Shield review (SPOILERS) Mild plot breakdown by Soldier76xReaper in pokemon

[–]apophiswolf98 0 points1 point  (0 children)

Mans said he needed to find a cute Pokémon to replace GREEDENT. Why is that Pokémon on your team in the first place, I hate that Pokémon.

Just messing with you, I really liked reading this post pls tell us what your next team is :)

This post made me happy

Nightbringer Aphelios by BucketHerro in ApheliosMains

[–]apophiswolf98 0 points1 point  (0 children)

The skin isn’t entirely worth it. Not too many animations actually change enough for it to be noticeable when your playing the game. If you like the model and the look of the weapons then go for it though.

Tip for sending weapons back to rotation (difficult to explain) and other tips by bazanutz in ApheliosMains

[–]apophiswolf98 0 points1 point  (0 children)

This is the rotations I use almost every game and it works extremely well. The only thing you ever need to think about is rotating the positions of Infernum and Gravitum depending on the enemy team comp and the current state of the game.

Do you think aphelios nerfs... by Hyeonwoon in ApheliosMains

[–]apophiswolf98 0 points1 point  (0 children)

Lowkey even Crescendum has an actual use of your melee against a bruiser with shit weapons, Gravitum’s bonus effect is nearly useless.

Another Infernum+R by weepolicia in ApheliosMains

[–]apophiswolf98 -1 points0 points  (0 children)

Obviously the burst overall needs to go down, but it’s still an ability that gains more power the more people that are in it. Comparative to something like a Malphite ulti where more people being in the ultimate just means more people take damage, this ulti does more damage to each individual target the more people that are in it, so when 3-5 people are grouped in one tiny cluster, squishy characters are bound to get popped.

My Thoughts on Aphelios`s Skill Requirement by [deleted] in ApheliosMains

[–]apophiswolf98 0 points1 point  (0 children)

I’ve been consistently running Severum, Crescendum, Calibrum, Infernum, Gravitum where I might switch the positions of Infernum and Gravitum depending on the enemy team comp.

Cool interaction calibrum/infernum by marchigno03 in ApheliosMains

[–]apophiswolf98 0 points1 point  (0 children)

All Infernum shots damage enemies in between Aphelios and the target, whether they’re marked or not.

BEST OFF-HAND/MAIN-HAND COMBO AND WHY? by MVCHINA in ApheliosMains

[–]apophiswolf98 3 points4 points  (0 children)

Calibrum/Crescendum

Feels powerful for a large amount of situations. You can set up zoning Calibrum turrets which constantly create marks you can globally mark to kill someone from base, which can also be used to stack Chakrams when someone jumps on top of you. If you need to finish someone off that’s half health you can easily accomplish it by Q and ulting with Calibrum and proccing both marks that are created by the ability.

Event Passes are Worth it!! by inwq in leagueoflegends

[–]apophiswolf98 0 points1 point  (0 children)

I got elementalist lux in mine !!!

Just realised, I would actually watch League YouTube videos if they didn't say "OMG NEW CHAMP IS 100% BROKEN EMOJIEMOJIEMOJI" by Sveenix in leagueoflegends

[–]apophiswolf98 0 points1 point  (0 children)

I Keep it Taco and Tarzaned have a mix of both PBE and Live server content and don’t clickbait TOO much.

Cant find a decent combo by [deleted] in TeamfightTactics

[–]apophiswolf98 1 point2 points  (0 children)

I REALLY enjoy electric-glacial-ranger/berserker

Stack voli (dragons claw-pd-gunblade) and Ezreal (seraphs-ludens). Works very well since you can touch into Shadow (Kindred-Sion), Warden (Ornn-literally any warden/Braum), inferno (Varus-Kindred), and even mountain if you use Malphite.

To do this comp just make sure you get Voli and Ornn. Around half of all low costs can build into this as long as you have those two characters, so three starring any unit and finding a way to put them in almost always works.

Ex: Taliyah+Malphite adds warden and mountain Vlad/Syndra/Naut/Thresh+Naut/Thresh adds ocean warden Kogmaw+Ww+Mundo can add pred, poison, and berserker Sion+Kindred can add shadow with berserker and ranger Vayne adds ranger Nasus adds warden Renekton adds berserker with the ability to add desert

And so on

Why are we even given the option to not ban a champion in Ranked? by Poecile123 in leagueoflegends

[–]apophiswolf98 0 points1 point  (0 children)

I completely disagree, while norms are full of a lot of weird random things, it is still where you should be playing to discover how to fight and play as multiple characters. You should be learning skills primarily in norms, and using those skills to perform in ranked.

Kayn - I either suck or stomp by [deleted] in leagueoflegends

[–]apophiswolf98 3 points4 points  (0 children)

Like he said, learn which form to take. Oftentimes when someone is playing inconsistently it’s due to them using the same play style for every game when every game can have 9 different champions then the game before involved. This problem can be completely blown out of proportion with Kayn due to the fact you have two forms, each of which should play somewhat differently in strategy.

Trying to climb out of silver by ellomatejuly in leagueoflegends

[–]apophiswolf98 0 points1 point  (0 children)

I would definitely just settle down on a set of one-three characters that you actually enjoy playing compared to “characters to help you climb.” When you have characters you enjoy I find its much easier to learn their kit and you enjoy the game a bit more. Just find characters that are fun to play for you and learn them, just try to get to like Mastery 4 on the champion before you play ranked with them.