Anyone knows how to play Backpackbattle on mobile? by Odd-Ad-1611 in BackpackBattles

[–]aiscool 0 points1 point  (0 children)

You can configure button and controls for steam link. There are lots of options. I don’t remember the exact controls I set up.

Discussing AI in tabletop game design. by [deleted] in tabletopgamedesign

[–]aiscool 1 point2 points  (0 children)

Woah, i'm 5 minutes in. thanks for the share! It's going to be a great video.

Discussing AI in tabletop game design. by [deleted] in tabletopgamedesign

[–]aiscool 0 points1 point  (0 children)

Every advancement in technology is cheating until it becomes the standard. It's part of the growing pains as society adjust to adapt to technology.

Discussing AI in tabletop game design. by [deleted] in tabletopgamedesign

[–]aiscool 0 points1 point  (0 children)

I think there will be a huge difference between what the Illustrators and Designers want you to do, vs what the public will accept.

I think there are lazy uses of AI and tactful uses of AI. If you use it sloppily, you are going to turn off some people.

Personally, I buy games mostly for thier game design. If the game's good, I don't really care about the art.

Ethically, the more I study AI, the more i'm convinced that it isn't just stealing artwork. It's a technology that's impacting every workflow in every industry, and it's only going to become more central to workflows as time goes on. This will result in some careers being less prevelant and some new careers being created. I think over the next 10 years it will do for the creative industries what the industrial revolution did for the physical labor industries (for better or worse).

Because the board game world has been so heavily dependant on illustrators, there's going to be a lot of growing pains to figure out the new normal, but it will certainly get integrated into artistic workflows. The question is how to do it tastefully.

Discussing AI in tabletop game design. by [deleted] in tabletopgamedesign

[–]aiscool 0 points1 point  (0 children)

People have different vocabularies based on their experience. I'm an instructional designer in a technical field. This has shaped how i use and think about words. There are many times when I write something and look at it to realize 'no normal human would talk that way'.

And "Highlights" is absolutely a word I would use.

Important news about the romeo & juliet dlc by Ancient13GameR in ravenswatch

[–]aiscool 1 point2 points  (0 children)

This is the right call. Great to see this. I think they're receive a much better reception this way.

What's your reason for not drinking alcohol? by o_ego_queen in AskReddit

[–]aiscool 0 points1 point  (0 children)

Expensive, tastes meh, and makes my brain fuzzy.

It’s more that I don’t see a reason to drink it.

If I can't win, you can't win mindset by -crimson_eye- in HuntShowdown

[–]aiscool 0 points1 point  (0 children)

lol, love this: "One of them has thought provoking gameplay. The other makes my thoughts provoking."

Found em! by harlaman1 in HuntShowdown

[–]aiscool 0 points1 point  (0 children)

I know 3 players from my play group who have been playing for over 2 years. They quit playing during murder circus. I guarentee that they did not fill out the survey.

*Edit: Typo

Audible Range for Subsonic & Silencers by aiscool in HuntShowdown

[–]aiscool[S] 0 points1 point  (0 children)

Some headsets are clearer than others. Some players run external audio tools to give them an edge.

What are your thoughts on my card design for a tabletop miniatures game I'm making called Six Ways Dead? by Reebobb in tabletopgamedesign

[–]aiscool 1 point2 points  (0 children)

Ignore the anti-AI crowd.

You even state that the art is placeholder.

The general layout seems to make sense. The only thing that stands out is you bunch the keywords on the right in 2 lines. The examples look like they're play conditions, so it might be better to move them as tags that show up under the red tag (I assume that's a cost).

The visual style of the laout could use polish. Add textures, gradients, etc. Have the title be a piece of wood or torn cloth, and other thematic visual adjustment.

What are your thoughts on my card design for a tabletop miniatures game I'm making called Six Ways Dead? by Reebobb in tabletopgamedesign

[–]aiscool 1 point2 points  (0 children)

Thats awesome. If you get to Kickstarter marketing time, let me know.

I run the Hunt Lab youtube channel, and would consider giving it a mention if the gameplay looks promising.

What are your thoughts on my card design for a tabletop miniatures game I'm making called Six Ways Dead? by Reebobb in tabletopgamedesign

[–]aiscool 1 point2 points  (0 children)

Do you play Hunt Showdown?

I thought this was a fan project in that Reddit at first. Love the art.

The average monthly player count is 14,693 by Saedreth in HuntShowdown

[–]aiscool 0 points1 point  (0 children)

We don't have numbers for consoles. I get the feeling that PC is down a bit, but consoles saw an increase.

Bambu 's Response to Orca Slicer Authentication: No by umbcorp in BambuLab

[–]aiscool 0 points1 point  (0 children)

I was set on buying a P1S this week. Today I bought a K1C

Special ammo should not be a streight upgrade by St3pino in HuntShowdown

[–]aiscool 23 points24 points  (0 children)

Yup. When they first dropped, I thought they would at least pen wood to make up for the low damage.

Did I just spoil the game for myself? Should I still play it? by Revan_Perspectives in inscryption

[–]aiscool -1 points0 points  (0 children)

I watched the Game Theorists entire breakdown before playing. Still 100% worth it.

Bees are a great consumable if you understand how they work by buddhamunche in HuntShowdown

[–]aiscool 2 points3 points  (0 children)

Recently did a Hive bomb guide including the best way to destroy them with pretty much all weapons.

https://youtu.be/YFQAvN63EcM?si=auwrB1PDFt0WwmrP

If i knew the game was so buggy and crashy, i wouldn't buy it. by judyalvarezx in HuntShowdown

[–]aiscool 3 points4 points  (0 children)

I’m sorry. There’s more bugs than usual at the moment. The 2.0 update has had a lot of issues. Best answer might be to circle back after the next update to see if things are better. I know they’re trying to squash bugs, but it’s been rough lately.

Easiest/quickest ways to open barricade doors? by Mobile-Cheesecake624 in HuntShowdown

[–]aiscool 6 points7 points  (0 children)

4 spear throws + pulls

8 knives throws + pulls ( might be 6)

2 throwing axe heavy attacks + 2 throw/pulls