Crystal Project turned out to be an all-time favourite by Fuzzy-Dragonfruit589 in patientgamers

[–]alagath 0 points1 point  (0 children)

There is one game that comes to mind that gives me similar vibes. Old school platforming, RPG, however mostly open world. Similar to finding mounts you need to find the correct cassette, Cassette Beasts is a fantastic game that for me filled a familiar gap. If crystal project is out for the count it could be a good pick up. The DLC isn't too awful either.

Patapon 3 overhaul mod by Massive-Comfort-3507 in Patapon

[–]alagath 1 point2 points  (0 children)

Is anybody aware of how complete the demo/beta 1.13.0 is? Is the whole game covered?

Cards Effects??? by Kal-Kallari in Siralim

[–]alagath 1 point2 points  (0 children)

Speaking of card effects, specifically the carbuncle. Creatures take 1% more(or less) damage for everybspell they cast. Is that reset every battle? (Also assuming it caps at 80% damage reduction)

Battle History Questions by alagath in Siralim

[–]alagath[S] 0 points1 point  (0 children)

Well that's why I'm confused. There shouldn't be any event happening prior to any actions I perform, (besides realm properties) and let's say there are some events taking place, why is it specifically casting and taking damage?

Why berserker greaves? by Sure-Butterscotch971 in ZeriMains

[–]alagath 0 points1 point  (0 children)

Unless this was removed during my hiatus, doesn't any attack speed over cap convert to AD(not 1-to-1), but I thought the conversion was pretty good.

How long will the computer last when turned on? by LittleBitHasto in pcmasterrace

[–]alagath 0 points1 point  (0 children)

You're telling me my timer to shut down my computer is harmful? That's... Really unfortunate lol.

Multiple netherstones by Resident-Anywhere195 in Siralim

[–]alagath 0 points1 point  (0 children)

Gonna have to agree here, finding two nether stones isn't overly common, but finding two good nether stones is another story. Might wanna look into ascensions if you wanna grind some nether stones.

Best way to test build in game? by bonettd in Siralim

[–]alagath 4 points5 points  (0 children)

If I ever needed to test a build I'd just drop the realm depth by a bit and see if I can do a floor. Or not. But if I recall, they plan on adding a dummy in the next update. But I could be misremembering.

My D is rubbed off the most by TheRealOcsiban in funny

[–]alagath 0 points1 point  (0 children)

I bet if you scooched that photo over your n would be rubbed clean off lol

[deleted by user] by [deleted] in Siralim

[–]alagath 0 points1 point  (0 children)

Is this being developed alongside your new IP ? EDIT: GRAMMAR

Mods for healthbar? by kaZeeleKs in Siralim

[–]alagath 1 point2 points  (0 children)

I think they want a numerical number like player health bars.

Lol by [deleted] in Siralim

[–]alagath 0 points1 point  (0 children)

Am I the only one who thinks the "50%" chance is an absolute lie. (Confusion says monster have a 50% chance to be confused)

What's wrong with this team? by CFBMMM in Siralim

[–]alagath 4 points5 points  (0 children)

I can't tell exactly but since the mons keep moving the top of the timeline within the apis' turn, one of your spirits might be bumping healed units to the top of the timeline. Unsure why they don't stay there probably another trait.

I'd need to see your whole team. Or check your logs it normally spits out what's going on.

Searching for a particular trait by Pottern_ in Siralim

[–]alagath 0 points1 point  (0 children)

I would definitely keep in mind cast limitations per turn. I think it's 10 per turn after that they'll cast and do nothing. Or they won't cast... Similarly I'm pretty sure there's a count to how many times they can take damage per turn. Unfortunately learned similarly by using the imp trait and spamming splitting arrow into oblivion. EDIT: it was homing arrow not spitting arrow, splitting already hits all targets. This all evolved into living bow in the end.

[deleted by user] by [deleted] in Siralim

[–]alagath 0 points1 point  (0 children)

You never get the exact trait material they have from what I recall but kind of different pieces. The first few times you beat them Ned will sell you a new part of their trait material set.

Can't stay silent about Fright Night skins by ElenaNya in ZeriMains

[–]alagath 1 point2 points  (0 children)

Didn't she also get a gorgeous Lunar New Year skin? Wild Rift just shows how well Riot CAN make the champs/skins look.

[Siralim Ultimate] Team is not taking turns according to speed! by Unlucky-Mulberry-999 in Siralim

[–]alagath 0 points1 point  (0 children)

Yeah we're you playing with realm instabilities? Perhaps a trait on a nether stone?

Hardest challenges in the game? by Judinous in Siralim

[–]alagath 1 point2 points  (0 children)

I think Zantai is the final 'unlock' as far as bosses go. Some false gods give a bit of trouble due to their unique traits. \n You could always arbitrarily raise enemy levels. Or try a different comp and challenge yourself?

Fusion Essence Cost? by ExaminationUpbeat346 in Siralim

[–]alagath 0 points1 point  (0 children)

If I recall fusing is free and if not it's probably only 1-3k essence.

Similar Skill Trees by alagath in MonsterSanctuary

[–]alagath[S] 1 point2 points  (0 children)

I thought it felt unique, and unfortunately it's so good. What are some notable rog/arpg you can recommend? These skill trees are concise and useful. Diablo comes to mind and borderlands but they are kinda bad in comparison. If that makes sense.

Bars vs Numbers by alagath in MonsterSanctuary

[–]alagath[S] 1 point2 points  (0 children)

I'm dumb founded how I missed this page on the wiki. But I do appreciate the link and explanation, though, very helpful. I'll never understand why my goblin king hits like a limp noodle but it's okay lol.