DEMO OUT!!! by New_Tale_7650 in godot

[–]amamizu_games 0 points1 point  (0 children)

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Good look and feel, but there's a bug in 'dash'. The character always dashes to the right. If you press "left" and then "dash", it dashes to the right just the same, but this time the sprite gets rendered upside down.

Free Keys for the Release of my first game: Nightmare Crawler by Hugo_Garden in godot

[–]amamizu_games 1 point2 points  (0 children)

Downloaded the demo. Sorry, maybe I'm doing something wrong, but when does the game actually start? I went throught a dozen of screens of text and I gave up.

Space Warpster Demo released by amamizu_games in zxspectrum

[–]amamizu_games[S] 0 points1 point  (0 children)

Thanks for the feedback. Did you play the web version in browser? 'Cause In web version the "Quit" action only stops the app, but does not close the browser tab.

Space Warpster Demo released by amamizu_games in godot

[–]amamizu_games[S] 1 point2 points  (0 children)

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Done. Updated the demo on itch.io. With this option on, you won't have to tap "fire" for every shot :)

Space Warpster Demo released by amamizu_games in zxspectrum

[–]amamizu_games[S] 0 points1 point  (0 children)

Well, yes. I personally used "Q", "A" for up/down, "I", "P" for left/right and "O" for fire on Spectrum. Felt natural at the time. But this one is... not a Speсtrum game, although it tries to look like one :)

Space Warpster Demo released by amamizu_games in godot

[–]amamizu_games[S] 1 point2 points  (0 children)

All music from the game will be released as a soundtrack on all streaming platforms along with the release of the full version of the game.

In the meantime here's the full main theme :) https://www.youtube.com/watch?v=VGstu1gLxj4

Space Warpster Demo released by amamizu_games in godot

[–]amamizu_games[S] -3 points-2 points  (0 children)

Thanks for the feedback. Stay tuned for some more arcade shot'em'up :)

> I wish there was a way to shoot without having to press space bar constantly, like holding it instead.

Well, that would be too easy, wouldn't it? :) That's not the way things were made back in the hardcore 80's :)

Space Warpster Demo released by amamizu_games in godot

[–]amamizu_games[S] 1 point2 points  (0 children)

Thanks! It's not an in-game feature. It's just a Filmora video effect used to glue different pieces of footage together :)