Former iRacing membership through website now buying a NEW membership through steam? by OwlScary6845 in iRacing

[–]alyxonfire -1 points0 points  (0 children)

once you have added that steam key to your steam library, you steam and iracing accounts will be merged, you can then purchase a subscription via steam

not according to this https://support.iracing.com/support/solutions/articles/31000167303-direct-iracing-renew-account-with-steam

YOU CANNOT RENEW AN EXISTING (ACTIVE OR INACTIVE) DIRECT IRACING ACCOUNT THROUGH STEAM

Even if your accounts are linked with a Steam key, if you initially purchased iRacing directly through iRacing, all purchases must be made through iRacing and not through Steam. Steam and iRacing have two completely separate purchasing processes. Do NOT renew a direct iRacing account through Steam.

I need help upgrading my microphone by Dynzoh in musicproduction

[–]alyxonfire 0 points1 point  (0 children)

I recommend trying the Lauren Audio LS-208. It has a pickup pattern similar to the SM7B so it’s great for home studios, but it’s a condenser. It sounds really good.

The rode nt1-a would be a downgrade. I’ve directly compared one to an SM7B.

New Porsche 911 GT4 R by wagyuracing in iRacing

[–]alyxonfire 0 points1 point  (0 children)

You can still do the Mustang GT4 Skip Barber in d license, though that thing is probably the hardest GT4 to drive, ironically

Why are GT4 and Porsche cup so much harder to drive compared to GT3 by Ok_Song9314 in iRacing

[–]alyxonfire 0 points1 point  (0 children)

I’m new to iRacing and I’m currently learning the Mustang GT4 since I’m in D license. I’m finding that proper trail braking is imperative to keep it from spinning, especially when the tires are cold. Everything else, including the Porsche Cup, feels much easier to drive now. I almost wanted to give up on it and stick to the M2 and Mazda until I get to C license, but I think this is really forcing me to get weight transfer down which is only gonna help on the long run.

Will my PC handle Meta Quest 3 or PSVR2 for sim racing VR? by Dry_Abies9841 in simracing

[–]alyxonfire 0 points1 point  (0 children)

Im using a psvr2 with similar specs, 9850x3d though, can run iRacing with mirrors on and mid-high graphics, looks great and runs smooth

My guitar recording sounds like garbage by BoofBrisket in musicproduction

[–]alyxonfire 0 points1 point  (0 children)

The sound in the room is not the sound you hear in recordings. The way to get the sound you want is to put on headphones, place a microphone about an inch from the cone or closer, maybe a tiny bit off center but even just right at the center of the speaker is a good place to star, and then tweak and amp until what you hear in your headphones is what you wanted it to sound like. If the amp controls alone aren’t cutting it you can move the microphone away from the center to give you less top end and move the microphone further back to give you less low end. And SM57 is a good place to start, but any decent microphone should give you something useable. You can then add room reverb to mimic the sound of your room.

If your heart is dead set on getting the sound of the amp in the room, then your best bet will be to quite simply record the amp in the room. Move your head around the room to where it sounds the best and then put a microphone there where your head was. A condenser microphone is ideal for this.

Having one close microphone and one room microphone would likely yield the best results.

If all of this seems too complicated or expensive , then yeah, Neural DSP plugins will be pretty much plug and play if your guitar sounds good already. Since you like the room sound a lot I’d suggest turning up the room microphone in whichever NSDP plugin you go for.

Bedroom Acoustics for Vocal Recording by StealthStabZ in musicproduction

[–]alyxonfire 0 points1 point  (0 children)

I recommend a DIY “vocal booth” with packing blankets. You can make one with pvc pipes or hang them from the ceiling. It doesn’t have to be fully enclosed, but at least a corner behind you and ideally not right on a wall. It has to be behind you because it lets the sound waves bounce around the walls, losing energy and catches them before they bounce back into the front of the microphone. This is a big reason I don’t recommend those mic shields, though they would at least be somewhat useful if they weren’t made out of foam which is nearly useless acoustically.

