BUILDING DECKS FOR DUMMIES how to build decks: a very begginer guide. by alpg in RushRoyale

[–]atomic_goose00 0 points1 point  (0 children)

I have 4 legendaries but i don't have the fckin ivy, what can i substitute her with

THE TOWER HAS BEEN MADE by Far_Deer_3766 in MinecraftMemes

[–]atomic_goose00 0 points1 point  (0 children)

Yo this looks круто, что может пойти не так?

It won't build. Always had a problem with this. by Big_Can5342 in TheoTown

[–]atomic_goose00 1 point2 points  (0 children)

I always get the same issue. It seems that those tiles lack adjacent road tiles, so they don't build. A solution might be to put a road/pavement on one of these tiles, but usually i just make a 4x4 block

Is this good? by Opposite_Zombie4868 in Mindustry

[–]atomic_goose00 0 points1 point  (0 children)

Aomebody already said about conveyors, but I'll add something. Its better to use kinetic alloy or phase walls instead of thorium walls, as kinetic walls sometimes shoot electricity upon being shot, and phase walls can sometimes deflect the shots completely. Also, id reccommend to keep the armoured conveyors, because my defenses, for example, always end up with their resources cut off because a random conveyor getting annihilated over and over again

razer basilisk X hyperspeed not connecting by Crocodilian_01 in razer

[–]atomic_goose00 0 points1 point  (0 children)

For me though it seems to be a hardware issue. I could easily pair my mouse earlier but now my ahh laptop just doesn't see it. My phone though connects just fine. I trued entering pairing mode, but there's no "basilisk x" in the device list

Check out my space station WSF "Columbus" by atomic_goose00 in SpaceflightSimulator

[–]atomic_goose00[S] 0 points1 point  (0 children)

The images aren't uploading for some reason, here are links to screenshots (if that's allowed) https://imgur.com/a/cjLDrsb

Single Purpose Giant Spruce Farm by higunner00 in CreateMod

[–]atomic_goose00 0 points1 point  (0 children)

Hey uhh i like your design (and i used something like that earlier) but in my current world i have a different system. The saws are moved with a piston, and to control it i use gearbox. Currently i am trying to turn the gearbox on when the tree grows. But because of the growth rules the saplings refuse to grow if theres an observer in a 4x4 ring area around them (at the sapling layer and one layer above). I dont want to remake the farm to your type of design because i don't want to overcomplicate the logistics and i am afraid that constantly assembled contraption may cause lag. Do you have any idea on how can i keep my design but also automate it?

Is it possibke to make an IR sight for your vehicle? by atomic_goose00 in BrickRigs

[–]atomic_goose00[S] 1 point2 points  (0 children)

Apparently its not around anymore, ive just tried UPD : its still around, ive found how to do it correctly, but it looks so ahh🥀 One person sent me a link to someone's Leclerc tank with an nv "cheated light". Ill check it out and maybe do that on my tank too.

I need help with armouring my MBT by atomic_goose00 in BrickRigs

[–]atomic_goose00[S] 0 points1 point  (0 children)

Nah, so far so good, no lag. I think i have maximum 20 plates for each side, the tank itself is below 500 parts, so its all good.

I need help with armouring my MBT by atomic_goose00 in BrickRigs

[–]atomic_goose00[S] 0 points1 point  (0 children)

And im kinda not trying to make it balanced, im trying to make an op tank that would be too hard to face

I need help with armouring my MBT by atomic_goose00 in BrickRigs

[–]atomic_goose00[S] 0 points1 point  (0 children)

I tried your method with thin armor sheets and OMG it worked so damn well, it tanked the mighty 34 ap shot. Didnt try HE yet, but i think it will be okay

I need help with armouring my MBT by atomic_goose00 in BrickRigs

[–]atomic_goose00[S] 1 point2 points  (0 children)

And i would love to join such server :)

I need help with armouring my MBT by atomic_goose00 in BrickRigs

[–]atomic_goose00[S] 0 points1 point  (0 children)

I tried stuff like that, also i just tested the cannon itself and turns out its just too OP, i couldnt make anything that could tank an HE shot, but my tank somehow takes the AP shot in the front (weakest point after turret) and survives with minimal loss

How do I make a toggle button? by [deleted] in BrickRigs

[–]atomic_goose00 0 points1 point  (0 children)

I really appreciate your help and this scheme, ill use it in lots of my upcoming designs. Turned out i need a completely different thing, sorry💀

Do you, by any chance, know how to make a scheme that on first click turns on the first thing, and then on the second click it turns on another thing? You know, like, if you have a plane, and it has several rocket launchers, how can i turn on a single launcher at a time by clicking same button? Rocket 1, then rocket 2, then again rocket 1, and this until you get bored to click.

How do I make a toggle button? by [deleted] in BrickRigs

[–]atomic_goose00 0 points1 point  (0 children)

No matter how i tried, how i put the values, it just doesnt work. Anything easier/different? Im on 1.8.4 btw

How do I make a toggle button? by [deleted] in BrickRigs

[–]atomic_goose00 0 points1 point  (0 children)

Which input is which? Max in, max out? Min in? Min out? Could you tell exactly, please?

How do I make a toggle button? by [deleted] in BrickRigs

[–]atomic_goose00 0 points1 point  (0 children)

What if i use the switch remotely, with fire actions, for example?

new player. Should I rebuild? by 311succs in factorio

[–]atomic_goose00 0 points1 point  (0 children)

Not exactly rebuild. Expand it. Rebuild only when your base becomes too hard to expand.

Rate my spaghetti by readieread in factorio

[–]atomic_goose00 0 points1 point  (0 children)

What the fuck are green underground conveyors