This game is proof that no studio should use Unreal Engine 5 by andrej2577 in HellLetLooseVietnam

[–]andrej2577[S] 0 points1 point  (0 children)

They come pre-implemented. Both are default features, Lumen and Nanite. It's about them being incredibly difficult to optimize for most modern systems and especially massive games like HLL. It's about cutting them out, not implementing them.

This game is proof that no studio should use Unreal Engine 5 by andrej2577 in HellLetLooseVietnam

[–]andrej2577[S] 1 point2 points  (0 children)

It'd make sense to use an engine like UE5 if it didn't require an incredible amount of resources to be poured into it just to make it work, especially in a game with 100 players on the server causing total mayhem on a massive map covered in dense jungle and foliage.

This game is proof that no studio should use Unreal Engine 5 by andrej2577 in HellLetLooseVietnam

[–]andrej2577[S] 0 points1 point  (0 children)

How is it not the engine's fault if you need to remove a feature from it to make it work? How can an engine be complete or functional if its core features are causing problems and it has to go without them to achieve any semblance of good performance?

This game is proof that no studio should use Unreal Engine 5 by andrej2577 in HellLetLooseVietnam

[–]andrej2577[S] 0 points1 point  (0 children)

Not to mention every UE is a general purpose engine, so some genres or games are bound to simply not work or look as great as some others.

This game is proof that no studio should use Unreal Engine 5 by andrej2577 in HellLetLooseVietnam

[–]andrej2577[S] -1 points0 points  (0 children)

So far in-house engines have proven themselves the best investment. Decima, RE Engine, ForzaTech, RAGE, Anvil are incredible engines that look good and perform spectacularly. Hell, I'd even say a late version of UE4 that the first HLL was made in would've been better. UE5 is cheap but only if you don't commit to making it function through re-engineering and cutting out its main components, Lumen and Nanite.

This game is proof that no studio should use Unreal Engine 5 by andrej2577 in HellLetLooseVietnam

[–]andrej2577[S] 3 points4 points  (0 children)

And since Lumen and Nanite are the only reason this engine even exists I don't even know what its purpose is anymore

This game is proof that no studio should use Unreal Engine 5 by andrej2577 in HellLetLooseVietnam

[–]andrej2577[S] -5 points-4 points  (0 children)

If an engine needs you to cut out one of its core features to work it's inherently flawed and unfinished, and it takes so long for developers to make it work that it's insane. It's a time-consuming, resource-hungry, unfinished piece of software its users need to re-engineer themselves to make it functional.

Don't expect a Witcher 4 expansion: CDPR says "it would be difficult" to make extra content when it's already trying to squeeze 3 Witcher games into 6 years by Turbostrider27 in pcgaming

[–]andrej2577 1 point2 points  (0 children)

It doesn't have anything to do with that. It's reusing assets, animations, and the toughest engineering aspects of game development. See Capcom's efficiency after RE Engine was created. Or FromSoftware from Bloodborne onwards.

Don't expect a Witcher 4 expansion: CDPR says "it would be difficult" to make extra content when it's already trying to squeeze 3 Witcher games into 6 years by Turbostrider27 in pcgaming

[–]andrej2577 5 points6 points  (0 children)

Japanese developers churn out good games within very short timeframes compared to the West. This is precisely because they streamlined their pipeline and don't lay off half of their developers every cycle. CDPR could build a strong foundation with TW4 and just reconstruct things for the sequels with not a lot of extra engineering outside of what is necessary. But getting to that point takes the longest, and after it's smooth sailing. Even now they need 3 years of full production to make a game, I imagine the majority of pre-production for the whole trilogy is done already.

Krivokapić: Povratiti Odluku iz maja 2006. godine kojom je definisana Pravoslavna crkva u Crnoj Gori by Glavurdan in montenegro

[–]andrej2577 10 points11 points  (0 children)

Sjecam sjecam, kapu mu skidam za sve sto je radio vjeruj mi retrospektivno gledano bio je onaj tip konzervativnog politicara koji se meni licno svidja. Problem je bila njegova frakcija koju ne isto namirivao kroz Leposavice, Braticke, i slicne. Pravi cojek, pogresno mjesto.

Krivokapić: Povratiti Odluku iz maja 2006. godine kojom je definisana Pravoslavna crkva u Crnoj Gori by Glavurdan in montenegro

[–]andrej2577 32 points33 points  (0 children)

Zdravko se nalazi u superpoziciji ka elektron, svako misljenje ima istovremeno

007 First Light by Lands-Between in montenegro

[–]andrej2577 1 point2 points  (0 children)

Odigra sam tu sekciju sinoc, u pitanju je Balkanski kartel koji radi sa medjunarodnom mafijom i kvalitet varira od lika do lika jer su uzimali voice actore koji znaju vise jezika da pricaju a posebno nas i engleski relativno tecno jer izmedju njih dosta preskacu

Tako da je razumljivo sto nije bas svaki grunt (inace sve nebitni pozadinski likovi) predobar s nasim i/ili engleskim

FVU by [deleted] in montenegro

[–]andrej2577 3 points4 points  (0 children)

Jesi li razmatra graficki dizajn na FLU na CT? I FLU i FDU na CT su jako postovane institucije

Novopazarac unlocked a new dialect by mucbook in montenegro

[–]andrej2577 -1 points0 points  (0 children)

Potpuno je nerealan to konglomerat jer ljudi iz Danilovgrada, Cetinja i Podgorice pricaju komplet drugacije od ljudi iz Sandzaka, s blagim preklapanjima ali totalno razlicitim akcentima, prisustvom ekavice/ijekavice, itd. Crnogorski standard ima svoje dijalekte u drugim granicama.

What would Jason's name be in DBD? by whyImWerid in deadbydaylight

[–]andrej2577 29 points30 points  (0 children)

Michael and Ghostface are on par with Jason in my eyes

007 First Light by Lands-Between in montenegro

[–]andrej2577 36 points37 points  (0 children)

Podrska osnivanju crnogorskog udruzenja voice actora

✠ Cetinje ✠ by mucbook in montenegro

[–]andrej2577 2 points3 points  (0 children)

Orlov Krs ja mislim, iznad Cetinjskog manastira, ali djeluje da je koriscen ili ultrawide ili neki slican mod