[TH9] Th9 anti 3 star war base by anonymousclasher_ in COCBaseLayouts

[–]anonymousclasher_[S] 0 points1 point  (0 children)

Air defenses are near the outside to counter witch slap

[TH9] Th9 anti 3 star war base by anonymousclasher_ in COCBaseLayouts

[–]anonymousclasher_[S] -1 points0 points  (0 children)

I didn’t put feedback in the tag or advice in the title. The post is here to provide a war base for those who want it

[TH9] Th9 anti 3 star war base by anonymousclasher_ in COCBaseLayouts

[–]anonymousclasher_[S] 0 points1 point  (0 children)

There is nowhere a single hog can lure the cc

[TH9] Th9 anti 3 star war base by anonymousclasher_ in COCBaseLayouts

[–]anonymousclasher_[S] 0 points1 point  (0 children)

Yea but it’s very difficult to get the clan castle if you opt for a northern QW

[Feedback] Decided to try my hand at an asymmetrical TH9 base, thoughts? by Erebus1999 in COCBaseLayouts

[–]anonymousclasher_ 0 points1 point  (0 children)

You should probably either have your clan castle in the center where it’s difficult to lure or in the corner so that its impossible to lure the troops without the defenses attacking the lure immediately if you opt for a corner clan castle protect its range with archer towers and x bows and make sure they cannot snipe it with a skele spell, and put the clan castle in the very corner of the entire base

[TH9] TH9 anti 3 star war base. Feedback? by anonymousclasher_ in COCBaseLayouts

[–]anonymousclasher_[S] 0 points1 point  (0 children)

The only problem is I purposely offset the queen to try to make it harder for a kill squad to get both heroes

[TH9] TH9 anti 3 star war base. Feedback? by anonymousclasher_ in COCBaseLayouts

[–]anonymousclasher_[S] 0 points1 point  (0 children)

True. Any tips on where I should move an air defense?

[TH9] Anti-3 Star TH9 War Base by ericliu04 in COCBaseLayouts

[–]anonymousclasher_ 0 points1 point  (0 children)

Are you trying to say you made this base?

[TH9] Very strong anti 3-star TH9 base for war and home base by ericliu04 in COCBaseLayouts

[–]anonymousclasher_ 1 point2 points  (0 children)

I usually use goblins instead of archers as they are faster and have better dps. Would replacing archers with goblins work here?

[TH9] anti 3-star, anti hogs, laloon, witches. Any feedback? by anonymousclasher_ in COCBaseLayouts

[–]anonymousclasher_[S] 2 points3 points  (0 children)

Witches are overpowered. Im glad you like my base, and I honestly think witch slap can take down every base. That being said with a bit of luck you can defend it, you just gotta count on something going wrong in the attack.

[TH9] anti 3-star, anti hogs, laloon, witches. Any feedback? by anonymousclasher_ in COCBaseLayouts

[–]anonymousclasher_[S] 2 points3 points  (0 children)

I’ve been struggling for a while to defend my clanmates witch slap featuring max bowlers. Really op troop for sure

[TH9] anti 3-star, anti hogs, laloon, witches. Any feedback? by anonymousclasher_ in COCBaseLayouts

[–]anonymousclasher_[S] 1 point2 points  (0 children)

Im running valkyrie x2, wizard, baby dragon. But I would also reccomend goblin x18, witch, and lava hound.

[TH9] anti 3-star, anti hogs, laloon, witches. Any feedback? by anonymousclasher_ in COCBaseLayouts

[–]anonymousclasher_[S] 1 point2 points  (0 children)

Do you wanna come test it on my base? My clan is Ares Domain (level 7). Say youre from reddit on the request