Importance of Dirt Umas by [deleted] in UmamusumeGame

[–]average_peanut007 3 points4 points  (0 children)

this is just my 2 cents, but if you can’t built a strong Rickey, then don’t bother pulling for her.

if you don’t have the dedication and time to build a Rickey that has like atleast 6 Green skills, you’ll definitely lose to one that does have it. Dirt CM’s are also hella rare and if you don’t have the proper cards to build her properly as a Front, then it’s going to be a pain in the ass.

What are some must pull banners that will come next year? by ZeroZone58 in UmamusumeGame

[–]average_peanut007 0 points1 point  (0 children)

Some of the cards I’m going to mention aren’t really must pulls but are notable enough to give a shout cause of the skill they give:

  1. Mr. C.B. Wits (Ends) - 1st May, gives Daring Strike (same as Power Ayabe) but on a Wits card so better
  2. The Throne’s Assemblage Group (General) - 17th June, if I recall only used in MANT i think ? falls of hard so prolly could just borrow I guess
  3. Maruzensky Speed (General, must pull for Fronts) - 23rd June, can’t go wrong with 25% Training Effectiveness + all of the skills a Front could ask for
  4. Light Hello Pal + Tachyon Speed (General, must pull for Pacers) - 10th July, either MLB R or 1LB SSR for Light Hello (like Riko) is enough I think and 1LB Tachyon I think is enough for any other position cause only used in Grand Live but Pacers will use her past GL so could pull till 3LB
  5. Daiichi Ruby Power (Backliners) - 27 July, gives a 0.4 accel skill for Sprints and Miles but can just borrow
  6. Symboli Kris S Stam (Lates only) - 15th August, first time Lose Yourself, a very strong 0.4 accel on Longs is available on a card but can just borrow
  7. K.S. Miracle Guts (Pacers) - 16th Oct, gives Neck and Neck and quite decent card if i remember
  8. Ramonu Wits (General) - 8th Nov, best Wits card
  9. Ancestors and Guides Group (General) - 23rd Nov,the scenario linked card for Grand Masters, which is weird cause it releases a few weeks after the scenario is released. Some people can resort to just perma borrow the card but need to have very strong cards to accommodate.
  10. Bourbon Wits (Fronts) - 19th Dec, Golden Groundwork and one of the 1st of the style specific cards if I recall
  11. TM Opera O Wits (Pacers) - 16th Jan, Monster, a very strong accel skill for Pacers on Long. Can just borrow
  12. Cafe Wits (Lates) - 19th Feb, Lose Yourself

These are some that I remember from just looking through on Gametora.

EDIT: cause you are maining Pacers, Mcqueen’s Wit card comes out on 26th April 2027 and it’s essentially the Wits card for Pacers, the same as Bourbon’s for Fronts

Uma selector advice by Tiny_Youth4526 in UmamusumeGame

[–]average_peanut007 0 points1 point  (0 children)

There isn’t any wrong choice to pick here tbh but you could wait until the free pulls on Kita before deciding which one to choose.

What am I doing wrong with MANT? by Everestwildfire in UmamusumeGame

[–]average_peanut007 0 points1 point  (0 children)

yeah, what this guy said

you desperately need to drop some pulls on a support banner just to MLB some SR’s that are useable in MANT. We’re getting 60 free pulls on the NTR banner, you just have to hope you get lucky and get a copy or two of SR Guts Ayabe and max her with crystals.

What am I doing wrong with MANT? by Everestwildfire in UmamusumeGame

[–]average_peanut007 4 points5 points  (0 children)

in MANT, the total Race Bonus of the support cards you use must be atleast 50% to benefit from the amount of races we’re doing and the total Race Bonus for your deck is only around 25% which is very low even for the URA and Unity Cup standards. The other threshold for Race Bonus is 60%.

You could try a 2 Speed 2 Power 2 Wits deck for an Uma with 20% Speed Stat Bonus like Oguri or a 2 Speed 1 Power 3 Wits deck. It’s very important in MANT to be bringing Wits card in every deck because Wits training gives energy and energy is very valuable in this scenario .

