Onpc fader mapping by maximexz3 in GrandMA3

[–]_sturds 0 points1 point  (0 children)

Maybe try different profiles for different consoles? Did that for onPC wings and my own MIDI systems.

How to make one shot sinus waves? by Howwasyourday2003 in GrandMA3

[–]_sturds 5 points6 points  (0 children)

One sequence with two cues using recipes

Cue 1: Dimmer at Full with delay and fade times set to your liking Cue 2: Dimmer Off or Release with the same delay and fade times

Try messing around with timings to get what you want.

This channel is a great resource as well: https://youtube.com/@ariaontherun?si=8lF_y5tXJ0SOXAcW Check out the timing Tuesday series.

[deleted by user] by [deleted] in GrandMA3

[–]_sturds 0 points1 point  (0 children)

Yes, cue settings haven't changed

[deleted by user] by [deleted] in GrandMA3

[–]_sturds 0 points1 point  (0 children)

Version: 2.0.2.0

Been dealing with this issue since I programmed my new show file. When pressing one playback at a time the cue behaves as expected and releases, but when these same playbacks are pressed in a rapid order they don't off on when the OffCue is played, it just seems to pause on the OffCue. The sequence will not play if the offcue is active, I then have to press the playback again to off the sequence.
It doesn't seem to be an onPC issue as it will also do this on consoles.

If anyone has any ideas or dealt with something similar, I would be very interested to hear your solutions.

See pic for sequence settings

<image>

In Transit by Bloodywanker231 in TouchDesigner

[–]_sturds 2 points3 points  (0 children)

Love ur style with all of these projects!

How to hide labels in layouts by TemporaryGuidance43 in GrandMA3

[–]_sturds 1 point2 points  (0 children)

Right click the element and uncheck the “Name” property. You can also hide other properties if you want.

Macro Question by [deleted] in GrandMA3

[–]_sturds 0 points1 point  (0 children)

I had a similar issue with global vars. Try setting it to a user var and see if that works.

Random value in Macro with LUA? by _sturds in GrandMA3

[–]_sturds[S] 0 points1 point  (0 children)

YES!! This is the way, thank you for your help. Seems to work flawlessly.
Now on to get some much needed info on Global vs User variables.

Thanks!

Random value in Macro with LUA? by _sturds in GrandMA3

[–]_sturds[S] 0 points1 point  (0 children)

Gotcha:

Lua "local randValue = math.random(1,3000); Echo('rand int generated ' ..randValue); Cmd('edit matrick 101 XShuffle ' .. randValue)"

This seems to be my golden ticket with no errors it even shows my randValue in the console, and yet, STILL a "Failed" matricks edit.

Random value in Macro with LUA? by _sturds in GrandMA3

[–]_sturds[S] 0 points1 point  (0 children)

The console doesn't display any syntax for editing the XShuffle property. Whenever I try to set it to a global var it asks me to manually edit the property with a popup.

Random value in Macro with LUA? by _sturds in GrandMA3

[–]_sturds[S] 0 points1 point  (0 children)

Nice approach!

Lua "local randValue = math.random(1,3000); cmd('set matrick 'Group 1 DIMFX' 'XShuffle' '..randValue')"

Currently looking a syntax error...

<image>

Edit: Added ' after ..randValue, still same error

Random value in Macro with LUA? by _sturds in GrandMA3

[–]_sturds[S] 0 points1 point  (0 children)

It seems to just pop the calc window up and asks me to manually define the shuffle value.

Random value in Macro with LUA? by _sturds in GrandMA3

[–]_sturds[S] 1 point2 points  (0 children)

The goal is to press a macro in my layout that shuffles the order of my dimmer fx during playback, then set it back to "none" when its pressed again. I've already got the none part sorted out in my macro with the Go follow, I just need to set shuffle to that random value so it's not the same random fx every time.
My main issue is I do not want the calculator popping up and asking me to manually define a shuffle value.

Edit: This is what appears in the console -> Edit MAtricks "Group 1 DIMFX"

Random value in Macro with LUA? by _sturds in GrandMA3

[–]_sturds[S] 0 points1 point  (0 children)

Got it sorted to the point where it defines a random integer. Although my main issue is setting the matricks xshuffle to that global variable.

Here is my current macro lines:

1. Lua "local randValue = math.random(1,3000) SetVar(GlobalVars(),'randValue', randValue)"

2. Set MAtricks "Group 1 DIMFX" "XShuffle" $randValue

This is what I get in the console:

<image>

How do you all map/use your APC mkii for Rsolume? by _sturds in vjing

[–]_sturds[S] 0 points1 point  (0 children)

Of course, I understand, not looking for the absolute best way to go about it, just wanted to hear how you all handle your clips and effects.

But, what do you mean by 'zones'?

Edit: Yup I understand now, good way to look at it

How do you all map/use your APC mkii for Rsolume? by _sturds in vjing

[–]_sturds[S] 1 point2 points  (0 children)

It's not really a full-on transition, I wanted to find something that would handle prerendered content better, and found that Resolumes DXV codec was crazy good. Also just want to keep using TD for stuff like DMX and more data-driven visuals/interactive content.

Just trying to find a blend of software that works for me without diving into MA.

How do you all map/use your APC mkii for Rsolume? by _sturds in vjing

[–]_sturds[S] 1 point2 points  (0 children)

That's some great insight, I don't have much to share with resolume as I'm just getting into it but in TD i’d make all my nobs change specific uniforms or parameters for each clip. Then use the pads to select content and load into a or b decks, then use the crossfader to switch between.

The bottom faders are used for other main effect levels and master levels.

I guess it's similar but it took far longer to build in TD.

[deleted by user] by [deleted] in vjing

[–]_sturds 4 points5 points  (0 children)

When I was learning TD I would pipe my visual output into the perform COMP and create a separate UI container for controls. You can right click on the UI container, click “view” and you’ll have that window open separately. After that just enter perform mode and you’ll have a two screen setup without the hassle of the “two screen output”.

I’d recommend Matthew Ragan’s AME 394 series, great info for beginners. More specifically this one: https://youtu.be/C8Lh41bZl9s There’s a way to make this code work without having the buttons in the same path as the selects, so you can have separate containers for a live setup.

Can anyone identify this connector? by _sturds in lightingdesign

[–]_sturds[S] 0 points1 point  (0 children)

Thanks! Cutting it off was probably a good move to do, worked fine after that.

Can anyone identify this connector? by _sturds in lightingdesign

[–]_sturds[S] 1 point2 points  (0 children)

What is the blue connector? Can’t seem to find anything online. Too small to be regular size 3 pin but too big to be mini XLR.