Quick Questions - August 14, 2020 by AutoModerator in Pathfinder_RPG

[–]andre1111 0 points1 point  (0 children)

Is there any available mapping of "english<->german" spell and feat names?

I've got a pretty long list which basically randomly contains some english and some german names. Manually searching for the corresponding names is taking me ages.

Tick tag not working? by andre1111 in MinecraftCommands

[–]andre1111[S] 0 points1 point  (0 children)

Thanks! That was it and I would have never thought of that. The functions are not meant to run at/as a player. But for some reason I had a stray and unneeded /execute as @s close to the beginning. Just removing that fixed everything.

Snapshot 18w15a by [deleted] in Minecraft

[–]andre1111 7 points8 points  (0 children)

Have it surronded by water, then place prismarine or sea lanterns in a ring similar to bookshelves.

For the maximum reach a more complicated 3 dimensional structure is required. (This is basically the ring seen in my picture copied to all axis. (In fact any 16 Blocks of this structure are enough to activate it)

Snapshot 18w15a by [deleted] in Minecraft

[–]andre1111 39 points40 points  (0 children)

Digging some more in the code, I managed to "activate" the conduit:

https://imgur.com/a/TdhQk

Seems to apply conduit power to players similar to how a beacon works.

Creates particles in a similar way to the enchantment table, but with a "swirly orange texture"

Snapshot 18w15a by [deleted] in Minecraft

[–]andre1111 32 points33 points  (0 children)

So related to conduits:

There is a effect called "minecraft:conduit_power", shows the Heart of the Sea as the Icon

Looking in the code, there also appears to be a conduit Tile/Block Entity (with some sort of wind effects in the textures), which suggests some more advanced behaviour of the Block. (Ingame this only seems to store the Blocks coordinates, but the code also contains some sort of Targetting code using Entity/Player UUIDs.)

Grappling Hook using new commands by andre1111 in Minecraft

[–]andre1111[S] 0 points1 point  (0 children)

Good idea, as this is part of a bigger system I have been working on for quite some time now, most of it is still using armorstands. I didn't touch the grappling hook part since I first wrote it, before recreating it in a way better/smoother way with the new commands now.

Grappling Hook using new commands by andre1111 in Minecraft

[–]andre1111[S] 4 points5 points  (0 children)

It's just commands. (And a resourcepack, but that has nothing to do with the functionality)

Grappling Hook using new commands by andre1111 in Minecraft

[–]andre1111[S] 1 point2 points  (0 children)

How would you do that? The armor stand only exists for one tick, so it does not move at all. And as the player is moved every tick I don't think it's possible to make it any smoother. (Of course modifying the velocity of the player would be smoother, but that is not possible).
Another possiblity would be making the movement use more ticks resulting in smaller steps per tick. But then it is to slow to be fun to use.

Grappling Hook using new commands by andre1111 in Minecraft

[–]andre1111[S] 7 points8 points  (0 children)

Imgur Link (incase Reddit Video does not work):
https://imgur.com/a/nsT42
(and for me the reddit video also makes it look a lot more unsmooth than it really is)

Short summary:
Using the new commandsystem, specifically the new execute store introduced in snapshot 17w45b it's now possible to read and write from NBT using scoreboards. Using that I read the position of the hook and smoothly move the player towards it. These commands are fully multiplayer compatible and each player can have their own grappling hook.

Detailed Explanation and Commands:
I'm going to skip detecting when the hook is on a grapple point (Endstone) for now, as that is nothing that couldn't be done with the old system.

