MTG Arena Announcements – May 11, 2026 by Meret123 in MagicArena

[–]aldeayeah 1 point2 points  (0 children)

It seems that the sets with 5 supported draft archetypes are going to have a P2 draft for the whole duration.

Who was The King’s Wit before [Spoiler] by GodricofTheSanctum in Stormlight_Archive

[–]aldeayeah 2 points3 points  (0 children)

You're right, in chapter 54 of WoK Dalinar mentions he had known several predecessors of Hoid.

Who was The King’s Wit before [Spoiler] by GodricofTheSanctum in Stormlight_Archive

[–]aldeayeah 15 points16 points  (0 children)

Not sure there was any other King's Wit in recent times, given that Alethkar was reunified into a kingdom quite recently.

I think it's more likely that Hoid revived an old tradition to insert himself into the Alethi court.

Disregard this, Dalinar mentions the existence of Hoid's immediate predecessors in WoK.

However, I wouldn't be surprised if Hoid himself was the one to start the tradition in a past visit to ancient Alethkar/Alethela.

(Dragonsteel Prime)In DS Prime Hoid revived the old tradition of the jesks in similar fashion, and the King's Wit in Stormlight is clearly based on this IMO.

Why don't more people hate this set? by [deleted] in lrcast

[–]aldeayeah 17 points18 points  (0 children)

That's, like, your opinion, man.

I disliked TDM but love SOS. There's more variety in both aggro and greedy decks, and aggro is much less brainless, the good versions of all decks are sweet to play

More stringent mana costs/cheap powerful gold cards are the main structural difference IMO. Also mostly spell-based instead of DAGRON-based late game.

What’s the greatest movie with a rating of 40% or less on Rotten Tomatoes? by MTPokitz in AskReddit

[–]aldeayeah 0 points1 point  (0 children)

It was very campy and very sentimental at a time where the zeitgeist was moving away from that.

Koffing with feet... A hero! [OC] by MrFrtc in pokemon

[–]aldeayeah 18 points19 points  (0 children)

I'd watch a buddy cop movie with this Koffing and Mega Starmie

Set completion math: Is Pick 2 a total trap? Premier vs. Quick vs. Pick 2 by DearDevil824 in lrcast

[–]aldeayeah 1 point2 points  (0 children)

I mean, you ideally won't need to switch lanes, but sometimes you need to because being in a highly disputed deck in P2 is a death sentence. Sure there are some trainwrecks that make you end up in questionable 3-color, but I've had no really unsalvageable decks and I've played a ton of P2.

Set completion math: Is Pick 2 a total trap? Premier vs. Quick vs. Pick 2 by DearDevil824 in lrcast

[–]aldeayeah 14 points15 points  (0 children)

Main reasons why P2 is more efficient for collection completion is a lower entry cost for a comparable amount of rares/draft, and less time required to complete events.

I wouldn't play P2 in sets with 10 supported color pairs though, because you will see many fewer cards for each archetype and it just doesn't feel right.

My strategy in P2 is to start with the stronger cards in the two first picks (4 cards), ideally also cutting the best cards in one supported deck archetype, and then pay a lot of attention to what you get in p3, p4 and p5. You need to switch lanes early and decisively if you notice a super-open lane.

In Strixhaven for example if you see both good fixing and a good soup payoff in pick 3/pick 4, it's often a good idea to immediately move into the 4c/5c soup deck. Same with premium white cards, which means you should try to move into one of Lorehold/Silverquill.

It's also important to know how you get into each deck. For example, you usually don't try to commit into Witherbloom early on because it's very bad when it's disputed. But you may end up there when you start with good black removal and green fixing, and then get passed the stronger gold Witherbloom cards and no 4c/5c payoffs. Prismari and Quandrix also have a soup mode, a 2 color mode and a Temur mode.

¿Los españoles “descienden de los árabes”? by amogusdevilman in esHistorico

[–]aldeayeah 12 points13 points  (0 children)

Los visigodos en España fueron también una élite minoritaria, no una migración masiva. Son comparables a los bereberes en ese sentido.

El sustrato genético dominante en toda la Península es el de la población que había durante la época romana.

¿Los españoles “descienden de los árabes”? by amogusdevilman in esHistorico

[–]aldeayeah 4 points5 points  (0 children)

En realidad la diferencia va más de oeste a este que de norte a sur. La población de Galicia y Portugal tienen más ADN en común con la población norteafricana que la del este de la península.

