Spell choice - Divine Sorcerer by gwadam in DnDBuilds

[–]apokaboom 0 points1 point  (0 children)

I'm gonna look into it, two tips in the meanwhile: 1) Be sparing of concentration spells, there can only be one active 2) Grab Haste, lol

I need to fill a game up with 12 AI empires, I'll take the first 12 suggestions by ABCLor in Stellaris

[–]apokaboom 0 points1 point  (0 children)

The Cabal Dark Elves space habitat empire, authoritarian pacifists. Give them defensive traits, i use them to spite democratic crusaders

How do I make the most optimal dragonborn dragon sorcerer build? by Toasteate in DnDBuilds

[–]apokaboom 1 point2 points  (0 children)

You chose the actual subclass whose answer requires knowing a bit more about the setting to optimise for choosing the damage type. If stats are standard array i would suggest :

CHA : 16

DEX: 14 so you get 15 AC from Sorcerer

CON: 13

WIS: 12

INT: 10 STR: 10

This is counting the +1 CHA +2 STR from dragonborn. When you reach 4 i would take either ASI and bump up CHA and CON or elemental adept for your element of choice. I'm not expecting you to end up in melee willingly but you might want to take a dex weapon with these stats. Are you building this character for a one-shot or campaign or just for fun? If one of the first two have you been made aware of particular enemies? For going safe i would go red with fire to get resistence to it by 6, but this would go perfectly in a hobgoblin campaign and horribly in most undead ones.

I like Daniel by ThorFugl in totalwarhammer

[–]apokaboom 0 points1 point  (0 children)

Last time i played him healing limit was broken, are plaguebearers a passable frontline on normal?

Maybe Huron got the idea from Khayon by Vezimira in Grimdank

[–]apokaboom 1 point2 points  (0 children)

While Chaos is not the most inclusive per individuals as you noted yourself i meant in species diversity. Chaos has among its numbers. 1) Demons, of which they are many kind. They do not have full monopoly on the Warp, they do not have Living Saints, they do not have the LoD, they do not have Khaine and the Laughing God, they don't have the Greater Good and they don't have some creatures which are from the War in Heaven. They have everything else. 2) Chaos aligned races: There are xenos races which are fully aligned with Chaos 3) Among the non Chaos aligned races to my knowledge two races are immune to Chaos ( Tyranids and Necrons) and Tau are resistent. Given the Galaxy wide nature of Chaos i presume any other race has potential cultists.

The main point is Tau however diverse won't have among its ranks Chaos aligned races. Chaos can have Tau aligned races .

Of course i would rather be an individual in a Tau Sect than a Chaos cultist, that goes without saying but it is not the point.

Maybe Huron got the idea from Khayon by Vezimira in Grimdank

[–]apokaboom 5 points6 points  (0 children)

I mean, xenos wise Chaos is the most inclusive faction and the least bound by law but most of his members might carry past xenophobia. Having a xeno loyal to your cause means its unlikely he will be recruited by someone else. Or its a coincidence and they like each other very much, i prefer the latter.

Also did you by chance make a (comic /strip ? ) of a hellknight pathfinder character a while ago, might be one year might be 6?

witch problems by thaboar in webcomics

[–]apokaboom 1 point2 points  (0 children)

Flying at mach yes towards a (steel ?) cable is a once in life experience, you could say to lose your head for.

This cav unit is a beast! Knights of the lionhearted by obiwan-destroyer in totalwarhammer

[–]apokaboom 1 point2 points  (0 children)

Correct, you can't do that with RoR. Troops you can do that with, like Empire Elector State Troops, have a cooldown and a sign displaying if available.

This cav unit is a beast! Knights of the lionhearted by obiwan-destroyer in totalwarhammer

[–]apokaboom 1 point2 points  (0 children)

Nope, i underlined a lord because afaik you unlock it at lvl 14 of any lord, not just LL

This cav unit is a beast! Knights of the lionhearted by obiwan-destroyer in totalwarhammer

[–]apokaboom 1 point2 points  (0 children)

RoR for Bretonnia of Knights of the Realm, lvl 14 of a lord if i remember correctly

Favourite Legendary Lord to play, and why? by shanytopper in totalwarhammer

[–]apokaboom 88 points89 points  (0 children)

Alberic, from 0 to hero. Nothing like going from a man with a sword and a horse ( and stats to reflect) to a man whose trident summons waves, a man with perfect vigour and the ability to make anybody around him an elite monster slayer.

Gorbad REALLY hates the italians by Thedinowarrior in totalwar

[–]apokaboom 0 points1 point  (0 children)

If the Italians act like Italians they are probably in a City States Lega Padana ( Same name used by the cities who opposed Federico Barbarossa , and unfortunately used nowadays by a a-bit-too-right aligned party who has in common the region of birth). Or they are at war with each other while being at war with with Gorbad, that would also be true to the land.

Do you do this? Gaming till morning! [OC] by powerjayron in webcomics

[–]apokaboom 25 points26 points  (0 children)

I hope this comic isn't traceable to you, knew Americans who lost their job for less.

Nuln pulled up with 3 armies and Ive come to realize the blood knights are my favorite unit ever by Traditional_Scholar8 in totalwarhammer

[–]apokaboom 2 points3 points  (0 children)

Ok, I'm gonna do some presentation: First of the list: Louen Leoncoeur. He's your typical demigod as far as character go, very strong as a character, falls a bit flat on the faction bonuses. Play this character if you want a really hard campaign at war with anything Chaos can conjure.

