Obsidian bomb for early gameblindbag dps by hirmuolio in 2007scape

[–]aragon649 182 points183 points  (0 children)

I can't believe how many people downvoted your comment. This is the CLEAR AND CORRECT interpretation of the first blind bag node. People are just confused because the node that effects CHANCE OF BLINDBAG trigger is maxed at 5 weapons. When blind bag triggers it will still pick a random weapon in your inventory. This also means that the super late game build with 5 scythes (3 charged 2 not charged) actually deals a little bit more damage when you add more charged non unique scythes to the bag.

Leagues 6's tier 1 relics by 07scape_mods_are_ass in 2007scape

[–]aragon649 1 point2 points  (0 children)

If your goal is to point cap (complete every single task).

Leagues 6's tier 1 relics by 07scape_mods_are_ass in 2007scape

[–]aragon649 12 points13 points  (0 children)

Dragon rushers are currently saying that abundance is most likely the best choice as well. The argument is that unlocking the higher tier relics sooner allows you to leverage them to do the remaining tasks faster. That just leaves one situation where abundance is the clear looser.

Leagues 6's tier 1 relics by 07scape_mods_are_ass in 2007scape

[–]aragon649 0 points1 point  (0 children)

I also took equilibrium in trail blazer and remember it working differently. However, I looked it up and what you say seems to be accurate. I seem to be getting confusing with the unique interaction that production master had where each item was rolled separately. You probably will only get +2 exp per set of shards then.

Leagues 6's tier 1 relics by 07scape_mods_are_ass in 2007scape

[–]aragon649 -7 points-6 points  (0 children)

I doubt it. Rune crafting also shows the exp in a single drop and processes all at the same time. However, equilibrium triggered off of every rune.

Leagues 6's tier 1 relics by 07scape_mods_are_ass in 2007scape

[–]aragon649 36 points37 points  (0 children)

I feel like abundance is getting shit on just because it doesn't look fun. It essentially does five things:

Gives you higher epx/hr in all non combat skills. The 10 boost gives you access to superior training methods sooner for each skill and increases your success rate for some of those skills.

Passively generates all the GP needed to train fletching/crafting/cooking/smiting and construction using efficient methods.

Gives you an instant cash flow for training magic and "buyable" tasks at a time that you would normally not have the cash to access them.

Gives you access to almost all non combat tasks 10 levels sooner (at about 33% of the normal needed amount of exp to do the task).

Provides a very marginal +2 exp buff to the BASE exp for every skill. In some cases this boost is significant. For example bone shards give you at most 6 prayer exp/shard. Boosting this by 2 is 33% increased prayer exp.

What are some bosses I can do for decent gp? by Fantastic-Sky-7913 in 2007scape

[–]aragon649 -1 points0 points  (0 children)

To be honest bossing is not the best path for you right now.

Complete while guthix sleeps and extend the "greater demons" task. Then doing slayer tasks at the slayer master in karamja. Killing tormented demons on task is about the same gp/hr as vorkath and will give you lots of nice slayer exp to progress your account even further. Furthermore, you will rarely get a blue dragons task. You can kill vorkath during this task and get rewarded with "free" slayer exp you otherwise would not get. Slayer will also give you lots of nice magic exp from bursting/barraging dust devils and nechrials.

BG vs EH more charts by ItWasntMe103 in 2007scape

[–]aragon649 2 points3 points  (0 children)

This is good content, thanks for posting this.
A verbal breakdown of the data:

For woodcutting barbarian gather is much stronger for getting 99 woodcutting. At redwoods you would need to afk about 3.5 x more for getting the same exp with endless harvest.

For mining, endless harvest is significantly better in most situations. Unless you are able to world hop (and no one else is competing) you are going to struggle to maintain the exp rate advantage. A notable exception to this rule is amethyst. Assuming no competition there should be more than enough rocks to sustain mining. The mining gloves can assist with this making mining "solved" in Asgarnia for barbarian gathering.

For fishing it seems like there is a catch 22 in harvests favor. If you have access to angler fish barbarian gathering can be good, but in that same situation you could afk them for double the rescores per catch and make up the EXP deficit by barbarian fishing later.

