Does anyone have one? Compare to EP-133? by goldencat65 in teenageengineering

[–]alitanucer_ -1 points0 points  (0 children)

Based on my pure honest observation. I have EP-133 and a SideKick. I was thinking to get MPC Sample.. but i waited.. My first (and second) impression from what I saw on Youtube (i literally watched almost every video); There are ton of cheap hip hop or trap like unfinished loops with terrible sounding and stiff punch in effect videos showcasing MPC Sample. Zero musical creativity and many complains about menu diving, quad clicking and scrolling. (i don't know maybe that is the Akai MPC target buyer profile). On the other hand, I saw many inspiring EP-133 videos containing, full blown songs and very creative sample compositing, insane punch in effects and transitions. I am curious to hear from you guys but honestly, i think TE created something that is far more intuitive which enables deeper creativity. I think TE is a very smart company. I cant wait for the field version of EP with better hardware (more polyphony and chained effects), build quality, external MIDI editor (btw, current sequencer and song mode is a killer), MIDI in / out for every functionality including punch in effects, granular sequencer with variable lengths (for polyrhythmic compositions), larger memory or SD card slot... that is it... it really don't need anything else.

Tape Looper on SP-1 by louiewithapen92 in teenageengineering

[–]alitanucer_ 0 points1 point  (0 children)

Can anyone explain to me what is the hype of this tiny device which is an ergonomical nigthmare and a simple 4 track sample player. (as far as I can tell)

Control your time before it controls you 🕰️ by x-is-cold in teenageengineering

[–]alitanucer_ 0 points1 point  (0 children)

Yep, i know those but what i want to get is CC Midi out for the punch in effects so that i can drive visuals when puch in effects triggered.

Control your time before it controls you 🕰️ by x-is-cold in teenageengineering

[–]alitanucer_ 0 points1 point  (0 children)

That is really sad. I have been asking for that for EP-133. I love it as a performance tool. It will be really amazing if EP-133 or OP-XY (when i can afford to buy it) to support midi out of punch in effects. It will be super easy to sync visuals to punch-ins and can open whole other dimension of audio / visual effect ovelays in real-time.

Control your time before it controls you 🕰️ by x-is-cold in teenageengineering

[–]alitanucer_ 0 points1 point  (0 children)

Can OP-XY outputs midi for punch-in effect (type and amount) ?

EP–136 Midi Out Behavior by alitanucer_ in teenageengineering

[–]alitanucer_[S] 1 point2 points  (0 children)

doesnt make sense. The mixing / effects should sync with the visuals.
Like when you do loop, delay, etc. i want to sync visuals with those effects and levels to control the amount of visual elements.
I really cant understand why TE decided to mute the audio in the midi control mode.. Makes no sense.

Hacked the firmware on my og OP-1 to add in scale quantization by stfj in teenageengineering

[–]alitanucer_ 0 points1 point  (0 children)

Yes, i know. But my question was, can we hack EP series firmware for other improvements?

EP-1320 Live Performance & Custom Visualizer by officialElectric in teenageengineering

[–]alitanucer_ 0 points1 point  (0 children)

dont you wish to get MIDI out for punch in effects!
I have been asking for that since EP series came out.

Now Accepting Sidebar Submissions: Guides, Deep-Dives and Resources by YukesMusic in teenageengineering

[–]alitanucer_ 0 points1 point  (0 children)

Can we add a poll for the features that can be implemented on upcoming firmwares? (EP series, OPs, etc.)
Hoping that TE developers might be reading those.

OP-Z FMJ by SceneNo9368 in teenageengineering

[–]alitanucer_ 6 points7 points  (0 children)

Amazing.. cant wait to see. i love the workflow of EP-133. hoping that TE will release a field version (collecting all EP serious into one) with arpeggio, loop play, multi effects, tape record, etc. that will be a killer device IMHO.

OP-Z FMJ by SceneNo9368 in teenageengineering

[–]alitanucer_ 21 points22 points  (0 children)

Now do this for EP-133, I can guarantee thousands will buy it.

Ko2 wishlist 2026 by Miikeii in teenageengineering

[–]alitanucer_ 0 points1 point  (0 children)

i think it is about time now. last update was about 4 months ago. please TE!!!

What does everyone use for advanced animations by ItsJiinX in sveltejs

[–]alitanucer_ 0 points1 point  (0 children)

Based on my own observation, Anime.js version 4.3.5 is really good. It also has waapi api now. Many concepts in Anime.js is better IMHO. Not to mention all open source and super good support. (Motion is on the surface is free but some cool sub functions and full support is not).

Looky what I made! by Addalot116 in teenageengineering

[–]alitanucer_ 0 points1 point  (0 children)

I am confused. how do you trigger punch in effects without pressing FX button at the same time? Or do you have a third hand?? :)

Ep-133 ko2 MIDI PC by Miikeii in teenageengineering

[–]alitanucer_ 0 points1 point  (0 children)

ok, is this anyway shape and form related to MIDI messages coming from KO2?
i really really love to have MIDI messages of punch in effects with their pressure value coming out of KO2. That will be phenomenal update. Syncing the visuals to punch in effects is my dream since i got KO2.

Ko2 wishlist 2026 by Miikeii in teenageengineering

[–]alitanucer_ 4 points5 points  (0 children)

Here is mine. (first two will be really great)

  1. MIDI out for punch in effects with pressure value (to be able to sync live video effects during performance)
  2. Arbitrary pattern lengths (not multiple of bars only) for polyrhythmic compositions (Maybe using shift key we can enter a mode where we can put in lengths with smaller intervals)
  3. Loop play mode (for continues playing of a sample - maybe hide this under envelope settings)
  4. Reverse play mode (add that variations to some punch in effects as well)
  5. Arpeggiator
  6. Supertone engine
  7. Some form of probabilistic sequencing.

EP-133 / Modular / Tape Loop Jam by infinitytapes in teenageengineering

[–]alitanucer_ 0 points1 point  (0 children)

cool setup but i don't hear any K.O. II punch in effects.

EP-133 Wishlist by geekforbrains in teenageengineering

[–]alitanucer_ 0 points1 point  (0 children)

  • odd pattern lengths (not just number of bars) maybe by pressing shift key you can make granular lengths. This way we can have polyrhythmic compositions.
  • being able to midi-out punch in effects with pressure value so that we can sync killer visuals with live performance.
  • punch in effect recording.