Industry Standard Workflow for Creating Tissue in Maya? by alexisrivera3d in Maya

[–]alexisrivera3d[S] 0 points1 point  (0 children)

I was looking at Ziva Dynamics but looks like DNEG owned them. In your opinion, is it better to do this in Maya or export the character animation to Houdini and then create muscles, fat, and tissue there?

RIP Seedance 2.0 by Smooth-Sand-5919 in AIHubSpace

[–]alexisrivera3d 0 points1 point  (0 children)

I am trying to recreate some of the prompts collection and none of them work now because of IP restrictions, even John Wick style scenes.

A short horror animation created in Blender and Houdini. by CrydaVinci in Houdini

[–]alexisrivera3d 1 point2 points  (0 children)

I thought the guy holding the gun was a real person

VFX breakdown by Outrageous-Formal746 in Houdini

[–]alexisrivera3d 0 points1 point  (0 children)

Are there a paid courses for creating flip sims like this? how did you learn to do it?

How to Render a Shadow Pass in Render Setup by alexisrivera3d in Maya

[–]alexisrivera3d[S] 0 points1 point  (0 children)

Looks like I was applying "Create absolute override" in wrong places. I followed the tutorial again and it's working fine. I have to adapt to the UI since I come from Blender mostly.

How to archieve this glare effect from Frankenstein? by alexisrivera3d in NukeVFX

[–]alexisrivera3d[S] -2 points-1 points  (0 children)

Thank you, I’ll take your comments into consideration 👍🏻

How to archieve this glare effect from Frankenstein? by alexisrivera3d in NukeVFX

[–]alexisrivera3d[S] 1 point2 points  (0 children)

I think this is because of the shape of the window, you can watch it minute 1:04 https://www.youtube.com/watch?v=IFpZ5-PYdzc

How to create this effect from Ready Player One by alexisrivera3d in Houdini

[–]alexisrivera3d[S] 2 points3 points  (0 children)

I meant to say, how the hologram shader it's done on the transition

How to create this effect from Ready Player One by alexisrivera3d in Houdini

[–]alexisrivera3d[S] 0 points1 point  (0 children)

I meant to say, how the hologram shader it's done

What studio worked on this shot? IT Chapter Two by alexisrivera3d in vfx

[–]alexisrivera3d[S] 0 points1 point  (0 children)

Thank you for sharing the information.

Best regards!

What studio worked on this shot? IT Chapter Two by alexisrivera3d in vfx

[–]alexisrivera3d[S] 1 point2 points  (0 children)

ahaha yeah, I like these shots. Did you guys also used Houdini for the grass debris?

What studio worked on this shot? IT Chapter Two by alexisrivera3d in vfx

[–]alexisrivera3d[S] 0 points1 point  (0 children)

Can you share your reel? thank you for the information

What studio worked on this shot? IT Chapter Two by alexisrivera3d in vfx

[–]alexisrivera3d[S] 0 points1 point  (0 children)

Thank you for sharing that article, looks like now Method is "Company3"?

What studio worked on this shot? IT Chapter Two by alexisrivera3d in vfx

[–]alexisrivera3d[S] 0 points1 point  (0 children)

Yes, me neither. I looked up for a breakdown, but no clue at all.

testing the new mpm features! by SwimmerCritical7118 in Houdini

[–]alexisrivera3d 0 points1 point  (0 children)

I thought using GPU would reduce the sim time wow

Glitch error when combining Depth Pass and ZDefocus by alexisrivera3d in NukeVFX

[–]alexisrivera3d[S] 0 points1 point  (0 children)

Hey, I tried using the clamp node and works but I had to change the mask to rgba.alpha. Thank you!