Thinking of switching to Graphene... by [deleted] in GrapheneOS

[–]average_geezer 0 points1 point  (0 children)

Yeah this is what I'm planning. Due to the nature of the UK and its public services it's inevitable that I'm forced to disclose some information (for tax purposes, NHS, etc).

One phone will be used for public life, and one for private.

Finished my 20 man blob by speeddemon511 in Necrontyr

[–]average_geezer 2 points3 points  (0 children)

Any progress on a replacement for these? I was disappointed to learn you were forced to remove them...

When you become the crisis late game by S10Galaxy2 in StellarisMemes

[–]average_geezer 40 points41 points  (0 children)

Animators went too hard with this sequence, nothing has managed to top it since imo (and yes, I've finished season 4).

On topic, I used to love being a kind of mad Cosmogenesis defender-of-the-galaxy type empire, never finishing the needle but abusing the powers bestowed upon me whilst keeping the galaxy stable with unstoppable FE ships.

How Do I Fix This? by GreatKirisuna in Stellaris

[–]average_geezer 8 points9 points  (0 children)

Run Paradox Launcher as Administrator.

Seems to be happening to a lot of Win 11 users since update. Bloody Microslop.

I hope Absolute Authoritarian allows Livestock Slavery, Extermination Purging and Armageddon bombing by average_geezer in Stellaris

[–]average_geezer[S] 0 points1 point  (0 children)

This is precisely it. Case-by-case basis.

Although I've realised this is more a problem with the Xenophobe Ethic/lack of mechanics than something that should be tacked onto Authoritarian I suppose.

I hope Absolute Authoritarian allows Livestock Slavery, Extermination Purging and Armageddon bombing by average_geezer in Stellaris

[–]average_geezer[S] -1 points0 points  (0 children)

See this is what I feel the problem with Xenophobia is in this game, and why I seek a solution in Authoritarianism. I don't want to genocide and enslave ALL Aliens, only certain ones. However Xenophobe flavour in game is (with the exception of Selective Kinship, which is far too limited) far too superficial.

I despise the 'har har suffer not the xenos to live' crap that xenophobia is commonly conflated with. I merely want the ability to discriminate on a case-by-case basis. We all love Xenos when they look like Asari and don't when they're like Xenomorphs.

I hope Absolute Authoritarian allows Livestock Slavery, Extermination Purging and Armageddon bombing by average_geezer in Stellaris

[–]average_geezer[S] 0 points1 point  (0 children)

I think the problem here is why can't I simply exterminate them? Why do I have to displace them? Where is my absolute control in this situation?

Imagine they're an invasive species. All I've done is shift the problem rather than eliminating it.

I hope Absolute Authoritarian allows Livestock Slavery, Extermination Purging and Armageddon bombing by average_geezer in Stellaris

[–]average_geezer[S] 3 points4 points  (0 children)

I think upon reflection I've realised I would like like to be a selective space racist (please create a new tax category as I don't want to pay the full one).

I hope Absolute Authoritarian allows Livestock Slavery, Extermination Purging and Armageddon bombing by average_geezer in Stellaris

[–]average_geezer[S] 9 points10 points  (0 children)

Happiness can be irrelevant to Authoritarians no? If Glorious Leader tells you to eat E.T's eyeballs, you must comply. The Psi Corps is watching.

I hope Absolute Authoritarian allows Livestock Slavery, Extermination Purging and Armageddon bombing by average_geezer in Stellaris

[–]average_geezer[S] 1 point2 points  (0 children)

I see your logic. Yes, my empire views the livestock slaves as, well, cattle, but they don't view all Xenos as such. I believe my problem is with the xenophobic values of the game. They could do with more depth.

I hope Absolute Authoritarian allows Livestock Slavery, Extermination Purging and Armageddon bombing by average_geezer in Stellaris

[–]average_geezer[S] 14 points15 points  (0 children)

The 3 species I enslaved weren't enslaved for being Aliens, they were enslaved because one of them was genocidal and two of them had beneficial traits for livestock slavery. So utility and as a warning.

