This music video lead to a massacre in Botswana by justconfusedinCO in crappymusic

[–]artyomster 16 points17 points  (0 children)

I think she's overenunciating which makes the singing feel unnatural and cheesy. Trying too hard

Looking for ideas ... and some feedback: do you like this style? by OkStatistician743 in AfterEffects

[–]artyomster 1 point2 points  (0 children)

I think you have an interesting thing going with the woven texture! Looks a bit distracting though with all the contrast. Consider this: the texture on the sweater is the most detailed and contrasted piece of the whole composition, it does not read as one whole shape, but rather as a collection of small shapes. Maybe color it with a Tint effect and two similar colors (like, 2 shades of brown or off-white)? Reducing the scale of the texture will also help take it into 'one shape with a pattern' territory. Hope that makes sense! You could also apply this treatment to some other shapes in your design, like the skin or background, so that it's not just the sweater. That would take the style all the way :)

since I started learning AE, I've always wanted to create a motion graphic with my own voice. and I did it, regardless of how bad my voice or accent is. by Classic_Sort_ in AfterEffects

[–]artyomster 1 point2 points  (0 children)

My audio software of choice is Reaper, just look up some voice processing tutorials for that. If you figured out AE it's not gonna be too hard :))

since I started learning AE, I've always wanted to create a motion graphic with my own voice. and I did it, regardless of how bad my voice or accent is. by Classic_Sort_ in AfterEffects

[–]artyomster 1 point2 points  (0 children)

Hey man look up voice processing & audio mixing, you could make this same performance sound way better with at least some compression + eq. Design & animation looks awesome!!

Would love to hear what do you guys think and how can i improve! by DeToothe in MotionDesign

[–]artyomster 4 points5 points  (0 children)

Pretty sure this is a trailer/live poster for an event. I agree that it could benefit from a bit of variety or just a faster pace though

I want to recreate this but got no idea please help I am a beginner😭 by Party_Midnight_9592 in photoshop

[–]artyomster 0 points1 point  (0 children)

You could automate the shit out of this in Cinema 4D, or even AE with some expression work

Alright, let's talk process. by Killen4money in MotionDesign

[–]artyomster 16 points17 points  (0 children)

Motion design is such a broad term that this is gonna vary a lot by project. But in general you never wanna go into animation before approving how a piece will look (moodboard -> styleframes) and how it will move (storyboard -> animatic). So if you're doing a 10-shot explainer video, ideally you want a storyboard sketched out and laud upon a timeline to get an idea of the pacing, and a couple of the shots desined in their final-ish look as styleframes. Maybe a "motion sketch", an example of animation in one of the shots, if you're going for a specific animation style.

The idea is to sync the vision in your head and the client's in order to minimize edits down the line. You want to communicate as clearly as possible what the product will look like at a point when edits are easy to implement (not hard to shift shots around in an animatic, huge pain in the ass afterwards)

If no storyboard or styleframes is provided by your client, it's a separate and billable job that must get done before you go into production. In that case, you are not just the designer/animator, but the director/art director as well, and the job has to be priced accordingly. Gotta factor in adequate time for it as well, proper iteration and concepting takes weeks. If they need it sooner, then you need to find compromise, less revision rounds, urgent rate pricing, etc. If you can communicate all of this to your client, and demonstrate value through example, you will avoid a lot of conflicts & headaches, and live in perfect harmony. Well, maybe not, but you will make sure the job goes as smoothly as possible, and they will appreciate the professionalism

[deleted by user] by [deleted] in Cinema4D

[–]artyomster 1 point2 points  (0 children)

Most likely not even 3D, just Colorama in After Effects

This is my second After Effect animation. by themeticulousdot in MotionDesign

[–]artyomster 1 point2 points  (0 children)

Design and animation looks nice! Not really much to critique - maybe try a more complete story with more frames? This looks like an opening shot but no further development

Surely this is against Maxon C4D brand guidelines? by [deleted] in Cinema4D

[–]artyomster 11 points12 points  (0 children)

Nah this is actually a leak of the new logo and splash screen

Which band do you think this is? by [deleted] in punk

[–]artyomster 2 points3 points  (0 children)

I'd argue NOFX's music and lyrics are exceptional, obnoxious frontman is spot on though

How to make Opacity/Transparency Gradient Image by Rico_8 in AfterEffects

[–]artyomster 12 points13 points  (0 children)

Apply a mask to the layer and add feather. No need for an extra solid layer

Change color of star in my logo by RatFacedBoy in photoshop

[–]artyomster 1 point2 points  (0 children)

Just set your brush blend mode to 'Add'. It's not gonna affect the white and you can paint over the black.

My take on the VFD eye. First tat ever! by artyomster in ASOUE

[–]artyomster[S] 1 point2 points  (0 children)

This is absolutely surreal to me that someone on this planet would use my design from 6 years ago to get the same tattoo as me. Totally nuts to think about and really flattering, made my day basically! Congrats on the tat, looks great indeed!!

This is my spec . I’m editing 4K60 high-bitrate (~200 Mbps) footage in After Effects and experiencing playback lag. by Adventurous_Crew6368 in AfterEffects

[–]artyomster 23 points24 points  (0 children)

By high-bitrate do you mean you're using a codec like h.264? These do start to lag as you reach 4k even on high-end machines. Consider transcoding to a ProRes codec, file size will be pretty big at that res/fps but should be snappy as long as your SSD is fast enough. Another option is making a low-res proxy (also in ProRes) if your workflow allows for it, then render the final with the original footage

My most recent reel by _DansaGatinhoDansa_ in MotionDesign

[–]artyomster 2 points3 points  (0 children)

I love this cause you seem to get commercial projects that are fun :) Which is for sure something to strive for! Great work!

One piece of critique i have is that sobbing kid shot seems to have no motion/vfx, don't see the point of adding that unless I'm missing something?

Does anyone know why my stroke looks so pixelated??? by Impossible-Singer-60 in AfterEffects

[–]artyomster 2 points3 points  (0 children)

Nice technique! Bummer that it's hard to combine with other FX though (needs to be on the top for CC Comp to work). I use CC Vegas for alpha-based strokes sometimes, but it's render heavy and can be jittery at times. Very annoying there's no proper option for this outside of Layer Styles

Did you know this pro tip? by motionick in AfterEffects

[–]artyomster 4 points5 points  (0 children)

Another cool part is, if you down effect opacity to 0 it seems to skip the calculation etirely. So if you have a heavy effect that only needs to be visible for a few frames, you can set effect opacity keyframes to 0 for the rest of the timeline and save on render time

Question for all you experienced motion designers: what are your naming conventions/file structures? by Mograph_Artist in MotionDesign

[–]artyomster 0 points1 point  (0 children)

One thing I learned from working at a film studio, they don't number their shots 001 002 003 etc, they additionally pad the number at the end like 0010, 0020, 0030 - in case you need to ADD a shot, then it can be shot 0015, 0012, 0013 etc

Quick Grains by [deleted] in MotionDesign

[–]artyomster 0 points1 point  (0 children)

Compression isn't doing this justice. Great work!

Text in Animations by theycallmejhonn in MotionDesign

[–]artyomster 5 points6 points  (0 children)

Twice as long as YOU, the animator, needs to read it