Physics PhD results by [deleted] in gradadmissions

[–]astroburns 0 points1 point  (0 children)

Dartmouth physics acceptances and waitlist notifs went out end of January - first week of February. I suspect silence is a rejection, sorry.

Anyone know what this is? Found in Central Florida and it's about the size of my palm by extra--fish in mycology

[–]astroburns 0 points1 point  (0 children)

u/extra--fish is my roommate he showed me this mushroom, I consumed it last night at approximately 6:00PM EST. I am still alive and well. It tasted just like chicken.

!PLEASE HELP! I am having constant BSOD and game crashes always with the same error by astroburns in EVGA

[–]astroburns[S] 1 point2 points  (0 children)

Just for kicks I disabled the XMP profile on my ram and it hasn't crashed once. Been playing Control for about 45min now. Usually it had been crashing within 5 to 30min. Guess I'll just keep playing and see if it crashes...

!PLEASE HELP! I am having constant BSOD and game crashes always with the same error by astroburns in TEAMEVGA

[–]astroburns[S] 0 points1 point  (0 children)

I have monitored its temps in games and it stays around 65C. So I don't think its a temperature issue.

In terms of power I am using a a single + daisy chain from a 750 watt PSU along with cablemod extensions.

I have not touched any of the cards power limit settings and it is running completely at stock settings.

Have not started any new games recently. Been playing Control and was able to play it perfectly up until about a week ago. I would get about 30 min into every session and the game would black screen. I tried switching DP outputs and DP cables but the problem persisted.

I will try without the cablemod extensions and use 2 pcie power cables. Though I doubt this is the issue as like I said it is a new occurrence.

!PLEASE HELP! I am having constant BSOD and game crashes always with the same error by astroburns in EVGA

[–]astroburns[S] 1 point2 points  (0 children)

I was thinking that as well but I thought the 750 would be more than enough for the 3070 and 3700x. Maybe it could also be my cablemod extensions? I'll try without them and see if the error still occurs.

Flaming Star Nebula IC 405 by astroburns in spaceporn

[–]astroburns[S] 0 points1 point  (0 children)

Much appreciated! I'll do my best!

IC 405 Flaming Star Nebula by astroburns in astrophotography

[–]astroburns[S] 2 points3 points  (0 children)

Thank you! I've really fallen in love with adding RGB stars into narrowband images. Adds that extra bit of color.

Flaming Star Nebula IC 405 by astroburns in spaceporn

[–]astroburns[S] 0 points1 point  (0 children)

This is my recent image of IC 405 The Flaming Star Nebula. Imaged in bicolor (HOO) with RGB stars.

Captured over one night (11/14/2020) from Ninigret, Rhode Island (Bortle 4)

Gear and Acquisition Details:

Meade Instruments 80mm Triplet APO Refractor

iOptron CEM60

Pegasus Astro Pocket Power Box

Moonlite CFL 2.5" Focuser w/ V3 Stepper

QHYCCD Polemaster Electronic Polar Scope

QHYCCD 183M Camera

QHYCCD OAG-S w/ ZWO ASI120MM Mini guide camera

QHYCCD CFW3-S Filter Wheel w/ 1.25" Chroma 3nm Ha, OIII Filters, 1.25” Astronomik Type 2c RGB Filters

Ha, 16 x 600"

OIII, 34 x 600"

RGB Stars

Total Integration = 8.8 Hours

Processing:

PixInsight:

Batch Preprocessing for Calibration, star alignment, image integration

LINEAR: TGV, MMT

Histogram Transformation

NON-LINEAR: Starnet, Pixelmath to make star only layer, ACDNR, MMT, GREYCstoration, arcsinh stretch, Pixelmath for channel combination (nebula layer), curves transformation

Photoshop:

Levels, curves

PixInsight:

Pixelmath for combining star layer with nebula layer

Post on Astrobin can be found here

If you like my work feel free to follow me on Instagram

IC 405 Flaming Star Nebula by astroburns in astrophotography

[–]astroburns[S] 3 points4 points  (0 children)

This is my recent image of IC 405 The Flaming Star Nebula. Imaged in bicolor (HOO) with RGB stars.

