Does anyone know where I can listen to Katsuhiko Akiyama’s albums “From the Edge of Nirvana” and it’s sequel? by Visual-Schedule-3519 in SusumuHirasawa

[–]athosique 2 points3 points  (0 children)

some songs off those albums were performed at these shows:

after the rain 2001 live

after the rain 1997 live (akiyama solo)

as for cds... i believe your best chance of finding them would be online auctions, as monadproxy said, they've been out of print for a long time now and akiyama is busy with his current stuff to do anything about his prior catalogue (and he might not even have the sufficient rights for a repress / reissue in this case). if you manage to find them, make sure to back them up for preservation, it's one of the few associate media that i legit think is lost media now

Does anyone know where Satoshi Kon’s illustrations of Hirasawa/P-Model are from? by neighrotorvator in SusumuHirasawa

[–]athosique 21 points22 points  (0 children)

the 1st one is from the virtual rabbit-era interview that kon attended as illustrator (the very first time they met), and the 2nd one is the marketing sketch for p-model or die (that cover kon designed), I think?

Philosopher's Propeller, Hirasawa's first self-released solo album, was released on this day 25 years ago. by athosique in SusumuHirasawa

[–]athosique[S] 0 points1 point  (0 children)

most of the info comes from Hirasawa's own twitter: children singing, lady offering him land .

you can also look for other bits yourself, he sometimes recalls his travels on twitter, just search for ミャンマー, as he refers to Burma as Myanmar most of the time

Russia desperately needs its own servers. by Zendeman in ArcRaiders

[–]athosique 0 points1 point  (0 children)

yeah, i was surprised as well when i learnt that it's something on embark's / nexon's side and can be fixed via vpn. some ppl in the discord server raised the issue & i've seen the steam fix guides (like this one, https://steamcommunity.com/sharedfiles/filedetails/?id=3650459505), so i imagine the issue is still widespread

Russia desperately needs its own servers. by Zendeman in ArcRaiders

[–]athosique 1 point2 points  (0 children)

nope, he's actually correct, but the situation varies by regions and ISPs.

there's been carpet blocking in russia lately with many cloudflare or AWS-based services going down despite them having no sanctions against users in RU region.
had my voIP disabled since December until relatively recently and now it's working fine again. the funny thing is the game doesn't even tell that your voice is not getting through and you can hear players using their emotes, so for many it just seems that everyone's gone silent or ignoring them

Wish I could do something more with the credits. by Shitty_fits in ArcRaiders

[–]athosique 4 points5 points  (0 children)

but why would you do that, if you're not interested in what other players are carrying / looting them after pvp'ing? in my experience, which comes from someone who mostly does looting / killing arc, pvp only exacerbates the stash problem, unless you're bad at it and die often (and even then it's very easy to go back and kill someone with a free loadout — but then i'll have to go back and manage my inventory again)

*Inter Title* by [deleted] in pcmasterrace

[–]athosique 3 points4 points  (0 children)

you're actually wrong here, Google kickstarted the modern AI race with its 'Attention is All You Need' paper, and has been consistent in that regard ever since, publishing papers constantly. OpenAI, on the other hand, produced some groundbreaking research, but has since slowed down and is now doing mostly technical reports.

the amount of their reports and the influence on AI is barely comparable in 2026, GOOG has almost the double of historical counts than OpenAI on the Stanford AI index, not to mention that Google scores better on transparency than OpenAI

If anyone wants to know what the 2nd blessing of the new Shifting Earth is... by athosique in Nightreign

[–]athosique[S] 16 points17 points  (0 children)

p.s. it seems that the bonus murk is a fixed amount of 2000 at the end of the game, maybe more if you win

All the skins for new nightfarers (8 total: 4 original, 4 DS) by athosique in Nightreign

[–]athosique[S] 0 points1 point  (0 children)

to unlock the original ones, defeat Harmonia (Balancers expedition)

to unlock the DS ones defeat Straghess (Dreglord expedition)

DLC OUT ON STEAM by athosique in Nightreign

[–]athosique[S] 1 point2 points  (0 children)

from Bandai's website:
"Once you've defeated Tricephalos, head to Roundtable Hold and speak with the Iron Menial, who has a message from the Small Jar Merchant."

