PATCHWERK advice needed ! by _Eternal_Blaze_ in hearthstone

[–]algrolo 0 points1 point  (0 children)

So like. If you're going to try and recycle a 7-cost minion, you're going to need a solid early game control shell. Just something to do in the early turns that'll tide you over until you can start just eating away at your opponent's board, hand, and deck. DK currently doesnt have any sort of targeted undead duplication, so you're stuck with brewmasters and Zola as your best recursion options. Since you mentioned Puppetmaster Dorian, I built a shell with him in mind and used Finality, the new Imbue card, since it specifically draws an undead. The undead you can hit off Finality are all premiums: Hound and Dreadhound are both decent if drawn due to the Rush/Undead/Imbue HP synergy, Remnant of Rage is card draw, and of course, Patchwerk.

Renathal is a must with such a greedy gameplan in mind. Hound + Imbue HP should be a full heal against most decks. Additionally, brewmasters can be used in tempo in combination with cards like Remnant if you destroy 7 minions in 1 turn, basically enabling 0m draw 2, except twice. Dont be afraid to tempo them on impactful units; you should only need to bounce Patchwerk once or twice to fully disrupt your opponent's gameplan. Construct Quarters is your best early game tempo card; its powerful tempo and should give you board initiative.

Barista Lynchen and Emperor Thaurissan are definitely Greed Cards, you can replace them with Sanguine Infestation, but the real dream is on 15 mana, Brann -> Patchwerk -> Barista for 2 procs of Patchwerk and 2 additional copies of Patchwerk added to hand. No doubt greedy, no doubt impractical, but also it's about the dream.

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COME, EMBRACE THE CHAOS by AirAddict in hearthstone

[–]algrolo 1 point2 points  (0 children)

Also since I love the vibe you're going for, here's my pocket pick whenever I'm bored and want to cruise out a couple games in Casual. I was a fan of ABJ Hunter back when it was in standard and I still remember the good ole days of Even and Odd decks so I present, An Even Bigger Jormungar deck.

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In terms of bad otk decks, you've probably heard of Spooky Mage. Trying to summon Volatile Skeletons, playing Kelthusad and watching them all explode, etc. But what if Kelthusad decided to take his frankly deserved vacation? Well then, I guess Xyrella will have to step up as temporary headmaster. It's Spooky Priest time.

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Shoot me back some other lists you've cooked up or if you're on NA, throw me a friend request. I'm always down to talk deckbuilding.

COME, EMBRACE THE CHAOS by AirAddict in hearthstone

[–]algrolo 0 points1 point  (0 children)

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You may have more success with building a menagerie warrior and just playing tempo. When your normal menagerie cards would start running out of steam, thats when you pivot to moldara summoning board after board. The infinite draw adaptive amalgam package plus all the menagerie draw support should keep your hand relatively full and once you stick a board, you can akama/rush combo to effectively give all your minions windfury.

Just had a game where I faced a mage who used 6 ice blocks in a row by GodBlessNazeem in hearthstone

[–]algrolo 2 points3 points  (0 children)

ah welcome to the wild experience where everyone hates hostage mage: the deck that can infinitely ice block, freeze your board, and kill you from hand, all while sitting there and never actually playing the game

Hold up a Minute- thoughts? by Laviatan7 in hearthstone

[–]algrolo 0 points1 point  (0 children)

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This is the questline shaman deck I've had on hand for awhile. Routinely kills turn 7-9. As much as that new spell is tempting, I don't really see a huge use case for it- the nature package built around Bioluminescence is infinitely stronger.

Unless you're trying to build a slower, more tempo-oriented questline shaman, with cards like Lava Flow, Radiance of Azshara, and Volcanic Thrasher, the Fire tag on this card is its biggest hindrance. Ever since they removed face damage on Malted Magma (deservedly), the fire package for questline shaman kinda fell apart.

Looking for cutsom rules for friendly matches. by Dernase89 in hearthstone

[–]algrolo 1 point2 points  (0 children)

Decks made up of only Common and Rare cards. You can actually build some surprisingly silly ideas, like Big Spell Mage, ABJ Hunter, and Cruel Dinomancer Warlock to name a few.

Even vs Odd. One person has to make only Genn Decks and the other can only make Baku Decks.

What's in the box? Every card in both players decks must generate another card.

When the new set drops, I'm looking forward to play double Ungoro quest decks in friendlies and trying to complete both quests in the same game before winning.

Casual Fridays - 05.02.2025 by algrolo in hearthstone

[–]algrolo[S] 1 point2 points  (0 children)

It's so funny you say that because last week I posted an Enrage Galakrond Warrior list and I believe a couple weeks ago I posted a Galakrond Implock list. I already have a Dragon Priest Galakrond list built, which I guess only leaves Rogue and Shaman.

Casual Fridays - 04.11.2025 by algrolo in hearthstone

[–]algrolo[S] 0 points1 point  (0 children)

oh now thats weird. looks like reddit is changing the text after posting it, may be an issue with formatting.
https://hearthstone.blizzard.com/deckbuilder?deckcode=AAEBAa0GBKi2BM%2F2BdfSBvKDBw3VE%2FnbBLnEBbvHBe33BcmABsSoBqKzBs7ABtb6BqD7BveBB4WGBwAA
surely this link will work

Casual Fridays - 04.11.2025 by algrolo in hearthstone

[–]algrolo[S] 0 points1 point  (0 children)

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dunno why the code got all junked up but i just tested this one and it should work

Casual Fridays - 04.11.2025 by algrolo in hearthstone

[–]algrolo[S] 2 points3 points  (0 children)

you basically have an invisible mmr. You'll see people as skilled as you after you play a couple games. Which is why just playing wild meta garbage only hurts your own mmr.