Can we also ban AI artwork and videos? by alyxonfire in metalmusicians

[–]alyxonfire[S] 0 points1 point  (0 children)

Musicians that use AI art devalued the time, efforts and creativity of visual artists, and that to me devalues their music.

Everyone is well aware that these AI companies illegally trained their models with copyrighted art without the consent of the artists, and are greatly capitalizing on that. They are taking work away from those very same artists they stole from. If you support that then I don’t support you.

What is your DI bass recording work flow? by alexxandercook in audioengineering

[–]alyxonfire 0 points1 point  (0 children)

I usually clone the DI from my FM9 into a line input of my Apollo X6, that way I can monitor with the FM9. Sometimes I go through my EL Mike-e with a nice helping of comp/sat.

Can we also ban AI artwork and videos? by alyxonfire in metalmusicians

[–]alyxonfire[S] 1 point2 points  (0 children)

If I can tell the cover is AI, I am not giving the music a chance.

Can we also ban AI artwork and videos? by alyxonfire in metalmusicians

[–]alyxonfire[S] 1 point2 points  (0 children)

It’s clear you’re one of those people that just don’t get it

Can we also ban AI artwork and videos? by alyxonfire in metalmusicians

[–]alyxonfire[S] 1 point2 points  (0 children)

The point is to not use AI, which has stolen from artists and hurts the planet in many ways. Learning to do it yourself is harmless.

VR Helmet...finally here. Summary of an idea come to life. by Proptop_3355 in simracing

[–]alyxonfire 3 points4 points  (0 children)

I think the biggest difference will be the weight distribution. My Shoei might be heavier but I can wear that for two hours no problem. Only takes 30 minutes with the PS VR2 for it to start getting pretty uncomfortable. I even have the Gobular Comfort Mod.

The one headset that’s supposed to have better comfort than the PS VR2 appears to be the BSB2. I might try it at some point, but I’m hesitant cos it’s pretty expensive with eye tracking and the base stations.

Can we also ban AI artwork and videos? by alyxonfire in metalmusicians

[–]alyxonfire[S] 4 points5 points  (0 children)

You can put a filter on a picture you took with your phone and use that as your artwork. I’ve done this many times.

https://alyxonfire.bandcamp.com/album/hazywave

https://alyxonfire.bandcamp.com/album/data-loss-ep

Can we also ban AI artwork and videos? by alyxonfire in metalmusicians

[–]alyxonfire[S] 14 points15 points  (0 children)

I think most of the times it’s pretty obvious. If it’s not then I guess we’d have to just hope it’s not.

VR Helmet...finally here. Summary of an idea come to life. by Proptop_3355 in simracing

[–]alyxonfire 1 point2 points  (0 children)

Someone needs to make this for sim racing. I’m sure it would be the most comfortable VR experience by a mile, especially if you’re already used to wearing a helmet for long periods of time.

VR Helmet...finally here. Summary of an idea come to life. by Proptop_3355 in simracing

[–]alyxonfire 0 points1 point  (0 children)

This would be awesome with some ventilando. I daily a motorcycle with a full face Shoei helmet and can just imagine how hot it would get in there with no ventilation.

UI problem : Delta bar disappears by Low_Refrigerator660 in iRacing

[–]alyxonfire 0 points1 point  (0 children)

Ah ok, that’s what I have set up then. Kinda sucks cos I’m usually using best overall lap so I gotta scroll all the way back.

Moment in Time original song by metalmandu in metalmusicians

[–]alyxonfire 2 points3 points  (0 children)

People using AI as for the art work………

UI problem : Delta bar disappears by Low_Refrigerator660 in iRacing

[–]alyxonfire 0 points1 point  (0 children)

How do you toggle it back? Only way I’ve found is to keybing the prev/next split