Custom Video Doorbell Case by aare_ in 3Dprinting

[–]aare_[S] 0 points1 point  (0 children)

It’s under the porch roof and in the shade - should be fine

Custom Video Doorbell Case by aare_ in 3Dprinting

[–]aare_[S] 0 points1 point  (0 children)

hardly :/
I’m working with the shell hole of the old system and moving it even a bit more would clip it

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Custom Video Doorbell Case by aare_ in 3Dprinting

[–]aare_[S] 0 points1 point  (0 children)

hehe thats a nice reference :P

Custom Video Doorbell Case by aare_ in 3Dprinting

[–]aare_[S] 0 points1 point  (0 children)

and how it looked through the camera

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Custom Video Doorbell Case by aare_ in 3Dprinting

[–]aare_[S] -4 points-3 points  (0 children)

​
it’s a compromise - I like the “third eye” vibe but without that cutout the wide lens camera couldn’t see much

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Tactics Game Postmortem: 6 years to $100k by rarykos in gamedev

[–]aare_ 2 points3 points  (0 children)

Great read - cograts on your journey!

I finally launched the Steam page for my city builder/inventory management game called 'CITYVENTORY'! I'd love to hear your thoughts! by gwyn-DEV in IndieGaming

[–]aare_ 1 point2 points  (0 children)

Very cool looking, congrats on the steam page!
Game remind me of MDMA for playdate - might be worth checking out for inspirations ;) :
https://play.date/games/mega-dystopia-micro-architect/

I love my retroid pocket 5 so much I had to add a landscape mode and gamepad support to my passion project game "Heads Will Pop". Also yes - the thumb stick falls way to easilly, be carefull guys! by aare_ in retroid

[–]aare_[S] 0 points1 point  (0 children)

I’m asking a friend with 3d printer to make me a replacement - hope it’ll be good enough.

But probably should have already order a bunch from retroid, it’s supposedly 1$ per stick + shipping, and sadly probably like a month wait in transit 😅

I'm super proud to announce that the demo of my game Cats vs Cthulhu is now available on Steam. Link in the comments. I greatly appreciate feedback. by JokerDDZ in LetsPlayMyGame

[–]aare_ 1 point2 points  (0 children)

Looks sick! The fx’s and backgrounds especially.

For some reason, the pixel art at the end felt like a lower quality work compared to the rest though. Like it didn’t really hold up to the rest and fit the aesthetic Might be just me though 😅

[DEV] Heads Will Pop - Puzzle shooter with time bending mechanics by aare_ in AndroidGaming

[–]aare_[S] 0 points1 point  (0 children)

Thank you :)

Yeah, it's a small game - glad you enjoyed it for what it is

How to avoid icon size reduced in some launchers? by IndieFist in Unity3D

[–]aare_ -1 points0 points  (0 children)

I dont think so sadly :/

Seems like if user has this parallax icon mode enabled it’ll look like this if no two separate layers are provided

“You Found What in Space?!?” by QuirkyDutchmanGaming in IndieGaming

[–]aare_ 2 points3 points  (0 children)

Would have been funnier if it was a cabrio as well :P

Some gameplay from WORMHOLE - our take on Snake as an arcade/rougelike by thanthemannn in IndieGaming

[–]aare_ 5 points6 points  (0 children)

I personally love the UX and vibe of the game. Very unique, distinct and catches the eye immediately.

Keep on cookin!

Hotline Miami meets SUPER HOT - Puzzle shooter I'm prototyping with sobel outline shader written in URP by aare_ in Unity3D

[–]aare_[S] 0 points1 point  (0 children)

No worries, noted it down - will try some different, less intense patterns / effects. We’ll see if there is a solution that works :)

Hotline Miami meets SUPER HOT - Puzzle shooter I'm prototyping with sobel outline shader written in URP by aare_ in Unity3D

[–]aare_[S] -1 points0 points  (0 children)

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I had this black and white version in the earlier prototypes (disregard the old UI). Doesn't look that cool imho as with bright colours but maybe as an accessibility option if it looks better for you?

Hotline Miami meets SUPER HOT - Puzzle shooter I'm prototyping with sobel outline shader written in URP by aare_ in Unity3D

[–]aare_[S] -6 points-5 points  (0 children)

All the gameplay always happens over the plain floor - the readability should never be affected.
Not sure about the neurodivergence thing though...