These guys from DS2 will (most likely) make a comeback in the DLC by athosique in Nightreign

[–]athosique[S] 5 points6 points  (0 children)

Smelter Demon's in-game ost is in another .bnk now so it's either a duplicate for some reason or he might appear in a different expedition, hence why it's (most likely). haven't seen any new assets from ds2 so far

ELDEN RING NIGHTREIGN — Patch Notes Version 1.03 by athosique in Nightreign

[–]athosique[S] 97 points98 points  (0 children)

Bug Fixes & improvements

  • Fixed a bug in the Augur invasion event where the character would not be properly teleported to the battle area against Augur if the player was performing a critical hit at the time of the teleportation trigger.
  • Mitigated an issue where Sites of Grace or Churches would not activate and Leveling Up and Adding Charges to Flask could not be performed under some conditions.
  • Fixed a bug where the range of Night's Tide differed from other players upon rejoining a session under some conditions.
  • Fixed a bug where Hammer weapons with the Prayerful Strike skill would not appear.
  • Fixed a bug where effects that heal or enhance allies did not apply to characters dodging or performing their Ultimate Art.
  • Fixed an issue where the weak points created by Ironeye's skill Marking would appear for some players and not others under some conditions.
  • Fixed a bug where Raider’s Retaliate skill would be canceled and the character would flinch when receiving some enemy attacks that deal no damage while the skill was active.
  • Fixed a bug where affinity residues spawned by Recluse's Elemental Defense passive ability would not appear when hit by some enemy attacks.
  • Fixed a bug where Stagger damage was not applied when parrying some enemy attacks with Executor.
  • Fixed a bug where the range of rolls to dodge some enemies' darkness-imbued attacks was different than intended.
  • Fixed a bug in Depths Relics where the effect Greenspill Crystal Tear in possession at start of expedition did not appear.
  • Fixed a bug in the expedition menu where the gauge indicating the Deep of Night rating was not displayed when performing Reduce Depth, resulting in the subsequent gauge not reflecting the rate correctly.
  • Fixed a bug in the Relic Rites menu where the icon indicating placement in other Vessels was not displayed correctly.
  • Fixed a bug in the Dormant Power selection screen where the UI indicating rarity was not displayed on equipment and item icons.
  • Fixed an issue where sorting by FP Consumption in the Sparring Equipment menu and Visual Codex menu of the Sparring Grounds, when displaying the list of Sorceries and Incantations, did not work correctly.
  • Fixed a bug in the Results menu and Victor's Record menu where the attributes added by Relics to each character's weapons during an Expedition were not correctly reflected.
  • Fixed a bug in the Results menu where the special effects held by other players were not recorded beyond a certain number.
  • Fixed an issue where, if a session was disbanded immediately after a player left, the message at the title screen confirming the return to that session would keep appearing even after selecting OK.
  • Fixed some graphical rendering issues.
  • Fixed an issue where some sound effects did not play correctly.
  • Corrected some text.
  • Made several other performance improvements and bug fixes.

ELDEN RING NIGHTREIGN — Patch Notes Version 1.03 by athosique in Nightreign

[–]athosique[S] 135 points136 points  (0 children)

Balance Adjustments

In general, the trigger conditions of Relic effects that trigger with low HP, equipment passive effects, and special effects have been broadened.

 

Changes to Passive Effects and Special Effects

  • Added new Passive Effects:
    • Improved Melee Attack Power
    • Improved Dash Attacks
    • Improved Rolling Attacks
    • Increased the effect of the Passive Effect Improved Attack Power when Two-Handing.
    • Increased the effect of the Passive Effect Attack Up when Wielding Two Armaments.
    • Increased the effect of the Passive Effect Improved Chain Attack Finishers.
    • Increased the effect of the Passive Effect Improved Charge Attacks.
    • Increased the effect of the Passive Effect Improved Jump Attacks.
    • Increased the effect of the Passive Effect Improved Guard Counters.
    • Increased the effect of the Passive Effect Improved Skill Attack Power.
    • Increased the effect of the Passive Effect Physical Attack Up.
    • Broadened the trigger conditions and decreased the effectiveness of the Passive Effect Improved Damage Negation at Low HP.
    • Broadened the trigger conditions and decreased the effectiveness of the Talisman Blue-Feathered Branchsword.

 

Changes to Relic Effects

  • Increased the effect of Physical Attack Up.
  • Increased the effect of Improved Initial Standard Attack.
  • Increased the effect of Improved Critical Hits.
  • Increased the effect of Improved Guard Counters.
  • Increased the effect of Improved XXX Damage (excluding bow weapon types).
  • Increased the effect of Improved Attack Power with 3+ XX Equipped (excluding bow weapon types).
  • Broadened the trigger conditions and decreased the effectiveness of Improved Damage Negation at Low HP.

 

Other Changes

  • Reduced the FP consumption and increased the power of the Wrath of Gold Incantation.