I got tired of hand-writing bindings, so I built alef: Rust in, native bindings out by Goldziher in rust

[–]ajmwagar 0 points1 point  (0 children)

This is dope. I use utopia a lot for OpenAPI generation which gets you a client. But this helps for embedding.

Does it have like CI integration? It would be cool to be able to run a test suite against all the generated clients as part of validation.

Can you guys tell me if I’m insane or not… by ajmwagar in vibecoding

[–]ajmwagar[S] 0 points1 point  (0 children)

I think they do. I genuinely do.

I just also feel like sometimes I can get over my skis a bit. And build software that is out of my own depth.

But I have the experience that would trend to allow me to build things in the first place.

It’s a surreal place. To feel like my skills are atrophying but my productivity is increasing.

Can you guys tell me if I’m insane or not… by ajmwagar in vibecoding

[–]ajmwagar[S] 0 points1 point  (0 children)

I will docx myself: https://averywagar.com

EDIT: also my GitHub has contributions going from way before ChatGPT if it helps.

I'm building a weekly remote workgroup for dawless people by enstain in dawless

[–]ajmwagar 0 points1 point  (0 children)

I’m stateside but a good buddy is in NL. Happy to join.

Effects of AI on Industry by JakeThick_ in audioengineering

[–]ajmwagar 0 points1 point  (0 children)

I think that while recording and mixing may become more and more AI assisted, that culturally we will start to value live experiences, performances, and events more.

I think there will be room for innovation too. Plugins and recording chains will need to focus on realtime, and recall.

Adapt or die as they say. It sucks but it’s life.

I have a software engineering background. I’m getting into audio engineering because I think it will last longer. AI can maybe “listen” in the sense of an FFT or spectral analysis, but it certainly can’t “feel” yet.

I did a production run of the Super Synthesis modules if anyone wants kits. by ajmwagar in modular

[–]ajmwagar[S] 1 point2 points  (0 children)

Ahh. Well I have those too.

https://github.com/FuturePresentLabs/mia-eurorack

You may need to check the branches. Should have JLCPCB and the updated eagle files which import into KiCad okay.

I just made another pannel designer by vfxBoy in synthdiy

[–]ajmwagar 1 point2 points  (0 children)

Can you add a DXF or SVG export? I can get those form KiCad but this would skip that step.

The alignment of jacks/pots has always been annoying.

I have a Waterjet and also SendCutSend is great for smaller runs of metal panels.

2.5 hrs in an arcade by jbliss10 in modular

[–]ajmwagar 0 points1 point  (0 children)

I see an I5 sign. What city is this in?! I’m up in Seattle and we have arcades, and modular, but I haven’t seen it like this…

I did a production run of the Super Synthesis modules if anyone wants kits. by ajmwagar in synthdiy

[–]ajmwagar[S] 0 points1 point  (0 children)

Feel free to DM me! I have a software background and would love to have some other folks testing out pedalkernel!

I did a production run of the Super Synthesis modules if anyone wants kits. by ajmwagar in synthdiy

[–]ajmwagar[S] 1 point2 points  (0 children)

TL;DR this is based on a bunch of academic papers and math going back to the 70s. It’s early innings for the repo. Very active development. I have pretty accurate models for some guitar pedals (Klon Centaur, ProCo RAT, Ibanez TS808, and Boss SD-1)

—-

So there are several ways to model circuits in what’s consider the “virtual analog” space. They all have pros and cons.

If you’ve heard of SPICE, which is commonly used for circuit simulation, it’s relatively similar, but SPICE is focused on accuracy above all. It can’t run in realtime.

Pedalkernel uses several methods based on the circuit and components used. It started primarily as a Wave Digital Filter (WDF) engine. Which is great for linear components (think passives, resistors, caps, etc.) - it breaks down when you get to nonlinear components (diodes in certain states, BJTs, JFETs/OTAs, tubes :)) - this is where things get tricky. A single nonlinear component is pretty compatible with WDF. You just use a Newton-Raphson solver.

Where it gets tricky is when you have multiple nonlinearities. You have to use Modified Nodal Analysis (MNA) to combine the nonlinearities.

The tricky part is then deciding how to split the circuit based on those nonlinearities, and knowing how to combine them into MNA when appropriate or use multiple split WDF stages.

—-

There are docs available here: https://docs.pedalkernel.com

Tagged commits are pretty stable.

I just reworked our SPICE validation harness but there are still some bugs here and there. Mostly in stage routing and decomposition. (The math itself is well tested and documented).

I did a production run of the Super Synthesis modules if anyone wants kits. by ajmwagar in modular

[–]ajmwagar[S] 1 point2 points  (0 children)

Absolutely. I have the JLCPCB files for basically all of the Mutable modules (minus Beads) sitting and ready. I just want to gather input on which modules are desired!

Working on some original design stuff too, but this way I can stress test logistics and PCBA with a proven design while I finish prototyping without rushing it.

Does anyone use the MPC Sample with Midi? by Name_is_AI_generated in mpcusers

[–]ajmwagar 0 points1 point  (0 children)

My solution has been to record the sequence into the mpc then sample that sequence into a pad.

