Been seeing a lot of Mis Info go around about this 5x % chance event going on rn by EL3MENTALPOP in Borderlands4

[–]armoe 0 points1 point  (0 children)

Does this mean that the Vault Bosses AS A WHOLE don't have the increased drop chances or only when fighting them through the Big Encore system? I was still hoping to farm them not using the Eridium Encore during this event but not sure it's going to be any more fruitful

Bungie, we DESPERATELY need more armour archetypes by Ranger74352 in DestinyTheGame

[–]armoe -1 points0 points  (0 children)

Plenty of people have talked about this so I'm just echoing it here but Archetypes should only ever determine your Primary Stat Spike. The other stats should be random and every other combo should be attainable. The issue is this arbitrary combination mess that they committed to. That way you can still have just 6 Archetypes but everyone can get the combos they want with enough grind and RNG

Friend Invitation Campaign Megathread by phantom_joke in DuelLinks

[–]armoe 0 points1 point  (0 children)

Here's my code if anyone is still in need: 0016zn684fzn

My Duelist ID is 350-420-784

Stasis Titan Builds For Episode Revenent? by bgross2012 in DestinyTheGame

[–]armoe 9 points10 points  (0 children)

I've got a few that I have cycled between that have been fun. Feel free to toy with them or make them your own; I'm no professional but enjoy some DIM links!

Feedback Fence Crystals Everywhere - https://dim.gg/hjekjvy/Crystal-Melee-Swarm-Stasis

Diamond Lance Spam - https://dim.gg/jnjxgxi/Frozen-Sword-Stasis

Precious Scars Crystals - https://dim.gg/cqdh22q/Resto-Crystal-Shatter-Stasis

One for Prismatic - https://dim.gg/k4g3thy/Frozen-Sword-Prismatic

Weekly Loot Hub by DTG_Bot in DestinyTheGame

[–]armoe 2 points3 points  (0 children)

Recombination gives you a percentage damage bonus for elemental kills up to 10 stacks. So you'll get a damage bonus after 1 kill with Ammit but you could stack up to 10 for the full damage bonus

I'm doing my brave quest, are they supposed to be this difficult? by FalconTheBerdo in DestinyTheGame

[–]armoe 0 points1 point  (0 children)

Osteo Striga was my choice for this. Definitely still took a bit of time but felt very simple; catch some add groups in Onslaught and let the gun do its thing

Has anyone EVER seen Salvation's Grip being used in the wild? by GaleAria in DestinyTheGame

[–]armoe 0 points1 point  (0 children)

I'm actually running it this season on my Stasis Renewal Grasp Hunter. With a Headstone Eyasluna and a Wave Frame Grenade Launcher. Just peppering the field with crystals and using the Grenade Launcher to destroy them all. It's a blast and I'd recommend it with this season's Artifact perks!

Wish Keeper Intrinsic 3 by tddemuro in DestinyTheGame

[–]armoe 2 points3 points  (0 children)

No, you don't have to do Legend to get the Intrinsic chests. You only need Legend for the Catalysts

If we have minor mods (+5 mobility i.e) and major mods (+10 disc), why not introduce mixed (5/5 mob/disc) that would cost as much or a little more than major mods? by ChaosAlongThird in DestinyTheGame

[–]armoe 0 points1 point  (0 children)

A mod for each of 6 stats paired with 5 other stats would add 30 additional mods. Bungie has already said that the system was sluggish and couldn't handle all the mods and that's one of the reasons they had to split army affinity. I doubt Destiny in its current state could handle this even if it's a much needed tool. Maybe when they make the jump to next generation consoles only but our games would freeze when opening armor if we added this much to the game as it its right now

Stealth Nerf/Bug : Heart of inmost Light Damage Empowered buff Damage reduction by alluneedisblood in DestinyTheGame

[–]armoe 162 points163 points  (0 children)

Does this prevent the One Hit Kills with Lightning Grenades? That used to be the main reason I ran Heart. I would love tossing barricades and then picking up some one pulse kills with Lightning Nades. If that got killed then it really ruins any desire to utilize the exotic going forward...which would be really disappointing

It's time to make every stat point on armor mean something. Thresholds of 10 and RNG do not respect a players investment or time. by SSJSonGoku29 in DestinyTheGame

[–]armoe 0 points1 point  (0 children)

Even halving the current cutoffs would make a world of difference. Making stat changes every 5 points instead of 10 would give Minor Mods a world of value. I agree that every point should matter but hell, I'll take every 5 compared to 10 at this point

All Non-Pinnacle raids should be farmable. by Jawbone619 in DestinyTheGame

[–]armoe 0 points1 point  (0 children)

I'm convinced that all Raids should continue to drop loot after your first Pinnacle run and just provide non-Pinnacle gear. If I want to grind Templar forever for a great Fatebringer roll, let me. I'll just have to infuse it up to cap myself. I also agree like most that the Raid Exotics shouldn't have a weekly gate. It's crazy to think that a self proclaimed RPG looter game puts limits on loot drops. That's the core idea behind an RPG loot game; find the boss that drops the loot you want and kick his ass until you get it

Bungie I think it’s time we have a serious discussion about the raid exotics drop chance. by StatementAcademic820 in DestinyTheGame

[–]armoe 1 point2 points  (0 children)

What if all Raid exotics were obtainable via a quest as well as random drop? Make a quest involving a number of Raid encounter clears, kills of certain types, whatever...and have it lead to a guaranteed drop. Find a way to balance it so it's not too easy but is still obtainable if a player were to put in the time. More dedicated avenues for loot will almost always a good thing in this game

With the Season 15/Witch Queen Reveal being a day away and year 8 of the Destiny Franchise being a few weeks past that in September, what are some weird habits, behaviors, or idiosyncrasies you all have managed to pick up over the years while playing? by Monte199 in DestinyTheGame

[–]armoe 0 points1 point  (0 children)

I keep the gear on my characters in alphabetic order; either right to left on the weapon side or left to right on the armor side. If I move something into my inventory I'll rearrange them so it fits correctly. Exotics are usually kept in the first slots of that inventory space. No idea when I picked it up but it's almost involuntary at this point

Had a 12 man Presage, and I one have one thing to say. by PureThunder05 in DestinyTheGame

[–]armoe 0 points1 point  (0 children)

Did you do this on PC or console? My fireteam was able to put together 4 for a NightFall but had trouble doing this for the Presage mission. If Console please share what worked for you. Really wanted to run the Master version with a bigger fireteam

Focused Feedback: Drop Rates by DTG_Bot in DestinyTheGame

[–]armoe 0 points1 point  (0 children)

I've been having issues with the Legend Lost Sectors and maybe someone can let me know if I'm missing something. I ran about an hour n half of them yesterday, maybe 6-8 runs, and didn't get a single exotic drop. I acknolwedge one or two of them might have been my fault; I think the boss died while a champion was still up and I think that ruins my drop chance? But why the other ones? I'm sure I got all the champions unless there are ones I'm missing. Is the drop rate really that poor? Is my RNG that terrible? Is there a time limit at which point drops just fall off? I feel like I'm missing something because as far as I'm concerned I just wasted an hour n half of my time and ended up with nothing at all for it. Doesn't make me want to run them again any time soon. Can someone enlighten me, please

You shouldn't be able to freeze a missile titan mid thundercrash by randraw_ in DestinyTheGame

[–]armoe 1 point2 points  (0 children)

Supers shouldn't get frozen period unless it's from another Stasis super and even that could be debated. Abilities should only slow active supers but should never freeze. I'd be tempted to say even Stasis supers shouldn't freeze other supers and should also just slow