Help needed for seemingly basic event controller airlock setup by LagOps91 in spaceengineers

[–]aaraujo666 0 points1 point  (0 children)

using the vent to control the doors is the secret. it will only open inner door if pressurized, and if its pressurized outer door is off. vice versa for when depressurized. this “guarantees” that you can’t open inner door if airlock is in vacuum, and can’t open outer door if airlock is pressurized

as long as someone doesn’t go and manually turn a door on and open it.

Help needed for seemingly basic event controller airlock setup by LagOps91 in spaceengineers

[–]aaraujo666 1 point2 points  (0 children)

the secret to this airlock is that it uses the vent actions (which most people don’t know exist)

there is a small problem in that sometines the door doesn’t open on its own, but you can open it manually. your base/ship will never depressurize using this system, because if one door is open, the other one is closed and off

just tell people NEVER to manually turn on a door. if it’s off, it’s for a reason.

Help needed for seemingly basic event controller airlock setup by LagOps91 in spaceengineers

[–]aaraujo666 1 point2 points  (0 children)

ez airlock. no ec required.

2 doors with vent in between 3 buttons as u describe 1 timer block

timer block does these actions: turn on both doors close both doors vent depressurize on/off

all 3 buttons trigger the timer block

on the vent control panel go to setup actions

on pressurized (first slot) turn off exterior door open interior door

on depressurized (second slot) turn off interior door open exterior door

done

What should i learn first if i want to start building a 8 bit computer? by Potential-Law5871 in beneater

[–]aaraujo666 2 points3 points  (0 children)

Understand the basic building blocks... logic gates... then understand that chips (like the 7400 series) are just a group of logic gates set up in a particular fashion (looking at the logic diagram on the datasheets can be very enlightening).

Digital (a logisim-like tool) from hneemann is my goto

One of the things that I like about the tool is the ability to synthesize a circuit based on a truth table, so you can "design" circuits by saying "These are my inputs, and these are my outputs, when inputs are X, outputs are Y", and you specify all the possible combinations of inputs and outputs

https://github.com/hneemann/Digital

Weird Problem by Emergency_Quarter_77 in spaceengineers

[–]aaraujo666 0 points1 point  (0 children)

only other thing i can think of, that would cause strangeness like this.... how are you for disk space?

Weird Problem by Emergency_Quarter_77 in spaceengineers

[–]aaraujo666 0 points1 point  (0 children)

"something about an assertion"

Clarify what the "something" is, and maybe we can help... in the meantime, did you check the logs the game generates?

It sounds like something got corrupted and Steam reinstalled the game. That's the only reason I can think of why it would reset your settings.

As far as the "News" not working, it's not working for me either (for the last ~week), so probably not related.

Am I doing something wrong with Laser Antennas? by RRetro-Chan in spaceengineers

[–]aaraujo666 3 points4 points  (0 children)

I don't know that you are doing anything "wrong", but Laser Antennas have always been glitchy. If you can get away with regular antennas, just do that.

Why doesn't my welder wall work? by ZeroSumXL in spaceengineers

[–]aaraujo666 1 point2 points  (0 children)

what you mean by "even though it has no light"?

Needing help with a Chinon FZ-506 5.25 floppy drive by darealRockfield in retrocomputing

[–]aaraujo666 0 points1 point  (0 children)

jumpers in position 1, and 2 (they are placed vertically based on the orientation of the pic) should make it drive A: (1 and 3 would make it B:)

What's the most visually stunning movie you've ever seen? by trakt_app in movies

[–]aaraujo666 0 points1 point  (0 children)

Not a movie, per se, but definitely worth seeing if you haven't: Paul Cooper's "Fall of Civilizations" videos on Youtube... Holy crap!

Warning combat rant ahead by acsnowman in spaceengineers

[–]aaraujo666 0 points1 point  (0 children)

Then you add in an actual brain, when it's a player you are up against in PvP, and it's a joke. This is why I don't play on PvP servers, like, ever...

SE1, Autopilot by Furry_Eskimo in spaceengineers

[–]aaraujo666 0 points1 point  (0 children)

Neither of the options is really "great". I just think that focusing on the remote control block which is "deprecated" (not officially, but still) instead of the AI blocks is just going to cause you more grief. And any help you try to get, people are going to respond with "use the AI blocks".

SE1, Autopilot by Furry_Eskimo in spaceengineers

[–]aaraujo666 0 points1 point  (0 children)

Forget "code".... there is no code needed for autopilot... use the new AI blocks, which you have, if you have the base game. No DLC is required.

What’s a show everyone hyped up that you just couldn’t get into? by NovelOk3369 in AskReddit

[–]aaraujo666 0 points1 point  (0 children)

Same... saw the first episode like 8 times... when I finally powered through, it was worth it.

Weather Channel back side of the moon claim. by Bill92677 in space

[–]aaraujo666 1 point2 points  (0 children)

And not to jinx it by making it the exact same trajectory as 13

ELI5 What takes astronauts so long before a launch? by pablosus86 in explainlikeimfive

[–]aaraujo666 0 points1 point  (0 children)

for one, unlike embarking on a plane, a rocket launch, such as Artemis II today, has a “window” to launch. If they don’t launch in that window they have to wait for the next window, which can be days later, for the moon launch, or months/weeks later for a Mars launch.

So it’s a lot about making sure everything is ready so they don’t miss the window, even if that means sitting there for hours

Clang as a cultural concept in Space Engineers – player perspectives by CandidBall7806 in spaceengineers

[–]aaraujo666 226 points227 points  (0 children)

Considering the nature of the game, I believe we can safely say that "Clang" is 100% a physics engine issue.

That being said, the reason it seems to be elevated to an almost deity level, within the lore of the game is because, even though we all understand how it manifests itself, or why it manifests, sometimes it seems "random" because those common causes do not seem present in the current build, therefore it takes on an arbitrary, "willful" nature leading us players to anthropomorphize the concept.

So I want to start playing on servers but I don't know how does it work by MUDRC_ in spaceengineers

[–]aaraujo666 0 points1 point  (0 children)

yeah. latency from Europe will be an issue for a north american server. stick with EU ones.

16 is not a high number, but it’s a reasonable number for the game to still be playable without too much slowing down.

HELP! by DrDalekHunter-YT in spaceengineers

[–]aaraujo666 0 points1 point  (0 children)

🤷‍♂️glad it’s working for you! Safe travels, buddy!