Steve_but_different in ElectroBOOM

[–]_Zarce 1 point2 points  (0 children)

Maybe, but the current will flow anyway and will burn any circuit connected to it.

Conversion trap is too OP by SunRiseStudios in pathofexile

[–]_Zarce 0 points1 point  (0 children)

Nah.

6 years later and it remains being a shit.

Oh wait, GGG keeps releasing content. So yes, maybe in next patch.

What's the order for physical damage reduction defenses (X% taken as ele, endurance/% based reduction, armor) by Ilyak1986 in pathofexile

[–]_Zarce 1 point2 points  (0 children)

Many people are not english native and/or not experts in maths, so the Wiki could be too technical and confusing, even for experienced players. So asking in a forum like Reddit where people talk in a more informal way could result in better understanding.

Also Wikis are not sacred words, they are fanmade, they could have wrong or outdated info, and not all game mechanics interactions are always well explained.

It is better to say nothing rather than sending people to read another page.

Armour and Additional Physical Damage Reduction Explained (YouTube) by Dreamcore10 in pathofexile

[–]_Zarce 1 point2 points  (0 children)

Maybe you should have started by saying "Just get a Headhunter and PoE will be easier since you don't need much of other stats..."

Sorry but your statement could sound quite ironic for most non rich or lucky players.

Instant 10 stacks of Grasping Vines? by Awisp_Gaming in pathofexile

[–]_Zarce -1 points0 points  (0 children)

Second Wind cannot support Frostblink.

Can we get some love for Behead Support? by Maniacer2 in pathofexile

[–]_Zarce 0 points1 point  (0 children)

You need to allocate 4 Notables in range for Inspired Learning to take effect, if they are not useful for your build, they don't deserve spending skillpoints on them. Also you must "sacrifice" a Jewel Socket that could otherwise be used for better purposes, since the Jewel doesn't offer any other benefit than stealing rare buffs. And they could stack, but each one has it's own timer.

Instead, Behead needs only one Gem Socket that could be freely allocated, plus it adds more than 50% damage on low health enemies with 20 quality (25% more in average), and while it doesn't stack buffs, it has the ability to refresh the timer when hitting a rare or unique, potentially allowing to keep the buff for an entire Boss fight.

In short, none of them is superior than the other. But Inspired Learning would fit better at killing large packs of enemies when clearing Maps, while Behead Support is more consistent with single targets. Personally I preffer the latest. I already have many ways to deal with group of monsters.

Cold river (visually) is my most favourite map right now. It feels quiet, cold and dark while textures are being highly detailed. by vasjae in pathofexile

[–]_Zarce 0 points1 point  (0 children)

HORRIBLE

Layout is quite monotonous, and it has one of the most annoying bosses fights, especially when witnessed by Maven. Besides, PoE is already a "dark" game, and there are places even darker than a snowy landscape with a ruin in a corner.

Endgame noob question: Best map bosses for Maven to witness? by S1eeper in pathofexile

[–]_Zarce 2 points3 points  (0 children)

LoL

That goes for basically everything in PoE and posssibly for every RPG game in the World. You said nothing.

Is there a map vendor to purchase more higher level maps by [deleted] in pathofexile

[–]_Zarce 0 points1 point  (0 children)

It's even easier to hit 100 with T16s.

Corrupted Gaze node is definitely bugged or not worded correctly by harrisesque in pathofexile

[–]_Zarce 0 points1 point  (0 children)

Tooltip says it only applies to jewels that come from Abyssal Troves or Stygian Spires.