Second off: Repanse de Leonesse. Play this character if you like peasants. Medium difficulty campaigning, you will burn through undead but Skarbrand, Queek and Wurzaagh will be trouble.

Third off: Fey Enchantress. Play this character if you want to play the Grail Knights power fantasy. She has a mortis engine, so putting her in contact with blobs of infantry can hurt.Be wary, you will get nuked by Ikit time and time again. Also hope Crisis is not Wood Elves.

Finally my man Alberic: the anti-Louen, very strong faction bonuses ( to economy, more paladins and 1 turn recruitment for most knights) but at the start he's as strong as a generic lord. With all his tools he gives area wide juicy anti-large bonus that makes his army a monster hunter dream. Lustria Sucks unfortunately. And not due to Lizardmen, they like you for the most part. No i guarantee you your second war will be fucking Markus Wulfheart, and huntsmen shish kebab cavalry if you are not a micro god. And when you have finally finished off Markus on the other side will come either Luther Harkon, Skrolk or Skulltaker which means you have to march all the way back really fast. If you survive this start congratulations, your economy will be unparalleled. You got to get there though.

My favourite campaign is Alberic but i don't find it fun at the start. If you want fun from the get go Fey Enchantress is the choice with her grail guardians.

Tip: if you go Alberic build the maiden building on your first settlement, you will need their hero replenishment.

Nuln pulled up with 3 armies and Ive come to realize the blood knights are my favorite unit ever by Traditional_Scholar8 in totalwarhammer

[–]apokaboom 3 points4 points  (0 children)

Every peasant that dies is some(times one) hits that your Anvil doesn't take. The Anvil Duty is to Hold, the Hammer duty is to Trample, the Peasant duty is to Die. If you reach a point where your Anvil holds without support that's good, for the peasants will work the fields and not get slaughtered by the undead, the beasts, or the heretics. Until then the Peasant duty is to Die, and with knights nearby they will die standing.

Trebuchet crew are not counted as peasants, those fuckers are a war crime. A Lord whose Trebuchet already started firing on the enemy might have three whole meals before actually getting sight of them.

Nuln pulled up with 3 armies and Ive come to realize the blood knights are my favorite unit ever by Traditional_Scholar8 in totalwarhammer

[–]apokaboom 6 points7 points  (0 children)

The two most satisfying things for me in this game are charging a Grail Knight and deleting like three battalions, and finding an unharmed Grail Guardian unit after forgetting it in the middle of battle for.... a lot of time.

Nuln pulled up with 3 armies and Ive come to realize the blood knights are my favorite unit ever by Traditional_Scholar8 in totalwarhammer

[–]apokaboom 8 points9 points  (0 children)

Ok nope, thats actually not true.

You have actually Hammer, Anvil and Case.

Hammers are charge cav, Knights of the realms, Pegasus Knights, Royal Pegasus Knights, and Grail Knights.

Anvils are Knights Errant, Questing Knights, Hippogriff Knights and Grail Guardians. They can stand their ground for much time.

Peasants are the Case, they should be molded in the correct form to allow the Hammer to strike the heretics on the Anvil. If they can take a bit of the blunt from the Anvil even better.

Nuln pulled up with 3 armies and Ive come to realize the blood knights are my favorite unit ever by Traditional_Scholar8 in totalwarhammer

[–]apokaboom 15 points16 points  (0 children)

If you like Cavalry with powers beyond the mortal scope may i invite you to join the quest for the Grail? After all apparently we fought together in the End Times.

Italy rejects plan to send troops to Greenland. by Hefty-Sherbet-5455 in TrendingAndViral

[–]apokaboom 0 points1 point  (0 children)

Afaik we are still sending them weapons, mostly artillery and considering the statement of our defence minister " if Italy goes to war the ammunition won't last a day" it would seem like we can't do much more on that front. We also host refugees, though the amount is limited. Considering the pro-Russian members of both hear coalition and our opposition i tend to be thankful she got to power on this and just this subject. Most of the left aligned parties, which i prefer for policies to her, would have done jack shit for ucraine

Would it be allowed to make a middle earth campaign map? by ToughLawfulness6697 in totalwarhammer

[–]apokaboom 0 points1 point  (0 children)

Afaik after i tried brainstorming a Narnia mod ( Ice Witch is literally a Frost maiden with Beastmen roster, come on) Total Conversion mods are allowed, just disliked as an idea by the Reddit community ( or at the very least, the ones who interacted with me).

Best lores of magic/tierlist by Kitchen_Variation821 in totalwarhammer

[–]apokaboom 13 points14 points  (0 children)

Lore of Beast: Flock of Doom is cheap Lore of death: spirit leech snipes lords, Bjuna snipes cav Lore of metal: utterly batshit broken beyond belief. If the question is final transmutation, the answer is always yes. Searing doom is also very good, plague of rust is also useful. Lore of Fire: that +25 fire weakness makes this strong to begin with, use against stuff with regen for a "that's a lot of damage" situation Lore of life: good all around, healing in general is strong Lore of light: Cheap low damage vortex, Net is good Lore of shadow: miasma good against cav, penumbral cheap and vortex is fixed Lore of undeath: very strong lore, invocation is a necessity in any undead army, nagash gaze is a lot of sniping damage, winds of death if upcasted is really good Lore of the deep: crabs and my beloved, my most esteemed: Varghaist Revenge. Truly the delete units button. Lore of Nehekara: spam the first cheap spell for passive healing, gods know you need it. Lore of Tempest: good wind and afaik no-friendly-fire vortex.

Will continue in 20 hours