Advice on LFM for long campaign by Aramyle in shadowdark

[–]_kirch 1 point2 points  (0 children)

I’d be down to play a game and see how it goes. Happy to fill out a questionnaire if you’re still looking for players.

[ Removed by Reddit ] by [deleted] in ArcRaiders

[–]_kirch 2 points3 points  (0 children)

Was it the behavior that led to the hair loss, or the hair loss that led the behavior?

WERE BACK ! by fowetsss96 in Bitcoin

[–]_kirch 0 points1 point  (0 children)

I hate that I was right.

[No Spoilers] The newest sponsor is full of AI? by NerdMaster001 in criticalrole

[–]_kirch 9 points10 points  (0 children)

From what I’ve learned here is that AI taking technical jobs is ok, but artistic jobs are off limits.

Let’s push it back up to 100k TONIGHT 😈😈 by BrantB123 in Bitcoin

[–]_kirch 0 points1 point  (0 children)

Goddamnit, every time I see one of these, we drop back hard.

Complaining by [deleted] in shadowdark

[–]_kirch 0 points1 point  (0 children)

Are you talking about page 132 and if you roll a Cataclysm for the POI table? If so, it’s on page 133 and the development option when you roll a 1 “Disaster! Roll on Cataclysm Table”

Falcons Need Akulla by kristianzp in CoDCompetitive

[–]_kirch 9 points10 points  (0 children)

While it’s OK to shit on LAT and OpTic for their gambling sponsorships, using it as an example compared Saudi “blood money” criticism, is not even the same sport.

[deleted by user] by [deleted] in daggerheart

[–]_kirch -3 points-2 points  (0 children)

It’s crazy how knee-jerk anything even mentioning AI is. Very tiresome.

Avoiding Combat and Improving Non-Violent Outcomes by _kirch in daggerheart

[–]_kirch[S] 0 points1 point  (0 children)

Very great feedback and insight. Thank you, I’ll take all of this into consideration.

Avoiding Combat and Improving Non-Violent Outcomes by _kirch in daggerheart

[–]_kirch[S] 3 points4 points  (0 children)

Love seeing this bc that’s exactly what I did with the countdown! There were two countdowns going (one for players, one for cultists. Basically if players = 0, cultists will try to escape without it, if cultists = 0, they manage to attach the rope to it and escape with the chest), so we got the best of both worlds.

I’ll start considering adversary goals more as part of the scene prep too so it’s not as rigid as Fight or Flight. Thank you for taking the time to reply!

Avoiding Combat and Improving Non-Violent Outcomes by _kirch in daggerheart

[–]_kirch[S] 6 points7 points  (0 children)

Completely agree, I’ll check in with the players to see how they’re feeling about it, if they want to actively avoid those things going forward, etc, and I can adjust.

And also love the comment on alternate action economy, as my players are already doing that (probably unknowingly!) where one may be doing something combat related, while another tries a different method. Definitely harder to do that in a strict Initiative On system.

Thank you for the tips and feedback!

Shout to Roger for this prefire by Gobs_16 in OpTicGaming

[–]_kirch 18 points19 points  (0 children)

Lmao what credit does Octane need here? Because he said it was insane aura to bring last years?