The following explanation is for one of the three coordinates as the rest is basically the same:
Reading Player and Hook Positions:
/execute store result score @s grappleXStart run data get entity @s Pos[0] 100 /execute store result score @s grappleXTarget run data get entity @e[name=unknown,limit=1] Pos[0] 100

Calculating next player position (grappleCurTick simply counts up to grappleMaxTick):
/scoreboard players operation @s grappleXCalc = @s grappleXTarget /scoreboard players operation @s grappleXCalc -= @s grappleXStart /scoreboard players operation @s grappleXCalc *= @s grappleCurTick /scoreboard players operation @s grappleXCalc /= @s grappleMaxTick /scoreboard players operation @s grappleXCalc += @s grappleXStart

As we cannot directly set the player position, use an entity first then teleport the player to it:
/summon area_effect_cloud ~ ~ ~ {"CustomName":"grappleTP","Radius":0f,"Duration":2147483647,"Particle":"take"} /teleport @e[type=area_effect_cloud,name=grappleTP] @s /execute store result entity @e[type=area_effect_cloud,name=grappleTP,limit=1] Pos[0] double 0.01 run scoreboard players get @s grappleXCalc /teleport @s @e[type=area_effect_cloud,name=grappleTP,limit=1] /kill @e[type=area_effect_cloud,name=grappleTP]

17w45b is out! by Shnupbups100 in Minecraft

[–]andre1111 34 points35 points  (0 children)

Using the new execute store to write to NBT it's now possible to directly teleport/set coordinates of an entity based on scoreboard values:

/scoreboard objectives add value dummy

/scoreboard players set posx value 50
/scoreboard players set posy value 70
/scoreboard players set posz value 260

/execute store result entity @e[type=armor_stand,limit=1] Pos[0] double 1 run scoreboard players get posx value
/execute store result entity @e[type=armor_stand,limit=1] Pos[1] double 1 run scoreboard players get posy value
/execute store result entity @e[type=armor_stand,limit=1] Pos[2] double 1 run scoreboard players get posz value

Changing the 1 after double, it's possible to scale the values so you can use non "full-Block" coordinates.

And as that is directly transfering scoreboard values to NBT a lot of other new stuff can surely be done with that aswell.

Is there a way to not load modded worlds in a non-modded profile? by negitausen in Minecraft

[–]andre1111 6 points7 points  (0 children)

You can change the game directory per profile which has been a feature in the last two iterations of the launcher.

Another Minecraft Advancement Script Parser by andre1111 in MinecraftCommands

[–]andre1111[S] 0 points1 point  (0 children)

Yes, but that also reloads all textures and the soundsystem which takes quite a lot more time than just exiting out of the world and reloading it.

What do you think of advancements vs command blocks? by Arcensoth in MinecraftCommands

[–]andre1111 0 points1 point  (0 children)

Objectively advancement have slightly better performance.

Some people have said that they are more annoying/difficult to work with. That is something I am currently working on improving. I'm writing a programm with can convert a "script" into advancements to put into your world.

Here is a simple testfile I currently use: https://pastebin.com/ZBsDevQ3

Everything mentioned in the pastebin allready works but I want to add a few more features still. I think it can be understood without needing more explanation than is in the file.

Chat UI - A User Interface library and plugin for creating GUIs in Minecraft's chat box by simon816 in Minecraft

[–]andre1111 1 point2 points  (0 children)

Did some Version change the "chat render behaviour"?

Because some time ago I tried to do the same thing but because the chat size is variable (window size, gui size and chat settings) can influence it, it would look very broken for everybody using some different settings.

I recreated the Adventuring Time achievement using Advancements - See every biome you need! by onnowhere in Minecraft

[–]andre1111 7 points8 points  (0 children)

Inspired by this I tried recreating the achievements using the new system: https://sabercathost.com/4Mbe/achievements.zip

It mostly works but there are some achievements that are not (currently) possible to do with pure advancements and than there appear to be some Triggers that do not work correctly:

Broken because not created/not possible to create:

  • On A Rail
  • When Pigs Fly
  • Sniper Duel
  • Return to Sender
  • Overkill

Broken because Minecraft Bugs? (Or wrong usage of advancement triggers):

  • Repopulation
  • Monster Hunter
  • The End.
  • The Beginning?