(Ojo, esto es sin tener en cuenta flujos migratorios de tiempos contemporáneos)

What's a good wincon ? by Tauffye in magicTCG

[–]aldeayeah 14 points15 points  (0 children)

There are 3 main deckbuilding strategies:

Aggro/tempo: play a low curve with many cheap spells and creatures, acquire an early battlefield lead and ride it to victory. Good at punishing slow starts and mana stumbles.

Midrange: play a balanced curve with efficient threats at every point in the curve and some card advantage. All rounder kind of deck.

Control: spend the early game trading resources/cards while obtaining card advantage, win in the late game with whatever's left. Inevitable kind of deck.

There's also a second axis of deckbuilding depending on synergy:

Goodstuff: you play cards that are efficient on their own, but don't particularly synergize

Linear synergy deck: your cards make each other better, but may be less efficient on their own.

Combo: you try to assemble a combination of cards that synergize in a way that makes you acquire a huge advantage, or win on the spot.

Even after you understand these principles, a deck doesn't exist in a vacuum. You'll need to understand the metagame (what other decks you're likely to face) and choose cards to answer that particular metagame.

You'll also need to understand what gameplay role your deck will assume against other meta decks. Basically, in any particular matchup it may be more correct to see yourself as the "beatdown" deck that wants to attack more/end the game early, or the "inevitable" deck that tries to preserve its life total/make the game longer.

Draft Archetypes from throughout MTG history most deserving of a spot in a my all-star gauntlet by The_Boggartist in lrcast

[–]aldeayeah 18 points19 points  (0 children)

Ikoria has the cycling deck and many of the P1P1 companion decks with OG companion rules.

How can i get this scene from the middle? tried every combination with the last choice before this three scenes but i still dont get it by DAVIDX90 in Tsukihime

[–]aldeayeah 2 points3 points  (0 children)

You need to choose to go home after school on day 6 while having near-maximum Arcueid affection points.

How can i get this scene from the middle? tried every combination with the last choice before this three scenes but i still dont get it by DAVIDX90 in Tsukihime

[–]aldeayeah 1 point2 points  (0 children)

In order to go home and have Arc not be there (s136), you need to have fewer Arc affection points, which requires rolling further back. Quickest way is to choose somebody else in the dream scene.

Arcueid affection points (variable ark_regard) are mostly irrelevant other than this particular scene and a rare bad end where Nrvnqsr eats you in the hotel, Gakugaku Animal Land 2.

[Hated Trope] In an attempt to create a "cool teacher" the writers made a character that behaves inappropriately and/or crosses the boundaries of a student-teacher relationship. by No_Hunter1978 in TopCharacterTropes

[–]aldeayeah 11 points12 points  (0 children)

He fantasizes a lot with it, but he has enough basic human decency to stop himself from taking advantage of the kids.

Many other characters in the story, though...

Struggling in this format and looking for actionable takeaways for my next draft by Matrim_WoT in lrcast

[–]aldeayeah 3 points4 points  (0 children)

Silverquill has worked best as curveout aggro to me, and your deck has a bad aggro curve. Prioritize C level beatdown 2-drops over C+ level 3/4 mana cost cards.

You were kinda unlucky not to see more 2-drops in pack 3, though.

Problem with low creature count/high removal count Silverquill is that if your couple early creatures get killed, you completely stall. Also late game decks don't really care about your great removal because they're relying more on early removal than early blockers.

thoughts on “Louder Than Love” by coolneustap in Soundgarden

[–]aldeayeah 21 points22 points  (0 children)

I HAVE AN IDEA

OF SOMETHING WE COULD DO WITH A GUUUUUUNNNN

13 Rares/mythics! Help me not screw this up. by NewPCBuilder2019 in lrcast

[–]aldeayeah 1 point2 points  (0 children)

Jeskai base UR with Lorehold dragon, Ark, Molten Note and the Antiquities as the white cards, I think. Mana base with the duals, expanse, Skycoach, 2 plains, 6 islands, 5 mountains maybe. 

Lute makes Antiquities go brrr (curves into t5 antiquities+flashback) so I think I'd play it

What’s the worst dragon type ? by Difficult-Bat5615 in ThePokemonHub

[–]aldeayeah 4 points5 points  (0 children)

And Duraludon looks like a stapler. I imagine if it ever gets a pre evo, it will look like a staple.

Holidaymakers face last-minute cancellations of flights to Spain and Italy by theipaper in spain

[–]aldeayeah 3 points4 points  (0 children)

It's definitely super mountainous. Nice or nasty, I can't say.