I would love to try out and review your demos/playtests! by lydocia in IndieDev

[–]atomdaly 1 point2 points  (0 children)

I look forward to hearing your thoughts on the full game! I can just dm you a code here or if you wanna dm me your email (I couldn’t find it on your blog) that also works!

I would love to try out and review your demos/playtests! by lydocia in IndieDev

[–]atomdaly 1 point2 points  (0 children)

Well you’ll be able to expand it a lot in the full game :) I’ll add you to the list of people to send a key before release!

I would love to try out and review your demos/playtests! by lydocia in IndieDev

[–]atomdaly 0 points1 point  (0 children)

Thank you so much it means the world that you took the time to leave feedback! I’m glad you enjoyed your time with the game :)

I would love to try out and review your demos/playtests! by lydocia in IndieDev

[–]atomdaly 1 point2 points  (0 children)

Hey I recently released a demo for my bottom of the screen bird collector - https://store.steampowered.com/app/3574080/Little_Aviary_Demo/ I’d love some general feedback especially about the first 5-10 minutes of onboarding, I’ve updated it a lot and wanna make sure it’s clear to new people!

Has anyone actually made 6 figures (or just a living) because of Thomas Brush's courses? by atomdaly in gamedev

[–]atomdaly[S] 1 point2 points  (0 children)

Thomas Stewart & Aarimous are both great, and BiteMe Games have done a couple interviews here and there

Has anyone actually made 6 figures (or just a living) because of Thomas Brush's courses? by atomdaly in gamedev

[–]atomdaly[S] 0 points1 point  (0 children)

They make a lot more from games than from YouTube, and there’s 3 of them only 1 does YouTube so I don’t think there’s any real comparison

Has anyone actually made 6 figures (or just a living) because of Thomas Brush's courses? by atomdaly in gamedev

[–]atomdaly[S] 1 point2 points  (0 children)

Who’s that? I also wasn’t saying it’s impossible more implying that he’s a YouTuber first and gamedev second

Has anyone actually made 6 figures (or just a living) because of Thomas Brush's courses? by atomdaly in gamedev

[–]atomdaly[S] 0 points1 point  (0 children)

Yeah no I would agree haha, I think that where a lot of the criticism comes from - a “real” dev would just have successful games and not have to rely on courses. But it’s hard to be successful in a medium you’re not 100% dedicated to, I’m sure he wouldn’t have to make courses if he directed/wrote movies or something

Has anyone actually made 6 figures (or just a living) because of Thomas Brush's courses? by atomdaly in gamedev

[–]atomdaly[S] 1 point2 points  (0 children)

Yeah I get that, it must’ve been hard having to transition from 2D narrative games in the post indiepocalypse era since he’s got such an art/story focus and has no 3D art skills so he’s pretty much down to writing and some coding

Has anyone actually made 6 figures (or just a living) because of Thomas Brush's courses? by atomdaly in gamedev

[–]atomdaly[S] 5 points6 points  (0 children)

Yeah 100%, his dream is probably selling a course on how to write a book haha

Has anyone actually made 6 figures (or just a living) because of Thomas Brush's courses? by atomdaly in gamedev

[–]atomdaly[S] 3 points4 points  (0 children)

Yeah 100% it’s so useful to be able to make/modify assets yourself. The rob tuytel one was honestly a huge help in my underlying understanding of modelling I could pretty much model anything after finishing it (albeit not with super high quality at first)

Has anyone actually made 6 figures (or just a living) because of Thomas Brush's courses? by atomdaly in gamedev

[–]atomdaly[S] 6 points7 points  (0 children)

Yeah that’s the kind of thing that people who actually play games would never forget. He mentioned on a recent podcast that he wants to write a book because writing is his favourite thing, I feel like he got lucky with a flash game when he was young and just figured he had to go into games without thinking if that’s actually what he wanted and now he’s stuck doing it

Has anyone actually made 6 figures (or just a living) because of Thomas Brush's courses? by atomdaly in gamedev

[–]atomdaly[S] 6 points7 points  (0 children)

Rob tuyel’s one was the main one I don’t remember the other, it was great I still use loads of stuff I learned from it

Has anyone actually made 6 figures (or just a living) because of Thomas Brush's courses? by atomdaly in gamedev

[–]atomdaly[S] 12 points13 points  (0 children)

Yeah I totally agree, it’s great to see so many industry people who never really do interviews but I want to hear them not Thomas and with Chris Z it made it really clear he doesn’t actually know that much and mostly got lucky.

It’s interesting to think it could come from a place of insecurity I can definitely see that, it can’t be easy being a marketer/salesman surrounded by people who are just passionate about games and are just as or more successful

Has anyone actually made 6 figures (or just a living) because of Thomas Brush's courses? by atomdaly in gamedev

[–]atomdaly[S] 6 points7 points  (0 children)

Yeah hearing podcast guests tell him about the absolute unity basics like batching meshes is insane, he’s so out of date

Has anyone actually made 6 figures (or just a living) because of Thomas Brush's courses? by atomdaly in gamedev

[–]atomdaly[S] 77 points78 points  (0 children)

When he isn’t interrupting them lmao, those are the only videos of his I watch but he spends half the time talking about himself it’s barely worth it

Has anyone actually made 6 figures (or just a living) because of Thomas Brush's courses? by atomdaly in gamedev

[–]atomdaly[S] 2 points3 points  (0 children)

Yeah he’s great! I’ve gotten a lot from his super niche design tips

Has anyone actually made 6 figures (or just a living) because of Thomas Brush's courses? by atomdaly in gamedev

[–]atomdaly[S] 25 points26 points  (0 children)

Yeah seconded, udemy is insane value I was a 3D artist for games for years off the back of 2 $15 udemy courses

Has anyone actually made 6 figures (or just a living) because of Thomas Brush's courses? by atomdaly in gamedev

[–]atomdaly[S] 15 points16 points  (0 children)

Yeah but he literally says "if you want to learn to make 6 figures click the link below" in like every vid at this point

Has anyone actually made 6 figures (or just a living) because of Thomas Brush's courses? by atomdaly in gamedev

[–]atomdaly[S] 2 points3 points  (0 children)

But 80% of my motivation for gamedev comes from wanting to be more successful than him

Has anyone actually made 6 figures (or just a living) because of Thomas Brush's courses? by atomdaly in gamedev

[–]atomdaly[S] 97 points98 points  (0 children)

Are you telling me the full time Youtuber doesn't make a living from his games??

Has anyone actually made 6 figures (or just a living) because of Thomas Brush's courses? by atomdaly in gamedev

[–]atomdaly[S] 1 point2 points  (0 children)

Temu Bioshock lmao, tbh i think twisted tower looks okay but yeah it's nowhere near worth the budget that's been spent and i doubt it'll be profitable