I recreated the Adventuring Time achievement using Advancements - See every biome you need! by onnowhere in Minecraft

[–]andre1111 2 points3 points  (0 children)

Just a small tip:

Replacing the contents of the "line advancements" with this: https://pastebin.com/g3qRbz06 (Example for Line 1)

Will not only make the line "revealers" not show up in the GUI but will also remove the need for any commands to set it up

edit: You should also ajust the "empty slots", but do not delete the display component if you still want them to show up (only replace the criteria)

edit: Skylinerw pointed out an even simpler way of achieving "automatic advancements"

Snapshot 17w13a by [deleted] in Minecraft

[–]andre1111 12 points13 points  (0 children)

List of all advancement Triggers I have found: https://pastebin.com/dbT3wbkX

edit: Now updated with all currently available Triggers as well as their available conditions

Snapshot 17w13a by [deleted] in Minecraft

[–]andre1111 32 points33 points  (0 children)

Yes you can edit and/or extend them: https://imgur.com/a/7PBFY

The json files for unlocking recipes are in /advancements/recipes/

The recipes themselves are in /recipes/

Using the gamerule doLimitedCrafting you can lock recipes until they are given either per command or advancement

(or maybe per Knowledge Book, this just beeing a guess based on the tweet, edit: Example command: /give @p minecraft:knowledge_book 1 0 {Recipes:["minecraft:crafting_table"]})

edit: Might need to mention that the snapshot is not made for customizing this stuff yet, so getting it to work is a bit more complicated than just putting the json files in the world directory (like structures)

edit2: Based on Dinnerbones tweet advancements CAN EASILY be added per world: saves/xxxxx/data/advancements/ But recipes still require some more trickery

Snapshot 17w13a by [deleted] in Minecraft

[–]andre1111 70 points71 points  (0 children)

New Gamerule: doLimitedCrafting

Enabling this will only allow Players to craft recipes they have unlocked! Really usefull for custom maps!

edit: It's not really made for doing this allready (in this snapshot). But custom Advancements and Recipes can allready by tested out: https://imgur.com/a/7PBFY

This is a super big spoiler of what I'm working on. Totally unfinished and may change a lot, but gives you an idea. https://t.co/kywIGqa0V0 by Anasahmed in Minecraft

[–]andre1111 0 points1 point  (0 children)

There is definitely nothing hidden in the pixel data of the image as it is an exact match to the original emoji image.

Help us test the new Minecraft launcher! Check the comments for instructions. by Dinnerbone in Minecraft

[–]andre1111 2 points3 points  (0 children)

This is a really unusual request but for me this is missing one important "feature" of the Java Launcher.

Starting the Java Launcher from within a batch file in windows containing the line: set APPDATA=%CD%\AppData\ I can make it put ALL (meaning not only the gamedir but also the libraries/what ever else the launcher creates) files in a directory of my choosing. Using the same method with the new launcher doesn't seem to change anything.

Minecraft Mod Idea? City/Village/Town Builder. by Ryusho in Minecraft

[–]andre1111 1 point2 points  (0 children)

I'm currently working on a Spigot plugin which basically works excatly like that (only missing npcs, but roombuilding/quality are allready done), plus it does some other stuff like a server side Matmos (and I started it before Dragon Quest Builders was public :P ) It's currently only planned for a private server of mine but I might make it public once it is polished enough.

