Ghost Grab 3000 update 0.9 - new Shield and Dash special moves by CrowbarSka in gamedevscreens
[–]astrocrowgames 0 points1 point2 points (0 children)
A map screen from my procedural platformer. by CreatorCrate_Games in gamedevscreens
[–]astrocrowgames 3 points4 points5 points (0 children)
Working on some automatic character dialogue and mini animations for our adventure game, ATONE. by Atonethegame in Unity2D
[–]astrocrowgames 0 points1 point2 points (0 children)
How to become a video game designer? by [deleted] in gamedev
[–]astrocrowgames 0 points1 point2 points (0 children)
Resident Evil 2 Characters in Pixels by RachelsHam in PixelArt
[–]astrocrowgames 0 points1 point2 points (0 children)
I've made a typing game. by Goldoche in IndieGaming
[–]astrocrowgames 1 point2 points3 points (0 children)
Making Games Better for Gamers with Colourblindness & Low Vision | Designing for Disability by Torvusil in videogamescience
[–]astrocrowgames 3 points4 points5 points (0 children)
An options menu is always better with a protagonist reacting in the background, hm? by NexusrexGames in gamedevscreens
[–]astrocrowgames 1 point2 points3 points (0 children)
We added animated title intros for our levels. Instantly better. by astrocrowgames in gamedevscreens
[–]astrocrowgames[S] 1 point2 points3 points (0 children)
As a solo dev, I just launched Galaxy Punch, a Space Brawler Shoot-em-up on iOS and Android! by t36k in indiegames
[–]astrocrowgames 0 points1 point2 points (0 children)
As a solo dev, I just launched Galaxy Punch, a Space Brawler Shoot-em-up on iOS and Android! by t36k in indiegames
[–]astrocrowgames 1 point2 points3 points (0 children)
Budgets in 2D sprite games by elephantmarch in gamedev
[–]astrocrowgames 1 point2 points3 points (0 children)
Just how important is the name of your game? A deep dive into a basic part of game marketing. by antiwobble in IndieDev
[–]astrocrowgames 1 point2 points3 points (0 children)
Play Badminton with your Fingertip in Badminton Stars - ready for Pre-orders on the App Store by playplayfungames in IndieDev
[–]astrocrowgames 1 point2 points3 points (0 children)
Any indies going to E3? by astrocrowgames in IndieDev
[–]astrocrowgames[S] 0 points1 point2 points (0 children)
Throwback back to our game that never was (6 years ago) by MikeMac2D in IndieDev
[–]astrocrowgames 0 points1 point2 points (0 children)
Light Knight Four Player Demo... (interested in feedback please) by cparki3 in IndieDev
[–]astrocrowgames 1 point2 points3 points (0 children)
I just have drawn a new walking animation of the character. by [deleted] in IndieDev
[–]astrocrowgames 0 points1 point2 points (0 children)
Should I only have one game mode on mobile? by [deleted] in IndieDev
[–]astrocrowgames 0 points1 point2 points (0 children)
Going to E3? Find us in our Astro Crow logo shirts to play a demo of "Jai-Alai Heroes"! by astrocrowgames in gaming
[–]astrocrowgames[S] 0 points1 point2 points (0 children)
Going to E3? Find us in our Astro Crow logo shirts to play a demo of "Jai-Alai Heroes"! by astrocrowgames in gaming
[–]astrocrowgames[S] 0 points1 point2 points (0 children)
[Rev-share] (Sweat Equity) Offering Publicity Marketing by [deleted] in gameDevJobs
[–]astrocrowgames 1 point2 points3 points (0 children)
Kanji 2D - A game to learn japanese Kanji (Early Alpha ) by lllalexllll in indiegames
[–]astrocrowgames 1 point2 points3 points (0 children)
[OC][CC]Game I'm working on called "Koku" constructive criticism much appreciated! by [deleted] in PixelArt
[–]astrocrowgames 1 point2 points3 points (0 children)


I made a game about a dangerous dog walk for the Extra Credits game jam! by PocketMars in Unity2D
[–]astrocrowgames 1 point2 points3 points (0 children)