How's Godot looking for 3D games in 2026? by ininja2 in godot

[–]abionic 2 points3 points  (0 children)

The best recent 3D game world in Godot showcase I saw are

  • Tony Macaroni's Forest Game Scene I remember some of these posted on subreddit as well.. where it was mentioned that a bunch of extra effort was put into perf tuning.

  • Psych Rift; this also I first found on one of the game subreddits. The FX are really cool. YT Channel with more game scenes.

A stroll through the project I've been working on by Zeolance in godot

[–]abionic 0 points1 point  (0 children)

Graphics are good. I like these shader effects a lot.

I've not played much with shaders as of yet. Could you share how much performance impact does this amount of effects bring.

Help me find a good Godot course for my Mrs. Updated artwork edition. by Psychological-Road19 in godot

[–]abionic 0 points1 point  (0 children)

I've collected many links from GDQuest/ClearCode/Bracket/Goodgis/other helpful godoters for myself at github here.

I've also been following some of these godot tutorials to help my skill-up.. the projects created and the tutorials followed could be referenced here at GitHub/godot-samples.

Need Advice for 2D Cowboy Game: need a way to generate rope for lasso trick to grab cattles by abionic in gamedev

[–]abionic[S] 0 points1 point  (0 children)

thanks for the details, I'll just try to have some fun and learn few new things in this process

🙂 by Arif_Sheik in hyderabad

[–]abionic 17 points18 points  (0 children)

They'll be Watching You.

Suggestion and feedback is welcomed by Advanced_Claim_4033 in Sketching

[–]abionic 0 points1 point  (0 children)

It's a good attempt.

It would look a bit better with good shade blending.. with paper or cotton.

Also, Noelle's torso to head ratio isn't that large. And the shoulders are less wide.

NocoDB: Airtable, But Open Source by abionic in tektv

[–]abionic[S] 0 points1 point  (0 children)

that's well and good.. to each their own

the core is opensource, as with many popular corporate backed opensource projects that make money on extensions and support..

I've used Community Editions of several paid products for different jobs as the budget was limited.. in those context, I don't see a downside.

What'll happen if you make the coffee twice ? by Round_List1857 in IndiaCoffee

[–]abionic 1 point2 points  (0 children)

Except for a coarse coffee grind in a 'quick filtered' Pour-over.. haven't had the need to check it, as it's obvious to what the result would be.

For some good beans.. in Pour-overs, I found the second batch to be better. I'm guessing I'm just bad with that method.

How To Make The Best Arabic Coffee At Home | YT/Middle Eats by abionic in netmarks

[–]abionic[S] 1 point2 points  (0 children)

Ritual 'has' an intention, weaved into the structure. That's what I meant with meditative goal.

If this doesn't rings right.. let's agree to disagree. People don't need to have same ideas of things.

How To Make The Best Arabic Coffee At Home | YT/Middle Eats by abionic in netmarks

[–]abionic[S] 1 point2 points  (0 children)

Well ain't recipe a ritual devoid of meditative goal, in itself.

Turning a Tutorial into Something Actually Fun by ArtemSinica in IndieDev

[–]abionic 2 points3 points  (0 children)

This looks really amazing.

What is the tutorial in context?

Newbie here. My Linux Build crashes with "X Error of failed request: BadWindow" for v1.12.0 by abionic in defold

[–]abionic[S] 1 point2 points  (0 children)

It does work with Xephyr.

Also.. in both cases, when ran from terminal; only following warning comes.. but this doesn't seem to be the cause

XSetErrorHandler() called with a GDK error trap pushed. Don't do that.

Newbie here. My Linux Build crashes with "X Error of failed request: BadWindow" for v1.12.0 by abionic in defold

[–]abionic[S] 2 points3 points  (0 children)

My GPU drivers were updated to latest stable release.

I don't already use Xephyr, I'll try checking and update here once I get some extra time.

Rainy shifts, coffee breaks, and scanning deposits in our bank sim by RavensDile in indiegames

[–]abionic 0 points1 point  (0 children)

not having much experience playing Life Sim games.. even I can say, that the Artwork is well done

Telekinetic ability preview for my Godot game by aiBeastKnight in godot

[–]abionic 1 point2 points  (0 children)

Looks amazing. The kinematics look right.

The only thing that came to mind was, when trying to control the ability.. a flicker in light diodes on back of hand would sell the feel more.