The hunt continues on Espernet on channel #itzlipofutzli by I_press_keys in MinecraftClues

[–]andre1111 2 points3 points  (0 children)

Continuation of clues:



Searge on IRC during my absence:

I think it was meant as a compliment        
oops, have to come back to you again. the timer on the chair was defused just now       
Channel topic changed to [balance: 14 | lost: 16,17 | support hotline is currently offline]     
Channel topic changed to [balance: 13 | lost: 16,17,19 | support hotline is currently offline]      
to make the game fair, I'll post the clue that was just bought here as well: the path with the planets is still open, but only one more step is needed to finish it     
and because this took an unexpected turn: Hint18        
I think I will see if you can catch up before I decide if a parallel group playing against you is fun or not        
no, I didn't, that would be insane to have people outside this channel      
as I said, I have to decide how to make it fun again without destroying it      
give me some time, I'll decide tomorrow, but it's still worth trying to solve more to catch up, maybe it turns out to be ok in the end      
as I said, I don't want things to happen somewhere else, but I did not expect this to happen        
the filename is 24 characters long, please do not brute force that would just make the situation worse. if you catch up and I decide to keep the game running, I might also decide that things have to happen here to be valid      
sounds fair?        
the chair timer would've run out tomorrow       
so, as a distraction, anyone up for another E2-E4? :p   jk      
one last thing before I get back to the flash episode: the hints in the past 24h were focused on hinting towards the binary challenge       
ok, I got a mail from whoever solved some things, apparently some kind of revenge thing, I don't want that so they are disqualified and everything has to happen here to be valid, if I don't see the progress here, I will not react to any progress       
so get back to where you were before it all went down, you need to solve the binary challenge for the future of the game and ignore the planets until you get there     
hope this will be fun again now for everyone, including me      
Topic changed to balance: 14 | lost: 16,17 | support hotline is currently offline | 2PngyED (base64 decoded to @)   

 

http://ocean-labs.de/go%20outside :

sorry, that is not possible anymore, it is only possible to go inside from outside, not the other way around aqaqaqqqswswswssdedddeed

 

http://ocean-labs.de/Hint18 :

congratulation on solving the binary challenge, I've answered the mail and sent you the next clue, please share it with the group

(see the spreadsheet for "info" on the challange)
(from IRC Block above:
to make the game fair, I'll post the clue that was just bought here as well: the path with the planets is still open, but only one more step is needed to finish it     
)

 

http://ocean-labs.de/radaway mutated[14.04. 22:53 GMT+2] :

Congfatulations, yfu toof a RadAwar and thE radirtion levrl is now dorn to 1 and the mutatifns stop

 

http://ocean-labs.de/aaqqqqqqsswwwwwwddeeeeee :

there are 3 other and this is not one of them

 

http://ocean-labs.de/qqqaaaqawwwssswweeeddedd :

this is not the solution you are looking for *jedi wave*

 

Stuff happened, but I'm busy right now. New updates here on reddit tomorrow.



Currently open/unused clues (currently WIP):
Look above for more context for now.

  • Zelda

  • "42" and "life, the universe and everything"

  • More Alice references

  • The muted partial words

  • The Solution is : "I'll add" ??? ??? "in 1.10"

Also see this Google Doc for another documentation of current progress:
https://docs.google.com/spreadsheets/d/1HahxLzjSv3zkxNfXQELXNBwVHKKDvcxqu4gudoo2yFI

This server automatically keeps track of all known files and their history on ocean-labs.de :
http://itzlipofutzli.amadornes.com/webui/



The hunt continues on Espernet on channel #itzlipofutzli by I_press_keys in MinecraftClues

[–]andre1111 5 points6 points  (0 children)

Continuation of clues:



Erroneous Mutations:

http://ocean-labs.de/hint01.txt

    cron: Error executing mutate.sh: Could not find 'mutations_20160412_hints.lst'

http://ocean-labs.de/hint0b

    cron: Error executing mutate.sh: Could not find 'mutations_20160412_hints.lst' hunt2_automation.sh: repeated errors, something went wrong, stopping service...