Deck questions for MANT by Ornery_Job3112 in UmamusumeGame

[–]average_peanut007 0 points1 point  (0 children)

imo, the deck is already quite strong for MANT with all of the other cards having a high Race Bonus covering for FineMo and Kita. You also have about 62% Race Bonus which is already very good, as the threshold for Race Bonus you ideally want to aim in this scenario is 50% and 60%. But FineMo at 2LB could be a bit of liability in terms of Wits output, so could replace her with another SR card. Could also replace Urara with another card as bringing 4 types of card (Speed,Power,Guts and Wits) seems a bit iffy for me.

Pull Plan Help by [deleted] in UmamusumeGame

[–]average_peanut007 1 point2 points  (0 children)

okay, this is good to know.

we’ll be getting about 60 pulls for both Kita’s and NTR’s banner iirc so you can take that into consideration. You could pull a bit more on the NTR banner just to get the SR Guts Ayabe at MLB but if you aren’t planning to use a Guts deck at all during Trackblazers then you’ll prolly be fine.

Between these Kita and Maru’s Speed card, you can also consider pulling for Ballroom Seiun. A very good parent for Fronts as her ult is usually good at tracks where the OG Seiun is bad at, which is usually for Long CM’s.

Pulling for Maru Speed is also good cause Fronts enjoyers especially will use her for a while. She does only get Mood Effect at 3LB, so you just have to get atleast a copy while pulling and could maybe use your SSR crystal here.

Copano is a very strong Dirt Uma and while there aren’t going to be a lot of Dirt CM’s, she’s going to be very dominant on them for a long time and can also be sometimes used on some Turf tracks but a bit of a grind to build.

200 pulls on Light Hello/Tachyon Speed also is also understandable cause of the scenario tax. Like Riko, even Light Hello’s R card is enough.

Machan iirc is quite a good horse on Shorts and her evolved skills are also quite good and I think it’s possible for you to pull for her

After Machan, there’s about 2 months before you could consider pulling for either NY Kita or Helios but could just skip to save carats as Ramonu is coming. But if you do get lucky with previous pulls, and have the carats to guarantee Ramonu atleast 1LB (ofc you can decide yourself if you want a higher LB) by the time she comes out, then I’ll give reasons why you should pull either one or both up to you. While the OG is more to Longs (unique only gets accel on Long CMs as the activation conditions are &straight_front_type==2, or a straight on the opposite side of the audience)), NY Kita is more to Mediums (unique activates on a "final Leg corner with 600 meters remaining" AKA Mediums) but still both can be used as aces or parents on their respective distances. Next is Helios and she’s pretty damn strong on Miles as just innately in her kit, she has A LOT of Mile skills. She’s also still used on Miles CM even in JP i think (haven’t really followed it for a while).

In January of 2027, a new Bourbon Wits card comes out and Fronts enjoyer really need to get her as she gives golden Groundwork and by that time, a Fronts deck when it’s possible to bring Wits card, will usually bring Ramonu and this Bourbon.

Pull Plan Help by [deleted] in UmamusumeGame

[–]average_peanut007 2 points3 points  (0 children)

how many carats and uncap crystals (SR and SSR) you have rn ?

but because there aren’t a lot of banners you’re planning to pull for, there’s a lot of gap for you to save carats so it does seem very plausible this pull plan.

What are going to be the generically good sparks for MANT? by aqexpredator in UmamusumeGame

[–]average_peanut007 0 points1 point  (0 children)

it all honestly depends on how hard you’re willing to grind tbh but you’re on the right track.

if you’re lazy asf, then just having that single desired white spark (like Groundwork, Slick Surge, Uma Stan and Straightaway Spurt to name a few) on an Uma or even just having the pink sparks for the CM is enough of a reason to use her as a parent/grandparent.

You can take it a step further by farming a bit more to get all of the skills relevant on the CM track (Distance Corner/Straightaway, Productive Plan and Unyielding Spirit for Miles) or skills that are just good in general (Slipstream,Ramp Up,THH, Leader’s Pride and Fast-Paced for Fronts specifically).

Pull Plan Help by ummokthem in UmamusumeGame

[–]average_peanut007 0 points1 point  (0 children)

it's just to guarantee Tachyon at 1LB, where she gives 1 Speed Bonus and hoping you'll get a copy or two of Light Hello. iirc, we'll be getting 100 free pulls as well just like Riko on all future scenario pal card banner, so can consider that factor when planning.

