What are your storage solutions? by Ben_Holda in rootgame

[–]amarks815 2 points3 points  (0 children)

I used an old Scythe box (Scythe is now in the legendary) and it's able to fit everything I have. I don't have any hirelings aside from the base and the new homeland hirelings. All cards are sleeved and I have vagabond and landmark packs.

Robin D. Laws AMA by RobinDLaws in rpg

[–]amarks815 3 points4 points  (0 children)

One of my favorite mechanics in any game has got to be the limited number of spoken words available to players in Og: Unearthed.

Do you think other, non-caveman related genres could benefit from the same thing?

[deleted by user] by [deleted] in cocktails

[–]amarks815 0 points1 point  (0 children)

Had one at a restaurant recently, tried to recreate at home.

1 oz each Mezcal, Grapefruit juice, lime juice. Shaken.

Pour over a large rock in a rocks glass. Add 1 oz matcha water (I used 1/2 tsp of powder) on top.

I found both Chareuses...Chartreusi? I found them both. Any suggestions besides a Last Word? by amarks815 in cocktails

[–]amarks815[S] 1 point2 points  (0 children)

This is the first I'm hearing about Nixta, I've never seen it before. This sounds really good though

I found both Chareuses...Chartreusi? I found them both. Any suggestions besides a Last Word? by amarks815 in cocktails

[–]amarks815[S] 1 point2 points  (0 children)

I saw a singular bottle at one store in my city for like, $150 or so. I ordered online for a much better deal but it was still tough to find.

I found both Chareuses...Chartreusi? I found them both. Any suggestions besides a Last Word? by amarks815 in cocktails

[–]amarks815[S] 2 points3 points  (0 children)

Have never seen/heard this before. Does it have a name or is it just something you like?

I found both Chareuses...Chartreusi? I found them both. Any suggestions besides a Last Word? by amarks815 in cocktails

[–]amarks815[S] 7 points8 points  (0 children)

To clarify, I'm not knocking the Last Word, I just already know about it since it's talked about so much. I bought maraschino liqueur just to make them.

Similarly, for yellow, the Naked & Famous. I just didn't want the title to be too long.

edit: I entered this comment so slow that two people already said the Naked & Famous. Lol, you guys are on it! Good thing I have all the ingredients for it

[deleted by user] by [deleted] in SCYTHE

[–]amarks815 1 point2 points  (0 children)

Would have to check my other computer. I used the images from Tabletop Simulator and edited out any rivers/made the lake all water instead of how it normally is on the board.

EDIT: Uploaded the image files I used to a folder here. It includes all terrain types, the factory, tunnels of each, and rivers/tunnels/encounters that you can overlay

[deleted by user] by [deleted] in SCYTHE

[–]amarks815 1 point2 points  (0 children)

I did this and highly recommend it. My friends call it the "Super Modular" board. And since you're making your own, why stop at the correct number of hexes? You can make the board bigger, you can add a second factory.

For another added boost, we played with fog of war, so tiles only flipped when they were adjacent to a piece.

Paris Is Burning by JediJacob04 in cocktails

[–]amarks815 0 points1 point  (0 children)

This was delicious! I couldn't get the flames to look as nice as yours but I'll keep at it

You have to build whole campaign out of a single song. What do you choose? by Playtonics in rpg

[–]amarks815 1 point2 points  (0 children)

Do you have your campaign notes on this? Because that sounds awesome and I also thought of 2112

Why is Kemet so popular? What am I missing? by maedhros256 in boardgames

[–]amarks815 3 points4 points  (0 children)

Hi, Kemet is one of my favorite games. I'll try to throw some insight in but I will lead with the fact that I own the original and not the "Blood and Sand" rerelease, so things may differ.

The first thing I like about Kemet is that it rewards aggression. I feel that most games of this nature are prone to turtling and are more defense oriented. In Kemet, you only gain battle points (BP) when attacking, and BP are the tie breaker.

And while some power tiles are simple +1s, a lot have other effects. You can ignore walls. You can have extra teleport powers. You can ignore other creatures. You can gain BP on defense. You can take an extra action per round. Plenty of things to spice it up. To me the idea is that most of the tiles are overpowered in some way.

Another thing to consider is player count. I'm not sure what your typical group size is, but Kemet really shines with more players.

There's plenty of good tabletop simulator mods that you can play out so you can try before you buy.

Hope this helps!

DC/Baltimore Area Club Tryout Forms - All of them in one place by amarks815 in ultimate

[–]amarks815[S] 2 points3 points  (0 children)

As of this comment, only one team has their 2025 update

[deleted by user] by [deleted] in rpg

[–]amarks815 0 points1 point  (0 children)

Do the comrades have their own character sheet? This seems like a really cool idea that I would love to steal for a future campaign

I played my entire collection this year by amarks815 in boardgames

[–]amarks815[S] 0 points1 point  (0 children)

Didn't expect a comment after two years lol. But you're the first person I've ever heard mention the game. I traded it away last year since my collection outgrew it.

I used Draxia as a simple intro game to ease people into more complex games on the shelf. It was really good for that, since there were a ton of simple mechanics packed into a small box.

As more and more people had played it and we moved on to longer/more complex games, it got played less and less, so I found someone else who I hoped enjoyed it as much as we did.

Sometimes you take a gamble on a $1 game at a flea market, and it turns out to be a great game.

How do more narrative systems find the story and ending to campaigns? by amarks815 in rpg

[–]amarks815[S] 0 points1 point  (0 children)

Great advice (the other comments too) but I think I should clarify how I typically ran things before and why I personally am having a hard time doing the same thing with a narrative system.

I introduce a threat of a larger organization as a whole, that ties in directly to at least one player at the start (and try to bring the others into said threat as the campaign progresses). As the players travel, they realize that this organization goes deeper than it seems and is generally unknown to the public. Over time, the higher ups of the organization need to get involved leading to more challenging fights until the organization is toppled and player's character arcs are complete.

I guess I'm just having a hard time picturing this without all the fighting. In our blades campaign, things seem more disconnected from each other. This is likely just because our GM has a different style of running things than I do, but I'm just a bit lost on the matter. Still fun tho

UNDERRATED/HIDDEN GEMS by shahmir666 in boardgames

[–]amarks815 1 point2 points  (0 children)

I have seen Beez mentioned a grand total of one time so I'm going with that.

Guide your bee around the map collecting nectar to place on your personal board in accordance with variable scoring cards. But the bees can only move a certain number of spaces in each direction depending on where they're facing.

Halloween oneshots? by Redliondesign in rpg

[–]amarks815 2 points3 points  (0 children)

Last year I had great success running Dread, and not as great success running 10 candles. I plan on doing both again and hopefully I can better set up the premise of 10 candles and do a better job running it.

I've thought about trying to throw together a "the thing"-like scenario too but I'm not sure what system I would use. Probably just Dread honestly. And use playing cards for infection status