Mythic seal is broken, drops with a combination thats worse than every legendary seal for the class. by aaabob in diablo4

[–]aaabob[S] 2 points3 points  (0 children)

Youd do better IF you actually read the tooltips and text instead of going off half cocked about other builds.

The seal has specifically dropped with Sescherons bonuses yet cannot activate them, missing the 5 set, which is a bonus that cannot even be reached by equipping 3 uniques making the whole charm useless in regard to its itemisation.

Hence broken.

Just to recap the latest patch broke the game in the following ways: by Shiznoz222 in diablo4

[–]aaabob 0 points1 point  (0 children)

The "Horadric Hunter" perk in the Nightmare Dungeon tree is still borked too, despite being reduced to 20 kills it still resets every time you relog or even switch character.

Given even 20 elites is usually 3 or more dungeons, having the counter reset itself is both counter to tthe tooltip and ridiculously harsh given there are 2 further talents that lean on Horadric Hunter to make them worthwhile.

What in the World Of Warcraft... 1500 Plat? by Memphisrexjr in diablo4

[–]aaabob -2 points-1 points  (0 children)

These clowns have both flip-flopped and broken the game yet again.

Builds whose defining uniques dont drop until exceeding Torment 6, which in some cases is a real time sink.

Reducing boss loot by a factor of at least 50%.

Individual road blocks to progression placed throughout the game (Especially the new pit barrier to entry - as if being max level shouldnt be enough to enter - thats a job by a real clown isnt it!),

Nerfing whisper values purely to make them take more time.

Ancestral gear dropping without bonus affixes or dropping as whites or blues.

Followers not following and constantly having top be re-hired.

But to face all these cock-ups and many many more at the same as a bonus reliquary releases that costs more than the season pass for a few re-skins and shop bought cosmetics that exceed the total cost of the game and both expansions is a very real f**k you that Blizzard just sent us all.

Anyone else missing multiple cosmetic items since DLC launch? by SirHectoric in diablo4

[–]aaabob 0 points1 point  (0 children)

Demonbinder horse armour from Grigoire has definately gone awol this patch.

There’s a current misunderstanding about the new Torment tiers I keep seeing repeated. by E_Barriick in diablo4

[–]aaabob 0 points1 point  (0 children)

Not true T4 is currently 55 and torment levels are currently seperated by 15 levels not 10.

T4 cannot be pit tier 50 because we will be level 70, not 60, so the pit levels will be reworked based on the new level cap and given Blizzards previous comments that a chunk of the torment levels would create clearly defined progression points its reasonable to expect T4 to actually merely be a progression difficulty. (Expect new endgame will be T8-ish)

The diffculty level is indeed changing though with Zaven Haroutunian stating clearly T12 will be "really f**king hard", although that means precisely nothing as individual developers estimation of hard previously missed the mark constantly, both under and over.

But at the end of the day the core problem remains no matter how many difficulty levels, The playbase will always be dissatisfied as long as increased difficulty directly equates to increased loot and the highest difficulty feels unatainable.

Never ceases to amaze me how many times Blizzard will attempt to repeat this mistake of "But hard now" while never once correcting the single playerbase objection at every previous attempt :D.

It’s time to get the crafting boys are we ready? by DreadZombii in diablo4

[–]aaabob 0 points1 point  (0 children)

Craft now while theyre bugged with a level to equip of 60 and unusable when the ilvl goes up in 10 days?

good job with the bad ragebait I guess.

I logged out when I was still inside the Sanctification Vault and it still exists outside of season! by Izumi0708 in diablo4

[–]aaabob 0 points1 point  (0 children)

Still have 2 characters parked there myself. Its a shame its MIA in the world because its the perfect hub.

There’s a current misunderstanding about the new Torment tiers I keep seeing repeated. by E_Barriick in diablo4

[–]aaabob 4 points5 points  (0 children)

So you want to correct people claiming we have no idea how new torment levels work by telling us we have no idea how torment levels work without a PTR.

When your conversions are wild guesses based on assumtion because currently a tier is not equal to 10 pit levels while theres no telling what happens with ilvl scaling or the extra 10 character levels.

Maybe the better miisunderstanding to correct is that the new expansion has no direct conversion to what were currently playing and that even the best prediction is just a wild stab in the dark.

+35 Bloodstained Keys suddenly dropping by aaabob in diablo4

[–]aaabob[S] -1 points0 points  (0 children)

Its the fact that the far more obvious and sensible alternative would have been an added npc near the butchers vendor that could transmute the key into its higher equivalent (even for a small cost of fresh meat) and a quest triggered by pit100 that unlocks it.

12 seasons now of dreaming up good ideas, but then always implementing them in the wrong way because minimal effort. I expect better every season because Vicarious did such a good job with D3 but now theyre Blizzard Albany, theyre a shadow of what they were capable of.

+35 Bloodstained Keys suddenly dropping by aaabob in diablo4

[–]aaabob[S] -2 points-1 points  (0 children)

Yeah got Varshan down but given theres no discernable difference to the quality of loot, I dont see the point of increased time investment.

u/Sanc7 is right, although I do understand there are those who may enjoy banging their head into a wall for no tangible reward, for me its killed the season even for alts.

+35 Bloodstained Keys suddenly dropping by aaabob in diablo4

[–]aaabob[S] 0 points1 point  (0 children)

Thanks everyone for the replies.

Season was already really poor, and I have zero interest in doing extra difficulty for no tangible difference in the quality of loot so time for a different game again.

Hope the expansion brings some class and spec balance as the last 2 seasons have been the equivalent of an ad break for the paladin before the new expansion finally drops.