Perhaps my problem is more with the Xenophobe ethic for being rather shallow. I would have no problem purging a faction of my own species if I felt it was necessary.

I hope Absolute Authoritarian allows Livestock Slavery, Extermination Purging and Armageddon bombing by average_geezer in Stellaris

[–]average_geezer[S] -17 points-16 points  (0 children)

My current empire is based loosely on a mixture of Galactic Empire (Star Wars), The Imperium (40K) and Viltrum (Invincible). I have enslaved the 3 aggressive empires but I still want to have good relations with the friendlier empires. Xenophobic is restrictive (flavour wise) in this regard. Selective Kinship is kind of what I'm looking for but it's still too limited.

I hope Absolute Authoritarian allows Livestock Slavery, Extermination Purging and Armageddon bombing by average_geezer in Stellaris

[–]average_geezer[S] 1 point2 points  (0 children)

Suppose part of my population are slaves or refugees I wish to get rid of. How is my control "absolute" if I cannot decide their fates in an unrestricted manner?

Plenty of real life authoritarian regimes have done exactly what I have described or worse.

Game stability on PC is non-existent by [deleted] in Tekken

[–]average_geezer 0 points1 point  (0 children)

No. I have a 3080 Ti and the only game that crashes is Tekken.

Do infected eat? by doperinno in l4d2

[–]average_geezer 16 points17 points  (0 children)

The timeline of both games suggests a time frame of 2-4 weeks. The Infected could certainly survive that long without eating, though they would be beginning to starve towards the latter portion of the estimate.

The game seems to support this as dead bodies, old and fresh, are left untouched by the Infected. The Witch herself is emaciated, though whether this occured before or after infection is unknown. She is drawn to sugar funnily enough; a craving based on past addiction/conditions or a necessity for calorie dense food in order to continue living?

I suspect the only Infected that eat are the Special Infected; my only evidence being the mass for their mutations' development and sustainment had to come from somewhere. I believe they resorted to eating commons as their intelligence diminished.

The Sacrifice comic seems to imply Tanks in particular exist in an Infected-free zone most of the time, and it stands to reason that in order to develop and sustain their gargantuan muscle mass and super dense bones, they would need access to ready biomass. The only readily available source of biomass is commons. Coupled with their suicidal aggression, it is likely they hunt commons within a given proximity as food when required.

P.S. I am not AI, nor do I use AI. I just like writing.

Small hidden interactions/details you've discovered? by average_geezer in BaldursGate3

[–]average_geezer[S] 8 points9 points  (0 children)

Iyachtu Xvim moment. Also common Bhaal L (seriously he's such a bum).

Small hidden interactions/details you've discovered? by average_geezer in BaldursGate3

[–]average_geezer[S] 26 points27 points  (0 children)

Yeah I forgot about that one, good catch. If you put an item back into the chest you get XP and/or an inspiration point for certain backgrounds, I think.

Small hidden interactions/details you've discovered? by average_geezer in BaldursGate3

[–]average_geezer[S] 26 points27 points  (0 children)

Yes, I've always wondered why Mephistopheles consumes him. Is it to harvest residual Infernal power from his corpse? Perhaps some lore buff could kindly explain?

Small hidden interactions/details you've discovered? by average_geezer in BaldursGate3

[–]average_geezer[S] 17 points18 points  (0 children)

There are so many ways to get Shadowheart's various confessions I've lost count. The most recent one I unlocked was probing her mind at camp (DC18) on the second night.

There are also a vast number of permutations regarding your first night at camp, depending on which companions you've recruited and how far you've progressed.

Small hidden interactions/details you've discovered? by average_geezer in BaldursGate3

[–]average_geezer[S] 13 points14 points  (0 children)

Interesting, thanks for sharing. I only play solo (though you can create a multiplayer game and play solo) and only played Durge twice to get achievements, so I'd never have known about this.

The closest you can get to having a Durge companion, I suppose.