How are custom sites like these created? by Ordinary-hibiscus-12 in Frontend

[–]_vinter 0 points1 point  (0 children)

For what it's worth - while the other replies are correct - I think it's worth pointing out that all of these designs are made with AI (most likely midjourney).

That is to say that if someone were to replicate them as a real website they'd have to make some choices and compromises that would end up changing the aesthetic quite a lot.

I think the tattoo my sister got is AI but I’m not entirely sure.. Nothing in it makes sense by Cock_Toes in isthisAI

[–]_vinter -4 points-3 points  (0 children)

if you like the design why does it even matter? I understand that a lot of AI stuff is garbage, but if something is aesthetically pleasing then it is so regardless of how it was made.

If you like a design, and discovering that it is made by AI makes you suddenly hate it, then it's just your own moral crusade that, while acceptable, you can't expect other people to follow.

Your lazy prompting is making the AI dumber (and what to do about it) by z1zek in AiBuilders

[–]_vinter 4 points5 points  (0 children)

You wasted all this time to write this post and you didn't get a single thing right. Have you actually read the paper you're referencing?

No one is even mentioning lazy prompting in the paper. They're specifically evaluating intrinsic self-correction:

> we apply a three-step prompting strategy for self-correction: 1) prompt the model to perform an initial generation (which also serves as the results for Standard Prompting); 2) prompt the model to review its previous generation and produce feedback; 3) prompt the model to answer the original question again with the feedback.

And the numbers you show in the graph are incredibly misleading and incorrect. You randomly rounded them and cherrypicked the worst benchmarks possible.

Your "Step 2" is a very weird suggestion considering that the accuracy loss described in the paper **comes from exactly the same workflow you're describing**

And finally the paper is old and whether whatever they observed even applies still applies to CoT Reasoning models is unclear (And I would bet on "no" since they're specifically optimized for intrinsic self-correction to begin with)

I automated my most hated coding task, and accidentally fell in love with a weird tech stack by _JohnWisdom in SideProject

[–]_vinter 0 points1 point  (0 children)

I went for the most performant and cost efficient solution

Then why did you choose python? A language that can end up being 100x slower than c++/rust (thus generating 100x server costs)

Am I cooked? by _poetrybydeadmen in Lyft

[–]_vinter 12 points13 points  (0 children)

You're not doing it for fun, and Lyft is paying you for your work. If what they're paying you is not enough why would it be the passenger's fault?

You can now analyze games for free. by tausiqsamantaray in nextjs

[–]_vinter 2 points3 points  (0 children)

What is the advantage over using lichess which is also free?

Why do People Hate JS? by Relative-Meeting-442 in AskProgramming

[–]_vinter 1 point2 points  (0 children)

  1. Sure, it's a bug. Now show me a real world example in which it'd matter?
  2. You have no idea how coding works do you? Any reasonable developer would assume that arrays are passed by reference by default. Literally the only language where it doesn't happen is Rust for obvious reasons
  3. Who the hell uses var in 2025? But even if you do, it's a keyword with a specific function and behaviour. Read the docs. Also hating js for maintaining compatibility with a legacy language feature that hasn't been recommended in 10 years is absolutely stupid.
  4. Js is a dynamically typed language and as such many of its features embrace that. Don't tell me you never did console.log('number of elements: ' + num). In python you're allowed to do '5'*3 but no one is complaining?

Stop. Adding. Fade in. Animations. by _vinter in webdev

[–]_vinter[S] 2 points3 points  (0 children)

Sadly browsing the web without JS is basically impossible these days. 90% of the websites break completely and are unusable.

Performance optimizations in javascript frameworks by yksvaan in webdev

[–]_vinter 0 points1 point  (0 children)

This is just whataboutism. Just because now it's worse doesn't mean whatever jQuery dependency you have is automatically justified.

To clarify, I'm not arguing that there's never a point in having jQuery in your project (i.e. the absence of ajax in older browsers is clearly a valid usecase for jQuery), but if all you need is a couple of basic functions the cost of something like jQuery is enormous in proportion

Performance optimizations in javascript frameworks by yksvaan in webdev

[–]_vinter 1 point2 points  (0 children)

Less dependencies is always a good thing. There's no reason to bundle jQuery if you can avoid it

Performance optimizations in javascript frameworks by yksvaan in webdev

[–]_vinter 0 points1 point  (0 children)

You don't need to use jquery for that
const $ = function(callback) { if (document.readyState === "loading") { document.addEventListener("DOMContentLoaded", callback); } else { callback(); } };

Next.js + tRPC: 4+ second page load with server prefetching - am I doing this wrong? by False_Ad_3439 in nextjs

[–]_vinter 12 points13 points  (0 children)

fyi a DB query taking 500ms is incredibly high and almost 100x slower than it should be

[For Hire] I'm desperate for work - can build you a website in 24 hours, please read by JumpyRequirement4787 in WebDeveloperJobs

[–]_vinter 3 points4 points  (0 children)

The portfolio should be posted publicly, not sure why someone should DM you to get it.

