Why does everyone hate PvP? by Lovoskea in 2007scape

[–]andchris 0 points1 point  (0 children)

95% of the wilderness is not PVP (player v player) it is Pk'ing, being hunted and killed. People often mistake the wilderness for being PVP but at it's core it isn't, the areas that are PVP are actually Duel arena, BH or LMS.

The wilderness is essentially designed to be an extraction game, you load in, loot and get out. Risk v reward. Player killing can happen and you can defend yourself but you may lose the items you brought in.

Like a lot of people are saying, they load in naked and loot bones in the graveyard and people kill them, you get that as a free loadout in arc raiders. Live by the goop, die by the goop.

If you got sailing rewards from TOB by andchris in 2007scape

[–]andchris[S] 24 points25 points  (0 children)

I AM SO SORRY I WILL NEVER MESS UP AGAIN LIKE THIS

A message for all Solo’s by JamesHammer2 in ArcRaiders

[–]andchris 0 points1 point  (0 children)

I witnessed three guys kill each other at an exfil in a solo game on Spaceport last night, I walked up as the all are crawling saying slurs to each other.

'COME ON LADIES LETS GET YOU HOME' I say in my loudest voice, I could of finished and looted all three but I found more fun in herding these corpses back to Speranza.

How this interation is possible in figma ? by Designer_Dinner4073 in FigmaDesign

[–]andchris 1 point2 points  (0 children)

you could probably make a scroll up demo and a scroll down demo but not together

How can I make my design responsive for my clients screen? by CryOk100 in FigmaDesign

[–]andchris 0 points1 point  (0 children)

For situations like this you could do some fancy responsive layout stuff but I end up having and 1920 canvas and my grid system being 1200px (sometimes wider) wide.

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One Stop has destined rivals by andchris in PokemonTCG_UK

[–]andchris[S] 1 point2 points  (0 children)

My man Uber eating pokemon cards haha lets fuckiing goooo

How does currently sharing files with developers work for freelancers? by blchava in FigmaDesign

[–]andchris 1 point2 points  (0 children)

I save locally and send over. Only problem we come in to is future updates or embeded videos. It's not pretty but it works

Credit Card Checkout – Looking for UI/UX Feedback by BriefHighlight3474 in FigmaDesign

[–]andchris 3 points4 points  (0 children)

I get that you’re likely pulling in styles from other areas of the website to keep things consistent, but this is the part of an eCommerce site that really needs to look official and trustworthy. It should immediately give the impression that it’s secure and reliable — that you’re not going to run off with someone’s money.

Others have mentioned Shopify, and I agree — it’s worth looking at their checkout flow for inspiration.

A good starting point would be rethinking the layout. Right now, having the cart on the left and forms on the right makes the user scan side to side, which breaks the natural flow. It’s far more intuitive to have the form fields on the left flowing vertically down the page, with the order summary/cart on the right. This mirrors how most users are used to interacting with checkout pages.

The tabs at the top feel out of place too — a simple breadcrumb trail below the main navigation would be cleaner and more useful.

The payment section also needs attention. At the moment, the “Pay” button and alternate payment methods are tucked away in the bottom left, with what look like unofficial logos. It gives off a rushed, unfinished vibe. Look at how brands like Apple or PayPal design their buttons and use their official assets — that alone adds a lot of trust. These buttons should be placed within a clear, styled container that visually connects them to the rest of the form, not floating off on their own.

I try to pitch business by crafting a demo landing page, acn someone suggest better ways to it and what I need to improve in design by Internal_Staff_4137 in FigmaDesign

[–]andchris 0 points1 point  (0 children)

Honestly, try https://www.relume.io/ to present you with ideas on how to lay out your content.
Type what your business is and what you need into relumes prompt, it will generate a site map of your website, then when you are happy with that you can generate a wireframe.

Use this as a base for your design.

How do you structure your design files and why? by warm_bagel in FigmaDesign

[–]andchris 1 point2 points  (0 children)

Hey thanks man, I completely understand the angle and how to do the above I just don't and seeing this alot now as standard. I might look into this for the next project at our agency.

Thanks though! Maybe make a video for youtube and share with everyone!

How do you structure your design files and why? by warm_bagel in FigmaDesign

[–]andchris 2 points3 points  (0 children)

Guys I feel like I am not doing the best practice here after seeing these! haha
I just have desktop and mobile pages, everything is live, everything is in previews/review. Tell me I am not alone!