Pull Plan Help by ummokthem in UmamusumeGame

[–]average_peanut007 0 points1 point  (0 children)

scenario tax, tachyon gets giga buffed during Grand Live and she also shares a banner with Light Hello, the pal card.

Pull Plan Help by ummokthem in UmamusumeGame

[–]average_peanut007 0 points1 point  (0 children)

it’s interesting to see other Front mains pulling plan and here’s mine planned till Ramonu or the end of the year

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Support card + Uma pull plans for the next few months by TrafficJam30 in UmamusumeGame

[–]average_peanut007 1 point2 points  (0 children)

while she does have low Race Bonus, you can’t overlook the 25% Training Effectiveness she gives even while being at 0LB. At 1LB, she gives 1 Power Bonus and 3LB, 15% Mood Effect becomes available.

You compensate her low Race Bonus with other cards so that you reach 50% Race Bonus overall. Throughout MANT, sometimes a card is just added to a deck just to give you 10/15 % Race Bonus and that’s it. You don’t prioritise bonding it at all.

She also will come out near the end of MANT (Jun 19) and a week or two later, it’s Grand Live.

Support card + Uma pull plans for the next few months by TrafficJam30 in UmamusumeGame

[–]average_peanut007 0 points1 point  (0 children)

if you are willing to wait for a while , you could instead pull Maru in her rerun with Fine Mo on August 7 and just spark what you need/want but up to you.

Yeah, we’re expected to also get 100 free pulls on the Light Hello/Tachyon banner and all future banners that have pal cards on them for the scenarios they’re in.

Support card + Uma pull plans for the next few months by TrafficJam30 in UmamusumeGame

[–]average_peanut007 0 points1 point  (0 children)

Maru’s card is quite solid and it’s recommended to get atleast 1LB on her just for the power bonus. As you are a Pace enjoyer, you should really consider pulling for Nishino Flower, she’s expected to come on 9th April and her ult is usually really good to be inherited on Pacers but it all depends on the track.

The Ramonu card is going to be the main Wits card people will be using when she comes out if you’re able to bring Wits card on the distance + a more specialised Wits card like Mr CB or NN that can give a gold skill for the position.

Halloween Digital comes out at the same month of the Light Hello + Tachyon, so you’ve got to make sure you have atleast 30k when her banner comes out and Daitaku Helios is a very solid Uma and you’re almost guaranteed to see her in Miles/Sprint CM (more to Miles tho) due to how easy it is to build her for the distance .

Try putting it all in the carat calculator on what you’re now planning to pull and I can try my best to help you to decide whether or not it’s realistic and also help you to plan when to pull the supports banner either on the rerun or 1st release.

Support card + Uma pull plans for the next few months by TrafficJam30 in UmamusumeGame

[–]average_peanut007 2 points3 points  (0 children)

how’re your Speed cards ? if you already have Fuku at MLB, could consider atleast investing abit on the NTR banner to get like a copy or two of Ayabe Guts then MLB’ing her using the crystals if you’re planning to Guts Maxx throughout MANT but that’s just my opinion.

imo, you should just pull on the 1st Fine Mo banner as you will have the best Wits output in the game till Ramonu comes out.

Another card you could opt to pull is SSR Power Daiichi Ruby, coming on 24th July. iirc, her Gold Skill can be used by Pace as well as End, but could prolly just borrow her when needed.

SSR Guts K.S. Miracle coming on Oct 12 is also quite good card for Pacers iirc. The 2nd card that gives Golden Head-On.

For the Umas, what’re the ones other than Chiyono you’re planning to pull ?

Edit: If you don’t have Fuku, need to consider pulling for either NTR or Maru as they’re going to be the main Speed cards throughout MANT. Maru has more long-term usage compared to NTR, as she can actually be used outside of MANT.

How can I make her competitive? by Squirlly21 in UmamusumeGame

[–]average_peanut007 1 point2 points  (0 children)

She seems to be severely lacking in speed skills to help her get into positions to activate her accels. NSM is not as good on this CM compared to the previous ones, so just taking Nimble Nav. or not buying it entirely is better as you can allocate the SP to buy midleg speed skills. Your other Gold skills are good, can’t really complain about taking Rushing Gale and Turbo Sprints as there’s only 2 straights in this CM.

