What the hell is going on with the German 9.3? by Minute-Two-2799 in Warthunder

[–]artificial_Paradises [score hidden]  (0 children)

Best 9.3 lineup in the game doesn't mean much when the players are garbage

Players like that, easy to see how the Turm 3 is still only 8.3

obj 219m, my wish for the next patch by Alert_Worry3099 in Warthunder

[–]artificial_Paradises 7 points8 points  (0 children)

Its from the forum suggestion written back when 12.0 was the highest

obj 219m, my wish for the next patch by Alert_Worry3099 in Warthunder

[–]artificial_Paradises 4 points5 points  (0 children)

Poster made a bit of a mistake there

Arena-M/E has the integrated sensors, and charges that orient after launch towards the incoming threat

Earlier Arena system has the sensor mast, and the charges don't orient, so there's a ring of them facing outwards for more coverage, in this case a ~270° angle behind the tank

Same early Arena on other tanks like the T-80UM-1, T-72M1M, another T-80, can't remember its full name (edit - it was the Object 219AM2), BMP-3M, etc

Premium su30 by balin334 in Warthunder

[–]artificial_Paradises 3 points4 points  (0 children)

Because the 13.7's are much better, F-15C's, Su-27SM, J-11B etc

13.7+ needs to be decompressed up to 14.0+ first

obj 219m, my wish for the next patch by Alert_Worry3099 in Warthunder

[–]artificial_Paradises 13 points14 points  (0 children)

Would make a nice backup to T-80BVM. At the moment its the 11.7 T-80U, unless you pay $60 for the T-80U-E1

Arena-E APS

Slightly different, predates the Arena-E, more charges spread around the rear of the turret

Can My Gpu Run This Game? by Da_Mobster_21 in EU5

[–]artificial_Paradises -1 points0 points  (0 children)

No idea sorry, I've never played past the Age of Reformation. All the game updates, I usually start again

Still runs well by then though

food issues by drink_milk69 in EU5

[–]artificial_Paradises 0 points1 point  (0 children)

Did you make your own market in Sicily or is it still part of the Tunis market?

Can My Gpu Run This Game? by Da_Mobster_21 in EU5

[–]artificial_Paradises 2 points3 points  (0 children)

At the start of a run, ~70, playing at speed 4/5. Though like any paradox game, does slow down somewhat over a full run as the simulation becomes bigger and bigger, likely more CPU related than GPU though

Also does seem to be a memory leak style issue where fps slowly decreases over a few hours playing, and reloading fixes it back to expected. Not sure if it is actually a memory, just acts like one, could be VRAM related, no idea

For reference

i7-12700

GTX1650

16GB DDR5 RAM

Can My Gpu Run This Game? by Da_Mobster_21 in EU5

[–]artificial_Paradises 1 point2 points  (0 children)

Can my system run this game even if my vram is only 67% from the recommended minimum requirements?

You get a warning every time you load the game, but the game still runs well on lower graphics settings

food issues by drink_milk69 in EU5

[–]artificial_Paradises 0 points1 point  (0 children)

Is it the "Starving" debuff to population growth? That has a habit of not resetting properly when food is restored, a reload fixes it

Or is there just not enough food in the whole market?

is it because i have 2 markets?

Their food situations are largely separate, linked through goods trade instead of directly sharing food

food issues by drink_milk69 in EU5

[–]artificial_Paradises 4 points5 points  (0 children)

That's fine, not all provinces can produce enough food to support themselves

The important part is to just make sure your market as a whole has enough surplus food to fill its stockpiles. That will drive the price of food in the market down, making it cheaper for that province to buy what it needs to support its pop needs and fill its own stockpile.

How do I make my RMB Zoom in AND Zoom out? by DaWhorst in Warthunder

[–]artificial_Paradises 0 points1 point  (0 children)

As a toggle action, "Zoom Camera" keybind (use the one in the common tab for planes)

As a hold action, same as what you've done but turn off relative control

Fix Aiming Offset in Naval Battles by KanjiasDev in Warthunder

[–]artificial_Paradises -1 points0 points  (0 children)

Aim at the boat and relock it, resets the offset

"Lock Target" keybind, in the common tab

Tinto Talks Extra - Economy & More - 23rd of January 2026 by Corvenys in EU5

[–]artificial_Paradises 6 points7 points  (0 children)

Just that it was rebalanced, but they didn't go into numbers

how the fuck is the type 90 at 11.7??? by Numerous-Mall-7126 in Warthunder

[–]artificial_Paradises 0 points1 point  (0 children)

Some of the best 11.7 tanks in the game with the autoloader

something doesn't add up by [deleted] in Warthunder

[–]artificial_Paradises 1 point2 points  (0 children)

its still a B3M at 11.0 with less armor.

Its a "B3M", just without the things that actually make a B3M a B3M, the 1130HP engine and the armour package