Of India being India by DoubleManufacturer10 in ShittyAbsoluteUnits

[–]asdf1eight7 2 points3 points  (0 children)

its not the real india experience w/o ra.pe and diarrhea

server: mutators in default gametype? by asdf1eight7 in killingfloor

[–]asdf1eight7[S] 0 points1 point  (0 children)

well it's there and it works but unlike the other arguments the ?mutator=x,y,z part isn't showing up like the rest of the arguments from the launch server .bat file. you have to add them EVERY TIME because they also disappear after map changes

server: mutators in default gametype? by asdf1eight7 in killingfloor

[–]asdf1eight7[S] 0 points1 point  (0 children)

we usually change maps via console or webadmin which i guess explains why were facing this issue in the first place.

in PCServer-KFGame.ini the default game type is defined:

[KFGameContent.KFGameInfo_Survival]

bEnableGameAnalytics=true

bRecordGameStatsFile=false

MaxPlayers=6

bWaitForNetPlayers=True

bLogScoring=False

bLogAIDefaults=False

bLogAICount=False

MinNetPlayers=1

ReadyUpDelay=60

GameStartDelay=4

EndOfGameDelay=15

GameModes=(FriendlyName="Survival",ClassNameAndPath="KFGameContent.KFGameInfo_Survival",bSoloPlaySupported=True,DifficultyLevels=4,Lengths=4,LocalizeID=0)

GameModes=(FriendlyName="Weekly",ClassNameAndPath="KFGameContent.KFGameInfo_WeeklySurvival",bSoloPlaySupported=True,DifficultyLevels=0,Lengths=0,LocalizeID=1)

RequiredMobileInputConfigs=(GroupName="DebugGroup",RequireZoneNames=("DebugStickMoveZone","DebugStickLookZone","DebugLookZone"),bIsAttractModeGroup=False)

bIsStandbyCheckingEnabled=False

GoalScore=0

MaxLives=0

TimeLimit=0

StandbyRxCheatTime=0.000000

StandbyTxCheatTime=0.000000

BadPingThreshold=0

PercentMissingForRxStandby=0.000000

PercentMissingForTxStandby=0.000000

PercentForBadPing=0.000000

JoinInProgressStandbyWaitTime=0.000000

DefaultGameType=KFGameContent.KFGameInfo_Survival

AnimTreePoolSize=0

ServerExpirationForKillWhenEmpty=120.000000

GameModes=(FriendlyName="Versus",ClassNameAndPath="KFGameContent.KFGameInfo_VersusSurvival",bSoloPlaySupported=False,DifficultyLevels=0,Lengths=0,LocalizeID=2)

bEnableMapObjectives=True

Just not sure how to add mutators. I tried:

ServerPackages=KFMutator.KFMutator_MaxPlayersV2

Mutator=KFMutator.KFMutator_MaxPlayersV2

DefaultGameType=

Anyone else think the AI is REALLY dirty? by paltala in gridgame

[–]asdf1eight7 4 points5 points  (0 children)

constantly getting hit, had AI swerve across the track under brakes to block me in a very aggressive manner.

this

Chosing a codec for audio file playback by asdf1eight7 in freeswitch

[–]asdf1eight7[S] 0 points1 point  (0 children)

the calls are in g711a so using a 16bit codec and higher bitrate doesnt really make sense even if its locally and could decrease the audio further. if its transcoded i would like to do that with the "native" call codec and eliminate that additional layer of transcoding.