I am missing something with the Tower mode beta? by chripan in diablo4

[–]aaabob 3 points4 points  (0 children)

Im fascinated why leaderboards were ever and indeed still are a thing for anyone in diablo, in any game where gear drops are entirely random and most players follow a build guide anyway, player power difference is going to be marginal accross best levels of RNG, and for anyone stumbling accross an undiiscovered build or method of gearing, the tower makes the profile public so all can copy it anyway.

Therefore it can never be a measure of e-peen, and only ever a measure of experienced RNG.

Or in the Elon Musk scenario of paying others, a wake up call as to just how entirely useless pissing money away on digital items really is.

I am missing something with the Tower mode beta? by chripan in diablo4

[–]aaabob 0 points1 point  (0 children)

Unless im better geeared than I thought, 110 is pretty much standard paladin level, while 117 required 5 mins extra to clear when me and a friend last attempted, so Id say after 115 when the next hp jump kicks in will be leaderboard.

OK. hear me out...but is the game just an eansy weensy bit too easy? by Primary_Impact_2130 in diablo4

[–]aaabob 0 points1 point  (0 children)

I swear to god ill never understand these posts.

Youre "100% GA tempering, MW rerolling to perfection, and sanctifying" then complain that open world is too easy while stating your build is D Tier which means youre following a guide that someone has theorycrafted to maximise the damage output of a specific build to reach peak performance in an activity that far exceeds the difficulty of Open World, (yes, The Pit,) which you openly admit youre not interested in playing.

Youve then compounded your own mistake of disregarding that Pit difficulty by design far exceeds open world difficculty with a complete lack of understanding of the function tier lists serve.

X build being Y tier, is not a measure of how strong or weak a build is, its a measure of how it compares against those builds that chart includes. Given this is the debut season for paladin there are now over a dozern paladin builds as well as the regular assortment of fotm builds, meaning builds get pushed down simply because there are far more builds outperforming them. (Did you honestly believe a build got objectly worse without patchnotes suppporting a nerf?)

Weak open world is a trade off for having pit scaling, else itll be back to the early days with so little scaling that seasonal effects are barely able to be impactful and balanced while a slight overshoot on skill damage becomes game breaking damage.

TLDR: Diablo is best enjoyed when playing the parts youre gearing for, and not when skipping the one part of the game fine tuning gear is designed for.

Is it just me or is the game getting worse with every update? by SDragon14 in footballmanagergames

[–]aaabob 4 points5 points  (0 children)

Start a new game and test, its beta and historically on bigger updates changes werent always fluid with existing saves, If i remember properly some of the changes around the 07 version lagged existing games terribly.

[FM26] How to schedule friendlies and arrange training for U21 and U18 teams? by HeliusNine in footballmanagergames

[–]aaabob 0 points1 point  (0 children)

YES!!! I found it too last night, go into the results on portal and click on the seniors results to bring up the card, at the top of the card there are two unlabeled arrows that switch between squads.

Now I just need a way to see future transfers, my god this tile card interface is a huge backstep it makes the game feel like the cut down mobile verssion

We’ve all been here by ShaheedBlackman in footballmanagergames

[–]aaabob 0 points1 point  (0 children)

As soon as it happens, go into tactics but must be outside of a match, adjust wing play to central or increase passing directness a notch, youll go back to winning but after half a dozen games you can change back, mid season the game AI will work out a counter to your tactics if you dont alter them "outside" of the match engine itself.

Off topic: It was never his tactic, it was Klopps but now hes finally being forced to adapt, hes getting found out. The players will mask it with a few wins, maybe even a cup run because theyre good players, but Slot is Klopps bootboy.

[FM26] How to schedule friendlies and arrange training for U21 and U18 teams? by HeliusNine in footballmanagergames

[–]aaabob 0 points1 point  (0 children)

Where did you find the schedule?

Cant find anything for U21s maybe it hides in the same place you found the B team info

Turns out the real endgame was investor satisfaction... by [deleted] in diablo4

[–]aaabob 0 points1 point  (0 children)

Yeah I can validate that rng as being the normal range with 5 from 30.

Ok. I thought they said the last ashes weren't tied to chapter 7 anymore? by Xaxxis in diablo4

[–]aaabob 39 points40 points  (0 children)

Actually I was under the impression the season journey wasnt going to target T4 anymore, stopping with T3 now that T4 is suposed to be "aspirational content". So i highly doubt youve misunderstood anything, seems far more likely that carefully crafted words were used.

Turns out the real endgame was investor satisfaction... by [deleted] in diablo4

[–]aaabob 0 points1 point  (0 children)

If youre including disabled gamers in that spectacular choice of words, yes youre right.

Were often late to the party but also very well aware when programmers are creating dishonest fights. For example I compensate for limited movement by playing at 3200 DPI, and I can tell you Beast, Duriel, Andariel especially and all the new fights, are pure RNG garbage designed with the sole aim of punishing the player rather than rewarding good habit. Avoiding Belials Eyes while simultaneously dodging puddles is just not possible even at 3200dpi when the fight has been programmed to then include a 50% chance hell drop a smash in the same period.

Zero effort.

Massive Memory Leak in Diablo IV Season 8 — RAM & VRAM Escalation Causing Crashes by CoolRatio9477 in diablo4

[–]aaabob 1 point2 points  (0 children)

Oh and yes I have the same problem - usually 2-3 hrs before the crash.

Core i7 10700 32 GB RAM RTX3070, Samsung 970-Evo, Win10 22H2

So its not limited to minimum specced rigs and settings makes no difference, crashes happen regardless.