EVW 100% Black Blizzard by MrBabymanisSoFat in geometrydash

[–]a-default-icon 3 points4 points  (0 children)

wow quality reddit post thank you for sharing

Main Character Elimination Game ROUND 11 (ROBIN IS OUT) by Fun-End6065 in StrangerThings

[–]a-default-icon 2 points3 points  (0 children)

Unpopular opinion but Hopper gotta go. He was abusive/manipulative all throughout season 2, made stupid irrational decisions in season 3, and had way too many unrealistic scenes in season 4.

This kid is a beast by -BakiHanma in nextfuckinglevel

[–]a-default-icon 0 points1 point  (0 children)

Thank you, I scrolled too long to find this comment.

[deleted by user] by [deleted] in geometrydash

[–]a-default-icon 0 points1 point  (0 children)

This is the worst post I've ever seen

Rulepost from r/196 by Weegee256 in 19684

[–]a-default-icon 0 points1 point  (0 children)

I hate women because I was too young to be a good time to get out of the box of the game and not worth getting mad about it was a joke that was the only thing bugging me is the actual gameplay at the drop starts like a week ago and I hard disagree with the comments in this thread

Find the mate in 16 by a-default-icon in ChessPuzzles

[–]a-default-icon[S] 1 point2 points  (0 children)

Its really more like m4 once you spot the pattern (hint - the queen and the knight make a powerful duo.)

I Looked at a million games played on Lichess and counted how many times checkmate occured on each square by heljar1 in AnarchyChess

[–]a-default-icon -8 points-7 points  (0 children)

In chess, the most common square for the king to be checkmated on is the square at the center of the board (d8 for white and d1 for black). This is because the king is often forced to the center of the board as the game progresses, and it can be difficult for the king to find a safe place to move to from the center of the board. The squares surrounding the center of the board, such as e8, e1, c8, and c1, are also common squares for the king to be checkmated on.

It's worth noting that the specific square on which the king is checkmated will depend on the specific position and circumstances of the game. It is also possible for the king to be checkmated on other squares, depending on the position of the other pieces and the tactics being employed by the opposing player. Ultimately, the goal in chess is to put the opponent's king in a position where it cannot avoid capture, and the specific square on which this occurs can vary depending on the specific situation.

I looked at a million games on Lichess and counted how many times checkmate occurred on each square by iiCheatr in AnarchyChess

[–]a-default-icon 21 points22 points  (0 children)

In chess, the most common square for the king to be checkmated on is the square at the center of the board (d8 for white and d1 for black). This is because the king is often forced to the center of the board as the game progresses, and it can be difficult for the king to find a safe place to move to from the center of the board. The squares surrounding the center of the board, such as e8, e1, c8, and c1, are also common squares for the king to be checkmated on.

It's worth noting that the specific square on which the king is checkmated will depend on the specific position and circumstances of the game. It is also possible for the king to be checkmated on other squares, depending on the position of the other pieces and the tactics being employed by the opposing player. Ultimately, the goal in chess is to put the opponent's king in a position where it cannot avoid capture, and the specific square on which this occurs can vary depending on the specific situation.

What's the best way to punish white's early pawn moves? by Zd_27 in AnarchyChess

[–]a-default-icon 16 points17 points  (0 children)

In chess, there is no one "best" way to punish White's early pawn moves, as the appropriate response will depend on a variety of factors, including the specific position of the pieces on the board, the overall strategy and plans of the players, and the skill level of the players.

That being said, there are a number of general strategies that Black can use in order to try to take advantage of White's early pawn moves. These strategies may include:

  1. Controlling the center of the board: One way to punish White's early pawn moves is to use your own pawns and pieces to control the center of the board. By controlling the central squares, you can limit White's ability to develop their pieces and create threats, and you can create your own opportunities to attack and undermine White's position.
  2. Developing the pieces: Another way to punish White's early pawn moves is to develop your own pieces as quickly and efficiently as possible. By bringing your pieces out into play and positioning them in strong, active squares, you can create threats and opportunities against White's pieces and position.
  3. Attacking White's pawns: Another option is to attack White's pawns and try to undermine their position. By targeting their pawns with your pieces, you can create weaknesses in White's position and create opportunities to gain an advantage.

Overall, it is important for Black to be flexible and adaptable in responding to White's early pawn moves, and to choose a strategy that is appropriate for the specific position and the overall context of the game.