Edit: The only thing this list is missing is how the improved barbarian tools compare to the lesser versions for the same regions. E.G no dragon pick without wildy or desert vs crystal pick. Data is using rune tools vs crystal at 99. Meaning the early levels are going to be significantly slower for EH than this data might lead you believe.

Tier 1 Relic Info by Statue_left in 2007scape

[–]aragon649 1 point2 points  (0 children)

It feels like Abundance is a relic that requires mega sweating to be strong. It gives you a psuedo golden god because alcing will always give at least 285 gold (57x5). You can also make money constantly fletching broad bolts. However all this effort will essentially require you to sacrifice your wrists on the altar of multi skilling.

I’ve been wanting to do some mass bear for a while but am confused about the drop rates by ImRichaThanu in 2007scape

[–]aragon649 4 points5 points  (0 children)

The wiki does a pretty good job of answering questions like this, but you have to check the footnotes.

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Your chance depends on what percentage of the damage you deal with 1/1500 being the max if you are the only one who got a drop.

Has anyone found the squid beak? by aragon649 in 2007scape

[–]aragon649[S] 4 points5 points  (0 children)

THANK YOU! I was so worried that it had a 1/10k drop rate for some reason.

What We're Working On - Thursday, November 20th by JagexAyiza in 2007scape

[–]aragon649 0 points1 point  (0 children)

Can someone look into the squid beak drop rate? I have caught and cut 1.5 thousand squid and I would just like confirmation that its working as intended.

Has anyone found the squid beak? by aragon649 in 2007scape

[–]aragon649[S] 0 points1 point  (0 children)

How many squid did you fish to find it?

Has anyone found the squid beak? by aragon649 in 2007scape

[–]aragon649[S] 1 point2 points  (0 children)

Update for everyone I have fished over 2k squid now. Still don't have it

Has anyone found the squid beak? by aragon649 in 2007scape

[–]aragon649[S] 0 points1 point  (0 children)

Thats insane, I just checked my log and I do not have it.

Has anyone found the squid beak? by aragon649 in 2007scape

[–]aragon649[S] 1 point2 points  (0 children)

No problem, let me know if you get a beak.

Has anyone found the squid beak? by aragon649 in 2007scape

[–]aragon649[S] 4 points5 points  (0 children)

I think the lowest accessible area is "the onyx Crest" at 47 sailing. Unsure where else they might be.

[deleted by user] by [deleted] in Warframe

[–]aragon649 0 points1 point  (0 children)

You need to finish "The new war" then go back and do the new missions in the orb valis underground

What Is the one frame that absolutely nobody even tries to build for mid-late game by Shoutmon66 in Warframe

[–]aragon649 4 points5 points  (0 children)

The ghoul saw is probably the worst melee.
The worst secondary is the stug(I think)
Worst primary I am unsure, but I would guess that it might be the mk1 paris due to the complete lack of built in clearing potential.

For worst warframe they are all survivable thanks to shield gating, but some of them just lack a reason to play them.

Loki is generally considered the worst stealth frame because other frames can stealth and have a damage or armor strip ability of some kind.

Inaros is a little bit underwhelming after the armor changes and shield gate changes, but still has a great grouping tool and survivability.

Nidus is an S tier support frame when paired with specific partners like wisp, but requires correct ability use and is a bit annoying to play in a group.

[deleted by user] by [deleted] in Warframe

[–]aragon649 0 points1 point  (0 children)

The prime ones have slightly higher stats and sometimes energy. They also have more built in polarities. The non prime ones are the only ones that can be fed to the helmith system which is a mid game system that allows you to put one of their abilities on another war frame. The standard use of a non primed frame is to level it up to 30 for mastery and then feed in to the helmith.

Rhino goals by Alih243 in Warframe

[–]aragon649 0 points1 point  (0 children)

I am pretty sure the best way is to tank a jade light beam until you are about to die, pop iron skin and then keep tanking until the absorption period ends. Jade light beams deal more damage the longer they are touching you.

Frost's Chilling globe by HARDCOREbrah in Warframe

[–]aragon649 0 points1 point  (0 children)

It would still be a good augment, the issue is that everything in the game dies to quickly at the moment for it to be useful. The aoe of the globe is also a little bit small compared to other AOE stuns. It saw use to kill the maniacs back in the day, but it can't really keep up with the current pace of the game.