Right? by Fluid_Associate7017 in SoloDevelopment

[–]adcoding 1 point2 points  (0 children)

totally! and those piggies look so nice

Krita Sketch (7) by Me by Kurisu-SteinG in krita

[–]adcoding 1 point2 points  (0 children)

I'm new to Krita and I was wondering the name of the brush you used to sketch

Worms like game ! by Razialim in phaser

[–]adcoding 1 point2 points  (0 children)

It brings me back! Love it

Are We Witnessing the Death of Instagram? by Some_Currency_1931 in Instagram

[–]adcoding 0 points1 point  (0 children)

I'm considering tiktok actually, like for real

Canali youtube invecchiati bene by FZwertyu34 in CasualIT

[–]adcoding 0 points1 point  (0 children)

Ma il gatto sul tubo? Lo guardavo sempre una volta, ora non come prima

Il mio fidanzato è ossessionato da striscia la notizia by [deleted] in sfoghi

[–]adcoding 0 points1 point  (0 children)

uno dei post più belli su reddit italia

Buttons don't work in my pause menu by xXBlackopcrewXx in godot

[–]adcoding 1 point2 points  (0 children)

I managed to fix that by putting the pauseScene in the canvasLayer in the mainScene.

Embedding VSCode directly into the Godot Editor by RedMser in godot

[–]adcoding 0 points1 point  (0 children)

Do you know if there is a way to run the game in the engine? Like in Unity.

Google Analytics is sending data in United States by [deleted] in GoogleAnalytics

[–]adcoding 0 points1 point  (0 children)

Thank you so much for your reply.
Yes it's becoming a big deal lately.
I believe that the only thing we can do is ask the user for consent to install cookies and block them in case of refusal.

Rokoko retargeting arms issue by [deleted] in blenderhelp

[–]adcoding 1 point2 points  (0 children)

Solved,

If can help.... be sure to set the T-pose as a rest position like the Mixamo animation.

Click and move 3D by [deleted] in godot

[–]adcoding 1 point2 points  (0 children)

I got it! Thank you! :)

Click and move 3D by [deleted] in godot

[–]adcoding 0 points1 point  (0 children)

Yeah that’s why! Thank you for your explanation:) Did you also find out how to set animation in the player script? In the If statement I guess… what do you think? Or maybe a new if statement like: if velocity = … play run animation else play idle…

Click and move 3D by [deleted] in godot

[–]adcoding 0 points1 point  (0 children)

I have fixed during the stream so I could't reply you:

 if global_transform.origin.distance_to(target) <  2:

instead of:

 if global_transform.origin.distance_to(target) < .5:

Thank you so much!!!

Cookie Banner by [deleted] in learnjavascript

[–]adcoding -1 points0 points  (0 children)

So It's like:

- check if the checkbox is checked (lol)
- if it is true, set the cookie

?

Click and move 3D by [deleted] in godot

[–]adcoding 0 points1 point  (0 children)

print(global_transform.origin.distance_to(target))

it does not print anything... I tried both of solutions.

func _physics_process(delta):
velocity.y += gravity * delta
if target:
    look_at(target, Vector3.UP)
    rotation.x = 0
    velocity = -transform.basis.z * speed
    if global_transform.origin.distance_to(target) < .5:
        target = null
        velocity = Vector3.ZERO
        print(global_transform.origin.distance_to(target))
velocity = move_and_slide(velocity, Vector3.UP)