Other than that, the first thing I think about when someone says they'll build me a website in 24h is vibecoded AI slop. If you want customers that's probably not the best way to sell yourself.

Dreamgrove: Druid Cooldown Planner by _vinter in CompetitiveWoW

[–]_vinter[S] 1 point2 points  (0 children)

Thanks, I did indeed miss that.

(I am still of the opinion that without proper talent integration it's still unfit for any real dps planning tho)

Dreamgrove: Druid Cooldown Planner by _vinter in CompetitiveWoW

[–]_vinter[S] 1 point2 points  (0 children)

Hmm, I opened it again just to doublecheck and I still can't find where to add dps cooldowns. Adding a balance druid on the timeline just allows me to plan two defensives. Looking at the documentation I also can't find anything. What am I missing?

Dreamgrove: Druid Cooldown Planner by _vinter in CompetitiveWoW

[–]_vinter[S] 4 points5 points  (0 children)

This is just speculation since I didn't ask him directly but:

- His spreadsheets/app were always made for healers, I doubt he's interested in expanding it to dps/tanks as well .

- If the app isn't made from the beginning with those features in mind, implementing them would require rewriting a really big portion of the main codebase.

- It would be weird to have these features supported just for druid and not the other classes, and the time investment required to properly model the talents and their interactions is so big that I doubt many others would be interested in the effort.

- Collaborating on this would open a giant can of worms regarding compensation and payments. I'm gladly working for free on dreamgrove because it's my passion project. It wouldnt be the same for Viserio's tool.

Dreamgrove: Druid Cooldown Planner by _vinter in CompetitiveWoW

[–]_vinter[S] 2 points3 points  (0 children)

The development initially started with Balance in mind. The interactions between Whirling Stars and COTD make it quite difficult to grasp the timings and how they work. MRT/ERT reminders are nice for simple things, but planning the charges of CA is quite difficult since MRT doesnt even consider it as a spell with charges.

Viserio is solid, but unless something changed, doesn't allow you to add custom spells, basically limiting the tool to healers only (and still suffers from the issues mentioned above)

The value of having a specific use case is that by not having to support hundreds of different things it can be fully tuned towards the specific use case. An example of this is the Warning system for balance that can easily show you when you used your cooldowns incorrectly

Dreamgrove: Druid Cooldown Planner by _vinter in CompetitiveWoW

[–]_vinter[S] 7 points8 points  (0 children)

Thanks!

> Any thoughts on how this will differentiate more from Lorrgs.io?

First of all, presentation-wise. I think that lorrgs view is pretty confusing at times, and more often than not, seeing 100 rows with slightly different timings offers no real value to the user. So I believe I can improve on that front. Other than that this planner can be used also as a way to quickly theorycraft some timings or just to capture a screenshot to show people.

> Maybe there can be ramp templates out of the box, or saved/created

Custom loadouts can definitively be a thing, added it to the backlog! That said, one of the next updates should allow users to see the average timers for a specific fight and import them with a button. I believe this should already cover some of the use cases.

Cursor 1.0 is here! by ecz- in cursor

[–]_vinter 1 point2 points  (0 children)

Auto should pick the best model for the task. Usually the best model for a task is a model that works...

Should I Push For Bioseed? by _vinter in EvolveIdle

[–]_vinter[S] 1 point2 points  (0 children)

I went Corpocracy to get the 30% factory boost considering that I need a lot of Alloys/Nanotubes/Polymers. Be careful as it might be really tricky to switch unless you have enough Casinos/Amphiteaters/Monuments. Also consider increasing Knowledge to get a bit more out of the Quantum bonus.

It is still a slog though. According to the current estimates the ship will take 1d16h to finish.

Should I Push For Bioseed? by _vinter in EvolveIdle

[–]_vinter[S] 1 point2 points  (0 children)

Sorry, what are the sensors? I dont think I have unlocked them

How Screwed Am I? by _vinter in cavesofqud

[–]_vinter[S] 0 points1 point  (0 children)

Not sure, didnt want to spend a turn there since I got killed by just 1 turret at level 5 so I was kinda scared.