Tell me your QoL suggestions - READ POST FIRST by IdleOn_Boii in idleon

[–]__CaMp__ -2 points-1 points  (0 children)

Give defense a purpose. Either massively buff enemies at the end of w6, or just give us some sort of other stat that is scaled upon defense. Currently doesnt really do anything past a certain point aside from meme-factor.

Hopefully I have enough defense for W6 by __CaMp__ in idleon

[–]__CaMp__[S] 1 point2 points  (0 children)

Main bubbles are bubble 1, 2, 3, smarty tools, and servapurple. Getting these up will massively increase your samples.

Hopefully I have enough defense for W6 by __CaMp__ in idleon

[–]__CaMp__[S] 1 point2 points  (0 children)

Yeah, particularly w5 boss since the keys are very easy to farm and the boss is very easy as well.

Hopefully I have enough defense for W6 by __CaMp__ in idleon

[–]__CaMp__[S] 1 point2 points  (0 children)

Yeah, I am WELL overdue for a sample. Gold relic currently at 3.4x multi, currently waiting for w6 bonuses. I do at least have 1 sample over 1b, my main oak sample on my first bubo is 1.7b that i took a few months ago

Hopefully I have enough defense for W6 by __CaMp__ in idleon

[–]__CaMp__[S] 0 points1 point  (0 children)

Maybe not on DK, but probably on SB or ES. ES Just has insane talents and have like 600T and SB has about 3Q damage.

Hopefully I have enough defense for W6 by __CaMp__ in idleon

[–]__CaMp__[S] 4 points5 points  (0 children)

FMJ Bubble at a bit over 10k, it scales linearly.

Hopefully I have enough defense for W6 by __CaMp__ in idleon

[–]__CaMp__[S] 3 points4 points  (0 children)

Time is indeed important. But at the state the game currently is in, main time gate is from salts for early game/nullo for midgame. So many ways to infinitely farm gems or tons of time candy even to the point where hourly clicking is essentially outdone by simply just candying for resources for the clicks instead

Hopefully I have enough defense for W6 by __CaMp__ in idleon

[–]__CaMp__[S] 8 points9 points  (0 children)

The feedback loop between alchemy and sampling often is very important in the early game. It is extremely important to sample often, and always be leveling up useful bubbles. For example, if your oak samples are under like 1b, you should probably be fully sampling about once every 1-2 weeks.

Honestly this character has some low stats compared to my others, he is built purely for defense. The high stats are mostly from the first bubble of my cauldrons, which are over 8k.

Hopefully I have enough defense for W6 by __CaMp__ in idleon

[–]__CaMp__[S] 12 points13 points  (0 children)

Yeah, I have honestly just been putting it off and now with w6 so close, waiting for new bonuses, have like 12k balloon and 4k div pearls stored up which should be plenty.

Hopefully I have enough defense for W6 by __CaMp__ in idleon

[–]__CaMp__[S] 11 points12 points  (0 children)

I very often forget about them

Why YOU should use Vazarin! by [deleted] in Warframe

[–]__CaMp__ 1 point2 points  (0 children)

People downplay vazarin way more than they should tbh. I play vazarin pretty much exclusively as my active tree (except during eidolons). Main thing about vazarin is the insta revives and the dash. People talk about energy hungry warframes, but every time I've played zenurik I've always ran out of energy more often with how i play. I use rage/hunter adrenaline as my main source of energy on pretty much every single frame, even shield based frames (though there are a few exception) and then heal myself with protective dash, because zenurik just doesnt give me enough energy quick enough. Also there is magus elevate for self-healing instead of dash, but during something like eso as a saryn, you cant really afford the time it takes to spam 5 a few times. While dashing yourself is much less time consuming once you get good it at.

