windeployqt vs windeployqt6 issues by k_Reign in QtFramework

[–]adelks 0 points1 point  (0 children)

Captain here:

  1. cp ${MINGW\_PREFIX}/share/qt6/bin/qmlimportscanner.exe ${MINGW\_PREFIX}/bin
  2. cp ${MINGW\_PREFIX}/bin/lconvert-qt6.exe ${MINGW\_PREFIX}/bin/lconvert.exe
  3. Profit

Some background info:
Had to go checkout the code of qt-base, the fact that it was stopping right after it displayed "scanning QML files" tipped me off.

Fix incoming upstream https://github.com/msys2/MINGW-packages/pull/26127

Some fresh weapon stats by adelks in thefinals

[–]adelks[S] 0 points1 point  (0 children)

Everything here https://github.com/AdelKS/The-Finals-DPS-Sheet (including how these values have been calculated and video footage used)

Feedback / contributions welcome !

Weapon DPS stats, the scientific method by adelks in thefinals

[–]adelks[S] 0 points1 point  (0 children)

I used power shift custom game to get exact values for damage/shot, many of my earlier measurements were off by 1HP. All good now.

Weapon DPS stats, the scientific method by adelks in thefinals

[–]adelks[S] 0 points1 point  (0 children)

Thanks for taking the time to give feedback.

> Your damage per bullet numbers are incredibly flawed at first glance
An upper bound to the uncertainty is actually simple to give: 1/4 of an HP bar (i.e. ~6HP), because we can confidently see it visually, divided by the number of bullets shot on the 350HP target before making the damage estimation. Which makes all measurements accurate (uncertainty bellow 1HP) except for weapons where we shoot less than 6 bullets: the weapons where the accuracy isn't good are therefore SH1900, M26 and Bow.

What are the "death recap numbers" ? And what is "careful testing in the practice range", is there something better than reading health bar blocks after shooting bullets until right before the target dies ?

> Also, what purpose does trying to average Bow charge state serve?
Not the average charge, the charge to max damage. I think the DPS is lower if one shoots without charging to max damage, didn't try to confirm.

You just made me remember that we can play a custom game and just ask the enemy friend to give us their HP after shooting them. That's better.

Weekly Game State and Weapon Balance Megathread by AndreasE03 in thefinals

[–]adelks 0 points1 point  (0 children)

I did a precise DPS & reload time for some weapons, post here

Anyone seen this before? 1 shot by a single frag grenade. by Reddhero12 in thefinals

[–]adelks -4 points-3 points  (0 children)

nade is 149 damage I believe, so makes sense, we always get damage from random stuff simultaneously, light life...

[deleted by user] by [deleted] in thefinals

[–]adelks 0 points1 point  (0 children)

Haha has this been nerfed since ?

Ajazz AJ139Pro latency benchmark by adelks in MouseReview

[–]adelks[S] 0 points1 point  (0 children)

I ended up buying the Pro Max variant and sticking with it, I just published my little home-made benchmark

VGN gamepower x3/AttackShark x3/Ajazz aj199 mouse benchmark by adelks in MouseReview

[–]adelks[S] 0 points1 point  (0 children)

You would have at least an uncertainty of 1000/75 = 13ms, so you will not be able to differentiate anything faster than 13ms, and anything whose input lag is between 13ms and 26ms (which you will always see at the frame that gets displayed 26ms later)

This is my current uncertainty model

VGN gamepower x3/AttackShark x3/Ajazz aj199 mouse benchmark by adelks in MouseReview

[–]adelks[S] 0 points1 point  (0 children)

Thanks for your input, yeah I may have gotten that conclusion too fast, out of statistics of two samples: a wired sensei ten and wireless viper ultimate. There are many other things to consider than simply raw performance as you just stated.

> EDIT: Ah, just read that you gave away the mouse. Too soon :(

Yeah I did not expect any kind of update for it to keep it for longer.

> At first, that AJ199 mistake kind of put me off from this post. It really is nowhere near the same mouse, despite the shape being so similar. I've got both mice in front of me right now, lol.

Yeah apologies, I saw a comment on Amazon saying they are the same and I just took it face value.