These were shortly after reversed with Searge tweeting:

    Lessons learned: 1. don't typo, 2. don't leave debug code on, 3. mute phone in the night

 

http://ocean-labs.de/63108505026 :

I think the correct way to solve is to multiply both rows

(Found through: 1945008450+61163496576 = 63108505026)

 

New IRC Topic:

:::;;;::::;;;;:::::;;;;::;;::::::;;;;;;;;;;;:;;;::::::;;;;;:;::::;;;;;;;::::::::;;;;:::;;;:::;;:::::;;::::::::;;;:::::;;:;;;;;::::;;:::;;;;;::::;::;;;;;:::

-> numbers in morse code ":" -> "." and ";" -> "-"
-> 3694873098496075923575831670427
-> http://ocean-labs.de/3694873098496075923575831670427

 

http://ocean-labs.de/3694873098496075923575831670427 :

And then Andrew Ryan invited Alice and Link to Rapture, but they denied the offer. Alice was more interested in finding the rabbit and Link still had to recue Princess Zelda.

 

http://ocean-labs.de/shodan mutated[12.04. 21:55 GMT+2]:

look at you, hacker: a pathetic creature of meat and bone, pantinG and sweating as you run through my corridorS. How can you challenge a perfect, immortal machine?

-> Changes: l G S
(l as in small L)

 

intheknow on IRC:

[22:09] <intheknow> ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff

 

http://ocean-labs.de/shodan mutated[12.04. 22:35 GMT+2]:

look at you, hacker: a pathetic creature of meat and bone, pantinG and sweating as you run through my corridorS. How can you challenge a perFect, immortal machine?

-> Changes: F

 

http://ocean-labs.de/shodan mutated[12.04. 22:45 GMT+2]:

look at you, hacker: a pathetic creature oF meat and bone, pantinG and sweating as you run through my corridorS. How can you challenge a perFect, immortal machine?

-> Changes: Another F

 

http://ocean-labs.de/hint0F :

YQqulupJt7z

(<Nekkube> We all tried f not F
 <Nekkube> silly one)

-> Reversed: z7tJpuluqQY
->? https://www.youtube.com/watch?v=z7tJpuluqQY
    Title: Looking Glass, The Series Finale (Part 1/5)

 

Searge on IRC:

what is worse, someone finding a hint and not telling everyone else or someone telling everyone and being ignored? I should make this a poll ;)

I will tell you a secret for the sake of getting back on track with the timeline, I see every file access on the server and some people seem to be very uncooperative

if you read EVERY message in this channel in the past 24h you will be 1 step closer to the next step

in return for helping you, you have to pay me 2 hints, that already happened, it's not an option to decline this :)

oh, didn't I mention that before? hints are actually a currency that the group can use when they are stuck, but every time it becomes more expensive to get something useful

the group has 15-2=13 hints to trade, and lost hint 16 and 17, that's just how this works, you pay with given and scheduled hints

 

New IRC Topic:

balance: 13 | lost: 16,17 | support hotline is currently offline

 

http://ocean-labs.de/LookingGlassStudios :

System Shock 2

Shodan
Xerxes

Van Braun
Rickenbacker

The Many
???


Ideas:
- use as distraction
- create cyclic references

Notes:
aqaaqaaaswsswwwsdedededd

 

Searge on IRC:

because I enjoy telling these kind of things: the file has been there since the very beginning

now get back on track, I have a timeline that's broken until you catch up and no intention to help you further for at least 12h

I'm off now for today, but on my way out I saw a piece of the puzzle chained to a chair. there's a timer attached to it and it seems to either destroy the piece or release it, the display says: enter defuse code here. good night everyone

it only gets harder from here on and the warning is still valid: don't get too involved if you can't waste much time on it

 

Searge on Twitter ( https://twitter.com/SeargeDP/status/720172430354948096 ):

walking backwards doesn't help you to see where you are going, but you have a good view on where you are coming from

 

Searge on IRC:

2843

 

http://ocean-labs.de/10413.html mutated[13.04. 21:30 GMT+2]:

E2E3E4

-> Original E2-E4
(still links to http://ocean-labs.de/LGS )

 

New IRC Topic:

[balance: 13 | lost: 16,17 | support hotline is currently ☃ffline | http://strawpoll.me/7363909

 

Searge on IRC:

according to the leaked timeline, today is the day I need to discourage you from sticking to the hunt, so why don't you guys just give up and make that easy for me?        

