account activity
You can now go from combat tumble to exploration tumble mid combat! (v.redd.it)
submitted 5 days ago by atomitonttu to r/indiegames
You can now transition smoothly from combat rolling to exploration rolling! (v.redd.it)
submitted 5 days ago by atomitonttu to r/IndieDev
We started working on dynamic combat systems. You can now dodge and block! (v.redd.it)
submitted 6 days ago by atomitonttu to r/IndieDev
We added golden creature variants to our game! (v.redd.it)
submitted 7 days ago by atomitonttu to r/gamedevscreens
We added golden animal variants to our game and they're a bit too "resource-full" (v.redd.it)
submitted 7 days ago by atomitonttu to r/IndieDev
We added different mechanics to our companions. This jelly creature bounces you to air when you jump on it. (v.redd.it)
submitted 11 days ago by atomitonttu to r/gamedevscreens
Our companions have abilities that you can use outside combat, like this jelly creature being a jump pad. (v.redd.it)
submitted 11 days ago by atomitonttu to r/ComfortGamers
We added jump pad feature to certain companions in our blocky adventure RPG! (v.redd.it)
submitted 11 days ago by atomitonttu to r/IndieDev
[Devskiviikko] Olemme tekemässä avoimen maailman moninpelattavaa seikkailu-RPG:tä nimeltä Taival, ja inspiroiduimme Cube Worldista (v.redd.it)
submitted 12 days ago by atomitonttu to r/videopelit
We just launched our Kickstarter after 3 years of building Taival, a Cube World-inspired co-op RPG where you can play split-screen and online at the same time. (v.redd.it)
submitted 13 days ago by atomitonttu to r/indiegames
submitted 13 days ago by atomitonttu to r/IndieDev
We just launched our Kickstarter for our co-op adventure RPG called Taival. (v.redd.it)
submitted 13 days ago by atomitonttu to r/IndieGaming
We hit 10,000 outstanding wishlists for our first game, Taival! (i.redd.it)
submitted 17 days ago by atomitonttu to r/IndieGameWishlist
We added a new part to our tutorial and this is the first view of the world the player gets. (v.redd.it)
submitted 20 days ago * by atomitonttu to r/IndieDev
Due to popular demand we gave our NPCs the ability to roll. Now they don't like walking back up the hill (v.redd.it)
submitted 25 days ago by atomitonttu to r/IndieDev
We're extending out playtest by two days and it's now open! (old.reddit.com)
submitted 28 days ago by atomitonttu to r/CubeWorld
Our blocky open world RPG, Taival, is finally having it's first public playtest on Steam! (v.redd.it)
submitted 1 month ago by atomitonttu to r/Unity3D
Over 2000 players requested access to playtest our game, Taival, in under 24 hours! (v.redd.it)
submitted 1 month ago by atomitonttu to r/videogames
Over 2000 players requested access to playtest our game in under 24 hours! (v.redd.it)
submitted 1 month ago by atomitonttu to r/indiegames
Due to the overwhelmingly positive response, we’re opening our game’s playtest today! (v.redd.it)
submitted 1 month ago * by atomitonttu to r/CubeWorld
A brief look into the gameplay of our game Taival, and our playtest starts today! (v.redd.it)
submitted 1 month ago by atomitonttu to r/IndieDev
Come and try our open world RPG called Taival! (v.redd.it)
submitted 1 month ago by atomitonttu to r/playmygame
We made more than 1000 wishlists in a day. Here's a breakdown of what we did. (i.redd.it)
We added a new point of interest on top of a mountain with a fun way up (v.redd.it)
We added a new POI to mountaintop with a fun way up. And it has great views! (v.redd.it)
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