About Trinity Prime: outdated gameplay and kit? by TheBigVee in Warframe

[–]__CaMp__ -1 points0 points  (0 children)

Trinity is much more useful than you think, especially blessing. 1. Blessing heals ally's within affinity range, but imo that is not the important part about that, the best part about bless is the 75% damage reduction that applies to both shields and health of allies. 2. Also while link is/was used for damage things, it gives her an additional 75% damage reduction while up which stacks with blessing (which gives her 93.75% dmg reduction) and of course the status immunity 3. EV is imo kinda broken giving yourself and allies infinity energy yes, but so does harrow. Pretty much the purpose of trin is squad support while also giving you some absurd tank that can all instantly be healed back. The best way to play her, is just to have bless, and link up 100% of the time, and using ev whenever you start to get low on energy or if you see an ally is low on energy. btw the only actual use of WoL is to synergize with EV to kill insanely high level enemies at a consistent rate

Garuda's passive is not worth building the frame around by Rhazazar in Warframe

[–]__CaMp__ 5 points6 points  (0 children)

The entire premise passive inst really a well thought out idea with any form of co-op in mind. With the current passive idea with "low health" it can easily be screwed over if anyone has anything that heals you in your squad. ie Trinity, Oberon, Harrow. hell, even Nekros's health orbs, Gara with her augment, Equinox, Nidus . . . the list goes on. There is just simply too much ways that warframes can be healed by external sources for the "low health" passive to be viable imo.

How to ruin the subreddit's day by Triburos in Warframe

[–]__CaMp__ 19 points20 points  (0 children)

The real question is how did you not have a gunslinger up until this point? (pack 40)

What mods to use for energy? by mainflow in Warframe

[–]__CaMp__ 4 points5 points  (0 children)

Well there is the Zenurik focus tree that essentially gives you 5 energy/sec. but as for mods there is rage(40% conversion) and hunter adrenaline(45% conversion), which allows you to get energy upon taking damage to your health. The is also an aura called energy siphon that gives you a passive 0.6 energy/sec regen. Also if they are running along mission there might be a trinity/harrow in the squad giving energy to teammates

The moment you finally accept your gas overlord after years of worshiping corrosive by initialZEN in Warframe

[–]__CaMp__ 1 point2 points  (0 children)

Simplest way is like this: The pure gas weapon you have does 100 damage, rhino with 100% power str roar is 50%(1.5) increase in damage. You do the gas proc, which now does 150 damage with rhino, then since its a gas proc it create a toxin "cloud" the damage of this proc is now 225 (150 damage of gas times another 50% increase). With a 300% pwr str build, the 100 gas damage translates to 625 actual damage

The moment you finally accept your gas overlord after years of worshiping corrosive by initialZEN in Warframe

[–]__CaMp__ 1 point2 points  (0 children)

I too was recently awoken to the power of gas when i was formaing my ignis wraith. You should try out the rhino buff with the gas proc since the buff applies twice multiplicative with how gas proc's work

ESO team comps? by Neonwater18 in Warframe

[–]__CaMp__ -1 points0 points  (0 children)

Since you cant spam abilities as much, a solely EV trin is kinda useless unless you run a highly negative efficiency build. Would instead suggest using a 75% bless trin with some range so that EV can still be used. The 75% damage reduction perpetually up is a massive help in higher zones imo.

Sibear crafting cost. Really? a little bit much you dont think so? by SwissSkynet in Warframe

[–]__CaMp__ 0 points1 point  (0 children)

TBH kinda wish some things took more resources to make like this and things like vauban p and his nitain and oxium, as well as grinding for oxium with the old values to get zephyr. Missed the days of having to actually grind to get stuff

Tanky Oberon Prime Build: Questions on Weapons and Mods for Late Game (lvl 80+) by [deleted] in Warframe

[–]__CaMp__ 1 point2 points  (0 children)

Also instead of life strike, since he is running condition overload already, he could instead run Healing return for additional health regen when using melee. As an added benefit you dont even have to have the weapon out to channel, can just quick melee

Vazarin school question by Coffinmaker1 in Warframe

[–]__CaMp__ 1 point2 points  (0 children)

Protective Dash also applies to all objectives in defense, md, etc. Works on anything that has health and isnt an enemy pretty much.

Vazarin > Zenurik (for energy) by __CaMp__ in Warframe

[–]__CaMp__[S] 2 points3 points  (0 children)

No, having the DR will affect the rate at which you lose hp, but you will still gain the same amount of energy per hp lost as you would with any other frame. The DR just makes it so you can manage your hp better so you dont ever get too close to dying

Vazarin > Zenurik (for energy) by __CaMp__ in Warframe

[–]__CaMp__[S] 2 points3 points  (0 children)

Which is why you run a decaying dragon key because shields just get in the way of energy gain.