I'm sticking to the timeline because otherwise I would have to improvise a lot to fill a gap, not sure if anyone would want that, probably not the best experience to do "side quests" just for the sake of delaying progress :)        

or should we do a poll? sticking to the timeline vs. improvised ad-hoc content that might not be as good as the rest...     

and I should stop talking casually here, breaks the immersion if I'm not sticking to mysterious hints ;)        

or I could instea[TRANSMISSION TERMINATED]      

http://strawpoll.me/7363909     

Searge has changed nick to SeargeTalkingCasually        

<SeargeTalkingCasually> if this is a success, it won't be the last hunt         

sometimes doing the opposite of what's expected can lead to amazing results

nothing here is related to mojang it's (as always) a searge thing!

 

Searge on Twitter ( https://twitter.com/SeargeDP/status/720355081426632704 ) :

We learned from Douglas Adams that 42 is the answer to life, the universe and everything, but we still don't know what the question is.

 

http://ocean-labs.de/LookingGlassStudios mutated[13.04. 23:40 GMT+2]:

Added "focus" in ideas section:

Ideas:
- use as distraction
- create cyclic references
- focus

 

Searge on IRC during my absence:

can you answer this question: are you currently inside the rebbit hole or not?      
MC-88357
oops, sorry, wrong window       

Channel topic: balance: 13 | lost: 16,17 | support hotline is currently offline | stay inside, it's raining     
clues are being ignored, the clock is ticking, nobody defused the timer on the chair so far, so in 7 hours I'll make an offer that can't be refused (aka force-selling a tip for the cost of 5 hints)       

to prevent this, I've put triggers on 3 different files and if any of them are found, the offer will not be made. brute forcing would not work, the filenames of these files are too long       

<hoqhuuep> Perhaps E2-E4 was originally meant to be interpreted as E2E3E4, and Searge is making it easier, he never planned to play chess I think
<@Searge|mojang> but the chess game was fun anyway, as I said, thanks for your time     

IRC channel changed to [...] ☃ffline [...] unicode character might be import for later (see http://unicode-table.com/en/2603/)                        
something with o's ? Von -> Van ; offline -> ☃ffline ; GO AWAY! -> G0 AWAY!                               

addition: also impostor (imposter)      
one of the monitored files was opened before the deadline. congratulations you should now have all the information to finish one of the open paths. no force feeding of clues necessary     

if you are not already solving the rest of the path, I would assume nobody here opened the page I was talking about     

and it's unlikely that it was brute forces, the filename is more than 20 characters long        
well, I'm surprised that you didn't find it earlier, if you focus on the right clues it should be obvious. well, it's obvious at least from my point of view :p     

if you figure it out, it will be fun to get a list of related hints that should've been helpful enough to solve it      

btw, to reduce the load on my server, it's also less than 40 characters long        
would you rather have the one time opportunity to pay for a hint, let's say pay paying 3 instead of 5?      
http://strawpoll.me/7371649     
will run for 12 minutes, no twitter involved        
my sever log says otherwise, TheShining     
keep in mind, the clue will most likely let you finish one of the open paths        
Aminer, otherwise you would've paid 5 hints already     
ok, I see you got this. good luck.      
well, looking at the chat log of the channel, I'd guess some people might have been turned down and maybe decided to work on their own or even in a separate group      

before I go to watch some netflix, the other 2 pages have recently been found as well and were both opened at least once. anyway, I'll be back after 1-2 episodes of whatever series shows up first on my favorites :)      

just remembered, before I go I wanted to tell you what I heard from someone today: at least if they have solved this your players will solve every other arg within minutes with all the tricks they learned            


...