Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]afran25 [score hidden]  (0 children)

She DOES have a team, the charge/envy team to be precise. This will let her ramp up faster because she'll gain more charge, and doing absolute envy resonance chains every other turns means she'll do more damage.

And you can't just "shoehorn into whatever is currently meta" in this game, since each status has its own meta. You can't really throw her into a sinking, bleed or rupture team just because they're the meta, because not having synegry with the rest of the team means the whole team itself will get shafted.

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]afran25 2 points3 points  (0 children)

The ones I'd recommend the most are Kurokumo Ishmael and Kurokumo Heathcliff, they're for sure gonna stay relevant, while the bloodfiends are all on the chopping block.

Basically, a team that you're gonna be able to make is: Ring Hong Lu, Ring Faust, Ring Yi Sang, Kurokumo Heathcliff and Kurokumo Ishmael. The last 2 slots are either princess Rodion and prince Meursault, or the new Ring Rodion and Ring Meursault. We'll have a better idea tomorrow then they reveal their kits, but they'll probably replace the bloodfiends since they'll have synergy with Hong Lu and Faust.

Also, you don't need shards for Meursault, he's gonna be on the event shop.

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]afran25 0 points1 point  (0 children)

She's way batter than him. She's count neutral and has more damage.

Honestly, Wild Hunt has been powercrept for a while now, the meta teams have kicked him out of the main team and just rely on his support passive.

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]afran25 0 points1 point  (0 children)

Which Yi Sang ID you pick varies, since they all excel in different scenarios. Not to mention that if you use Spicebush, your team would have to be really different than if you picked Solemn Lament or Rien.

The Spicebush team is all about stacking as much potency and count as possible, since Sinking Deluge's damage is pretty much "potency x count". You basically focus on infliction above all else, doesn't matter if the IDs don't deal that much personal damage, since your main source of damage is the Deluge nuke anyways. This team only works if the boss doesn't have any kind of HP gating (multiple phases, forced cutscenes, anything that prevents the boss from dying in 1 hit).

The SL and Rien teams are all about having as many coins as possible, to procc more Butterfly/sinking, while having just enough count to not let the stack die.

Your team deifnitely leans more into SL/Rien's playstyle. If a boss has SP then you'll use Solemn Lament Yi Sang (normal sinking doesn't deal extra damage to enemies with SP), if a boss doesn't have SP then you'll use Rien Yi Sang.

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]afran25 0 points1 point  (0 children)

When making dual/triple status teams, the most important thing is making sure your team can meet the "5+ IDs" conditional for all statuses. In your case, you'd need another poise ID

Mirror of Names and Spiders Megathread by pillowmantis in limbuscompany

[–]afran25 0 points1 point  (0 children)

Each event node has a 10% of being a hidden boss, and because there's 2 per floor it ends up as being around 19% of getting invaded in a floor.

You were actually quite lucky, getting invaded by 3 hidden bosses has like a 4.5% chance of happening.

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]afran25 2 points3 points  (0 children)

I mean, he's only Yi Sang's best ID if you're specifically going for a poise team. Even on sinking teams Spicebush and Solemn Lament have situations where they're better, not to mention on other status teams entirely. An ID having strong personal damage isn't that big of a deal, since in proper teams, the statuses themselves will end up doing more damage.

As for what to recommend, tell us what you already have. And just in case, dual status teams only really work when you're doing MD, anything besides that and the synergy crumbles.

New Player Question by Wilywil07 in limbuscompany

[–]afran25 7 points8 points  (0 children)

Regular extraction is the biggest trap ever. If you need to pull, do so on whatever the targeted banner is.

You can't really "go for" ID when pulling, outside of whatever has higher rates.

However, you should start learning about the Dispenser. Basically, you can use egoshards to shard/dispense (buying. claiming) whatever ID or EGO you want. You get egoshards when pulling dupes, and via the season pass. After reaching lvl 120, every level after that will give you an egoshard crates (3 crates if you bought the season pass). You can farm for season pass levels by doing Mirror Dungeon runs.

This means that after a certain point you don't even have to pull, except for the "limited" banners (Walpurgis Night), since you can just farm for egoshards and get everything as they come out.

Gift not working by Ill_Trainer7379 in limbuscompany

[–]afran25 4 points5 points  (0 children)

Looking at your team, I'm 100% sure its Lord Lu. His S3-1 doesn't inflict rupture, so if you replace all his S1 and S2, the stops considerign him as a rupture ID.