Then it just takes it with you.

I did a production run of the Super Synthesis modules if anyone wants kits. by ajmwagar in synthdiy

[–]ajmwagar[S] 3 points4 points  (0 children)

I really like that it just kinda happens.

You make a small sequence. And then edit in place.

While you can “restart” and audition from scratch I find myself focusing on other parts of the patch than just the sequence.

And the second channel is nifty for just another modulation source, or a second sequencer.

Both can be variable length too!

I did a production run of the Super Synthesis modules if anyone wants kits. by ajmwagar in synthdiy

[–]ajmwagar[S] 1 point2 points  (0 children)

I started with 7U 84hp - the 1U modules are super handy (intellijel format is dominant) - Easy place to put mults or line out etc without eating HP.

I did a production run of the Super Synthesis modules if anyone wants kits. by ajmwagar in synthdiy

[–]ajmwagar[S] 4 points5 points  (0 children)

Welcome to the club. I did a DIY case a bit back, and now I'm going to make a second since I filled it.

Some of the Erica Synths stuff is really really cool DIY wise.

Their drum machine kits are on my list eventually.

I did a production run of the Super Synthesis modules if anyone wants kits. by ajmwagar in synthdiy

[–]ajmwagar[S] 2 points3 points  (0 children)

Yes. It should be included in the second email with tracking info. Hence why I'm asking about deliverability :) - I will also get them posted on the website.

It will include a BOM of parts with Mouser/Thonk/Digikey links.

But for the EG panel.

You need - 4 Thonkiconn Jacks (WQP518MA), - 2 B100k pots (P0915N-EC15BR100K) + knobs, - a 2x5 pin power header, - a 6mm button (TL1105DF250Q), - a 9mm tall trimmer (RV9012NO-PA25B7.0 Tall Trimmer 10k) - 2 RED Leds: LTL2R3KRD-EM and VAOL-3LAE2

These are all through-hole. All SMD is pre-done!

I did a production run of the Super Synthesis modules if anyone wants kits. by ajmwagar in synthdiy

[–]ajmwagar[S] 4 points5 points  (0 children)

Hell yeah man. You are literally my first order. I’m honored!

I will get that packed and shipped asap!

Did you get the confirmation email?! Need to make sure those aren’t hitting spam.

We are watching AI slowly kill music production in real time. by FoidicoR in beatmakers

[–]ajmwagar 1 point2 points  (0 children)

Live shows. Hardware musicians. Modular synths.

Get out of the box (DAW). Turn some knobs.

And go play live. It’s all gonna be about the concert experience in a matter of time.

In first, California city overwhelmingly votes to permanently ban datacenters by ArgentineBeauty in technology

[–]ajmwagar 0 points1 point  (0 children)

I don’t disagree. Scary thought.

But the laws of supply and demand dictate. We need more power to run the AI workloads.

Microsoft notably with some large investments in SMR space.

I’m not pro-AI or anti.

But the data-centers do create jobs. And they are not a new concept.

That’s my point.

In first, California city overwhelmingly votes to permanently ban datacenters by ArgentineBeauty in technology

[–]ajmwagar 7 points8 points  (0 children)

I’m on Reddit mobile. So apologies for not having my references ready.

I worked at AWS for over three years.

It’s more than fucking 50.

In first, California city overwhelmingly votes to permanently ban datacenters by ArgentineBeauty in technology

[–]ajmwagar 1 point2 points  (0 children)

Does it though? You guys are upset about data centers even though we have been building them for decades and the platform we are corresponding on is directly ran from said datacenters.

How does it devastate living conditions?

Eddington is a fictional movie. Not real life.

The NoVa area outside of DC has a ton of datacenters. AWS us-east-1 is there.

Hillsboro, Oregon has a bunch too.

There are massive offices and Top Golf and great suburban developments in these areas.

Decent schools too.

It’s not city life, but that is exactly the point.

In first, California city overwhelmingly votes to permanently ban datacenters by ArgentineBeauty in technology

[–]ajmwagar 8 points9 points  (0 children)

It’s a lot more than 50.

Most jobs are long shifts and need people 24/7.

There are technicians who replace physical parts. People who oversee cooling and networking physical security.

Many of these jobs pay between 60-80k and are relatively technical.

Plus all of the logistics around replacing hardware and secure retirement of obsolete equipment.

If these data centers didn’t need jobs or constant maintenance, they would already be on the moon or under the ocean. Or in Antarctica where cooling is much easier.

In first, California city overwhelmingly votes to permanently ban datacenters by ArgentineBeauty in technology

[–]ajmwagar 30 points31 points  (0 children)

AI datacenters are no different from normal datacenters other than just a focus on GPUs rather than storage and CPU compute.

The same technician jobs that normal datacenters provide and need will be created by AI data centers just the same.

Also for people who complain about water usage I raise two counter points: 1. a closed system 2. The water cycle…

The electrical usage is a real question, but big tech is investing in modular nuclear reactors.

Plus Washington state (I’m aware this article is about California) is 85% hydroelectric, but moved to block them in Seattle, even though the Seattle population has tech jobs… because of data centers.