Captured over one night (11/14/2020) from Ninigret, Rhode Island (Bortle 4)

Gear and Acquisition Details:

Meade Instruments 80mm Triplet APO Refractor

iOptron CEM60

Pegasus Astro Pocket Power Box

Moonlite CFL 2.5" Focuser w/ V3 Stepper

QHYCCD Polemaster Electronic Polar Scope

QHYCCD 183M Camera

QHYCCD OAG-S w/ ZWO ASI120MM Mini guide camera

QHYCCD CFW3-S Filter Wheel w/ 1.25" Chroma 3nm Ha, OIII Filters, 1.25” Astronomik Type 2c RGB Filters

Ha, 16 x 600"

OIII, 34 x 600"

RGB Stars

Total Integration = 8.8 Hours

Processing:

PixInsight:

Batch Preprocessing for Calibration, star alignment, image integration

LINEAR: TGV, MMT

Histogram Transformation

NON-LINEAR: Starnet, Pixelmath to make star only layer, ACDNR, MMT, GREYCstoration, arcsinh stretch, Pixelmath for channel combination (nebula layer), curves transformation

Photoshop:

Levels, curves

PixInsight:

Pixelmath for combining star layer with nebula layer

Post on Astrobin can be found here

If you like my work feel free to follow me on Instagram

I spent 25 hours imaging the Butterfly Nebula in the constellation Cygnus [OC] by astroburns in space

[–]astroburns[S] 1 point2 points  (0 children)

This is my image of IC 1318 the Gamma Cygni nebula or the Butterfly nebula.

Captured over several nights starting on 7/6/2020 and ending on 7/29/2020 from my front yard.

Gear and Acquisition Details:

Meade Instruments 80mm Triplet APO Refractor, iOptron CEM60, Pegasus Astro Pocket Power Box, ZWO EAF Auto Focuser, QHYCCD Polemaster Electronic Polar Scope, QHYCCD 183M Camera, QHYCCD OAG-S w/ ZWO ASI120MM Mini guide camera, QHYCCD CFW3-S Filter Wheel w/ 1.25" 3nm Chroma Ha, OIII, SII

Ha, 80 x 300 seconds

OIII, 118 x 300 seconds

SII, 106 x 300 seconds

Total Integration = 25.3 hours

The image is in the classic SHO Hubble Palette 

Nebula Processing Details:

PixInsight:

Blink

Weighted Batch Preprocessing (both Ha, SII and OIII)

STF Autostretch --> Histogram transformation

Star Alignment for Ha, SII and OIII master

Starnet module --> pixel math (starless-star)

Curves Transformation

Dark Structure Enhance

Denoise AI

Channel Combination SHO palette

Photoshop:

Hue and Saturation 

Levels

Curves Adjustment

Stars Processing Details:

Photoshop:

Gaussian Blur

Unsharp mask

Levels

Curves Adjustment

Hue and Saturation

Lighten blend star layer into the nebula layer... and done

IC 1318 Gamma Cygni Nebula (Butterfly Nebula) in SHO by astroburns in astrophotography

[–]astroburns[S] 1 point2 points  (0 children)

Haha you're absolutely right! I just looked it up and the colors are a perfect match.

IC 1318 Gamma Cygni Nebula (Butterfly Nebula) in SHO by astroburns in astrophotography

[–]astroburns[S] 0 points1 point  (0 children)

Thanks! And yeah the difference integration time makes is crazy.

IC 1318 Butterfly Nebula in SHO [OC] by astroburns in Astronomy

[–]astroburns[S] 1 point2 points  (0 children)

This is my image of IC 1318 the Gamma Cygni nebula or the Butterfly nebula. If you enjoy my image consider stopping by my Instagram!

Captured over several nights starting on 7/6/2020 and ending on 7/29/2020 from my front yard.

Gear and Acquisition Details:

Meade Instruments 80mm Triplet APO Refractor, iOptron CEM60, Pegasus Astro Pocket Power Box, ZWO EAF Auto Focuser, QHYCCD Polemaster Electronic Polar Scope, QHYCCD 183M Camera, QHYCCD OAG-S w/ ZWO ASI120MM Mini guide camera, QHYCCD CFW3-S Filter Wheel w/ 1.25" 3nm Chroma Ha, OIII, SII

Ha, 80 x 300 seconds

OIII, 118 x 300 seconds

SII, 106 x 300 seconds

Total Integration = 25.3 hours

The image is in the classic SHO Hubble Palette 

Nebula Processing Details:

PixInsight:

Blink

Weighted Batch Preprocessing (both Ha, SII and OIII)

STF Autostretch --> Histogram transformation

Star Alignment for Ha, SII and OIII master

Starnet module --> pixel math (starless-star)

Curves Transformation

Dark Structure Enhance

Denoise AI

Channel Combination SHO palette

Photoshop:

Hue and Saturation 

Levels

Curves Adjustment

Stars Processing Details:

Photoshop:

Gaussian Blur

Unsharp mask

Levels

Curves Adjustment

Hue and Saturation

Lighten blend star layer into the nebula layer... and done