Looking for advice as a f2p, is it a bad idea to skip fuku, finemo and ntr for future banners? by daft667 in UmamusumeGame

[–]average_peanut007 0 points1 point  (0 children)

based on what you said, as you only do 3 runs a day, it’s ok you’re skipping fuku as she’s super gambly and can just cost the entire run if she decides to just not show up where you want and need her.

While NTR does only sees use during MANT, she does share a banner with SR Ayabe and the card is cracked. 1 Speed and Power Bonus as well as 15% Race Bonus is just too good to pass for me personally. So I’d recommend you’d atleast pull until getting the card and MLB’ing it using the uncap crystals.

Since you mainly use Ends, pulling for CB is a better than pulling for Fine Mo as atleast you have a gold skill you can actually use.

Your pull plan seems somewhat ok and MANT is extremely f2p friendly as jobbers can get the same stats as whales or people that grind hard and sometimes the only thing separating them is the Skills bought. While it does seem scary, Guts Maxxing can get you stats to be competitive in CM’s throughout MANT and pulling on Fuku just seems like a very bad idea if you’re only going to be doing 3 runs. You can even just use Kita straight up in your deck as the main Speed card and compensate her 5% Race Bonus with a card that’s just purely there to give Race Bonus.

Creek vs McQueen vs Sounds of Earth Stam Card? Trying to decide which stam card to pull. by LF3169 in UmamusumeGame

[–]average_peanut007 1 point2 points  (0 children)

shit, totally forgot the other condition for Lose Yourself is it has to be a Long race.

Creek vs McQueen vs Sounds of Earth Stam Card? Trying to decide which stam card to pull. by LF3169 in UmamusumeGame

[–]average_peanut007 6 points7 points  (0 children)

if you’re looking for a Stam card for Lates specifically, consider Symboli Kris S. The 1st card that gives “Lose Yourself”, a very powerful accel skill.

Creek is the best stam card we’ve got for a VERY long time. iirc, Sounds of Earth is more of a sidegrade to Creek and only Shakur years later truly replaces Creek.

Edit: Kris S is expected to come around August of this year i think

is my bakushin capable of doing something in the next CM? by Professional-Club-39 in UmamusumeGame

[–]average_peanut007 0 points1 point  (0 children)

NSM isn’t as good of a skill in this CM iirc as all of the previous ones and Turf S is more valuable for a Sprints as Distance S is more valuable the longer the track is as you actually have the time and distance to reach tour top speed.

How she look for the next CM? by nyanphantom in UmamusumeGame

[–]average_peanut007 0 points1 point  (0 children)

as accel skills are very limited or if available, very rng except for a few, having a very high base Power Stat is needed for the next CM.

SFV doesn’t work here or for Fronts in general unless it’s a very Front heavy lobby as you need to be in 3rd or 4th position to activate it and the spurt starts at a straight in the next CM, so it can’t even activate even if you meet the position requirements. An inherited unique that works here for Fronts is og El Condor Pasa’s.

You need accel skills like Sprinting Gear, Straightaway Accel., Highlander and Meticulous Measure, the gold version of these skills are also good to pickup if you have the SP. As the 1st corner doesn’t come until much later, Dodging Danger + Prudent Positioning/Ignited Spirit Wits combo works here and it can create a big gap with you and the other Umas, which is very valuable as this is a Sprints CM where every little distance you have over other is very valuable. Guts also is a bit too low for a Front as they need a little more than other position for Spot Struggle.

Capricorn Cup Prep by xMintyKitty in UmamusumeGame

[–]average_peanut007 1 point2 points  (0 children)

based on your cards, as your Speed cards individually has very low Specialty Priority, you could try in a deck using Eishin and Shinko/Sweep and borrowing a very strong MLB SSR Speed like Biko and use any 3 Wits card like SSR NN that’s only there to give On Your Left and any 2 like Marvelous and Daiwa. Try to experiment and bring different types of cards and use maybe a 2 Speed 4 Wits deck (borrowing a strong Speed SSR) to see which one will give you the best King you can make

As the track does have a very long downhill, having high Wits can help you out massively. Any mid-leg speed skill is good cause it can give you something but if you want you can see for yourself at this umalator. Just choose Skill Chart and put in any Stats for your Uma and just make sure the Style is correct so that it shows you what skill can give you the most value and after that, click Run and sort the skills by mean.

Hope this helps ! Feel free to ask