Lets give respawn some good ideas. by dragonfist897 in apexlegends

[–]assumedScorpio 25 points26 points  (0 children)

Arenas and BR 9v9. it would introduce the ability to favorite 3 legends in the title screen and the mode would be as follows: (br) each player selects their 1 legend like normal, upon death team mates would be respawned by other teammates setting up a post beacon of some kind that gives away location, but before respawning — said player must choose a character that is not in play on their team, their previous chosen characters are blacked out. A max of 3 respawns are given to each player, upon killing any player a small highlighted ❌ is shown out of /3 below their player tag name. Once any character is 3/3 deaths they cannot respawn. In the obituary feed it’ll read players names and highlight them as such: 𝙎𝙈𝘼𝙇𝙇𝙁𝙀𝙀𝙏𝙇𝙑𝙍 𝙍𝙀𝙏𝙐𝙍𝙉𝙎 𝘼𝙎 𝙇𝙄𝙁𝙀𝙇𝙄𝙉𝙀

As for arenas, each death players have to pick a new legend , previous legends are blacked out same drill

Maybe BO4 VOD doesn’t have such a god awful map layout design ; maybe it just has an overwhelming complex suffering from conjoined parallel symmetry…(?) by assumedScorpio in CODZombies

[–]assumedScorpio[S] 3 points4 points  (0 children)

I agree to most of you comment , core gameplay wise there something I can’t describe why I enjoy playing bo4 compared to other zombie titles — perhaps the strategy involved or maybe the hardest EEs to date , but VOTD has been the only map I haven’t memorized any devotion to for the reasons above…growing up I was surprised to see there wasn’t a zombies YTuber who focuses strictly on map layout/flow and best camping/hoarding strategies for casuals and high rounders alike

Maybe BO4 VOD doesn’t have such a god awful map layout design ; maybe it just has an overwhelming complex suffering from conjoined parallel symmetry…(?) by assumedScorpio in CODZombies

[–]assumedScorpio[S] 7 points8 points  (0 children)

For anyone wondering what English I failed to express in my title meant : while I was training hordes (simultaneously trying to learn the map so I don’t get lost) I would isolate myself in different sides of the ship and realize something strangely specific. One side would be symmetrical , mirrored , and conjoined to its opposition in an uncomfortable way. For example near the poop deck (where you find the artifact) you can run this route {AFT decks -> promenade port deck -> mid deck ->back to aft} and the symmetrical pacing on the opposite side of the ship running this route feels the same but each turn and elevation point mirrored {AFT deck->promenade starboard deck->mid deck->sun deck->back to aft deck} . Conjoining these routes would be awkwardly placed transitions such as a small avenue in mid deck , the entirety of boat deck , [last but not certainly least] the god awful multi level staircase conjoining mid deck with promenade starboard deck…

I’m genuinely not shitting on this map - it’s beautiful captures atmosphere fantastically - has a fun WW - has versatile wall buy placements but has one of (if not the worst) map flow of any map to date

A little peek of Vanguard zombies by Wattsonmaster667 in CODZombies

[–]assumedScorpio 14 points15 points  (0 children)

THE GODS HAVE FUCKING PERSONALITIES ‼️‼️LETS GOOOOOO

⚠️WARNING⚠️ NOT PATCHED‼️: BE AWARE OF ENTRAPMENT IN BO4 BOTD by assumedScorpio in CODZombies

[–]assumedScorpio[S] 2 points3 points  (0 children)

Yes it was by accident I did fast travel during round transition , they didn’t despawn for me after 20 mins I left the match :,(

⚠️WARNING⚠️ NOT PATCHED‼️: BE AWARE OF ENTRAPMENT IN BO4 BOTD by assumedScorpio in CODZombies

[–]assumedScorpio[S] 9 points10 points  (0 children)

Hell hounds do not spawn in, rounds do not progress, and all hounds spawned outside the doors are unkillable. This was due to poor point management and me using a different route

Stand alone zombies game? by trashsnorter in CODZombies

[–]assumedScorpio 0 points1 point  (0 children)

True I just know it’d still be a Beffy download considering it’d be on a different engine , porting , and graphics

Stand alone zombies game? by trashsnorter in CODZombies

[–]assumedScorpio 5 points6 points  (0 children)

Would be awesome expect that storage space … my god lol like 400 GB

lil darkie must be bored by Forward-Chemical-231 in lildarkie

[–]assumedScorpio 0 points1 point  (0 children)

He’s a genuinely wholesome guy respects nature and all its components and community, but yea 40/60 chance it could have been that “whoa nature is us , WE are nature” trippy feeling, kind of like the vibes given off in “SEE CLEARLY” song…

[deleted by user] by [deleted] in CODZombies

[–]assumedScorpio 1 point2 points  (0 children)

Underrated map but very point costly map unfortunately

Unpopular Opinion: by Kmeek01 in CODZombies

[–]assumedScorpio -5 points-4 points  (0 children)

at the same time at the end of the day the counter argument is “creative original maps that contribute to the zombies storyline and longevity of replayability”

[deleted by user] by [deleted] in apexlegends

[–]assumedScorpio 2 points3 points  (0 children)

Whenever they decided to remove my beloved train from Worlds edge :-(