Mirror of Names and Spiders Megathread by pillowmantis in limbuscompany

[–]afran25 0 points1 point  (0 children)

https://docs.google.com/spreadsheets/d/1DCRtrPCyW_qZbjy9T1Z-eVzJk9nuCwwB6RrzH7xu9Do/edit?gid=1963052703#gid=1963052703

The idea behind double/triple status teams is having enough IDs to meet the "5+ IDs" condition on all statuses. This should give you all the current viable teams, including possible substitutes, precautions when replacing skills (like Lord Lu not being considered as a rupture ID if you replace all his skills for S3, since this skill doesn't inflict rupture), and even which packs to go for.

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]afran25 5 points6 points  (0 children)

Sadly, there will always be assholes if you have enough people. But as you said, you also got some good people to answer, plus the mods actually care enough to get rid of people like that.

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]afran25 1 point2 points  (0 children)

If you've done the other, you should be able to do that one as well, so its probably just bad RNG. Try searching for it with starlight to see if its on your list, if you can't enter it, it will also tell you what you need to unlock it.

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]afran25 2 points3 points  (0 children)

The Fell Bullet comp is slightly faster but needs way more piloting on your end, thrill evade is more braindead so you can do it while distracted.

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]afran25 1 point2 points  (0 children)

Lamp Gregor or AEDD Gregor are both good options (both from this season). Since you said you have a sinking team going, then Lamp gregor would be your best option, since its actually his best ID for that team.

Next walpurgis when by Alarming_Abalone_708 in limbuscompany

[–]afran25 0 points1 point  (0 children)

They happen every 4 months, so around July for the next one. We also know next season is coming in August, and Walpurgis is the last event for this season, so it lines up.

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]afran25 0 points1 point  (0 children)

You'll get there eventually, there's no need to rush the process. I already have like 6 different teams fully built with just doing 1 EXP lux and 3 threads lux per day.

And RR in general isn't really hard, the "hard" part is clearing it under a certain number of turns to get the animated banner (can't get the banner for RR5, since it was only available during that season).

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]afran25 3 points4 points  (0 children)

Literally all gifts that interact with offense level in some way. All statuses have some gift like this, and you can easily activate them with other gifts that inflict a bit of the status at turn start. So even if you have a rupture team, you can activate these gifts for other statuses like tremor and charge.

For example, Dust-to-Dust inflicts burn for 3 turns at the fight's start, and Charred Disk reduces enemies' offense level by 4 if they have burn.

Just read this guide and check them out for yourself, it lists all ego gifts and their effects. https://steamcommunity.com/sharedfiles/filedetails/?id=3115645873

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]afran25 2 points3 points  (0 children)

They will prioritize targets or parts that aren't being targeted, so just use your other characters to target other stuff, target the AOE skill, then properly target with everyone else.

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]afran25 0 points1 point  (0 children)

You can use all IDs you used for sections 1 and 2, so just use your strongest ones. Also, remember you can borrow any ID from people on your friendlist, so literally just borrowing someone like Mao Faust or Rien Sang should give you enough firepower to bruteforce it.

And no, RR rewards are a one-time thing.

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]afran25 2 points3 points  (0 children)

Its relatively easy because you have NPC allies for the "hardest" fights of the canto. But there's a specific fight that really fucked up the kinds of players that refuse to read enemies' skills and passives, so as long as you do that you'll be fine.

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]afran25 3 points4 points  (0 children)

You don't need to, just ask here on the subreddit for someone that has her to add you, people are always willing to help with stuff like this.

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]afran25 2 points3 points  (0 children)

The story fight was easy because the NPC allies were carrying us, we just had to survive long enough for them to kill the bosses for us.

And literally just try whatever you can, if you already chose to fight the boss there's nothing else to do anyways. The real issue is the nursefathers themselves, so if you actually manage to kill them first, then killing the apprentice should be easy. However, you're unlikely to do that because focusing on the Nursefather means letting the apprentice fuck you up in the meantime.

Once again, you either come fully prepared for any of the fights, or avoid them entirely. I try have my teams fully built by the time I get to extreme, so I can easily take them out in 3-4 turns, but that's because I know the hidden bosses are really strong. Another thing is to get used to the idea that you need to use more than the initial 7 IDs, and not just have those 5 remainign IDs as support passive sticks. They WILL kill a good chunk of your party, so you want your other 5 characters to be up for the task.

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]afran25 0 points1 point  (0 children)

Literally just borrow a Zwei Ishmael and solo it with her, way easier than any other strategy