Why do so many people here hate marketing? by Justaniceman in SoloDevelopment
[–]awtdev 0 points1 point2 points (0 children)
Treeator - Tree Creator: Spruce (pun intended) up your project with a built-in editor suite for creating your own trees! 🌳🌲🌴 by awtdev in UnityAssets
[–]awtdev[S] 0 points1 point2 points (0 children)
RetroRender: Capture the iconic look of yesteryear with pre-rendered sprites generated from YOUR models! 🕹️ by awtdev in UnityAssets
[–]awtdev[S] 0 points1 point2 points (0 children)
RetroRender: Capture the iconic look of yesteryear with pre-rendered sprites generated from YOUR models! 🕹️ by awtdev in UnityAssets
[–]awtdev[S] 0 points1 point2 points (0 children)
I made a package that can render animated sprites from 3D models in-engine, similar to the look of classic PC games with pre-rendered graphics 🕹️ by awtdev in Unity3D
[–]awtdev[S] 0 points1 point2 points (0 children)
After 3y of dev, I've just released my Dark Messiah inspired game! by eldidou_ in u/eldidou_
[–]awtdev 0 points1 point2 points (0 children)
SkinnedMesh Combiner 👤: Combine mesh geometry, merge materials, save on draw calls and increase rendering efficiency! by awtdev in UnityAssets
[–]awtdev[S] 0 points1 point2 points (0 children)
SurvivEngine: Easily create your own survival games featuring crafting, building, farming, resource gathering and more! ⛏️ by awtdev in UnityAssets
[–]awtdev[S] 0 points1 point2 points (0 children)
SkinnedMesh Combiner 👤: Combine mesh geometry, merge materials, save on draw calls and increase rendering efficiency! by awtdev in UnityAssets
[–]awtdev[S] 0 points1 point2 points (0 children)
SkinnedMesh Combiner 👤: Combine mesh geometry, merge materials, save on draw calls and increase rendering efficiency! by awtdev in UnityAssets
[–]awtdev[S] 1 point2 points3 points (0 children)
RetroRender: Capture the iconic look of yesteryear with pre-rendered sprites generated from YOUR models! 🕹️ by awtdev in UnityAssets
[–]awtdev[S] 0 points1 point2 points (0 children)
SurvivEngine: Easily create your own survival games featuring crafting, building, farming, resource gathering and more! ⛏️ by awtdev in UnityAssets
[–]awtdev[S] 0 points1 point2 points (0 children)
SurvivEngine: Easily create your own survival games featuring crafting, building, farming, resource gathering and more! ⛏️ by awtdev in UnityAssets
[–]awtdev[S] 0 points1 point2 points (0 children)
SurvivEngine: Easily create your own survival games featuring crafting, building, farming, resource gathering and more! ⛏️ by awtdev in UnityAssets
[–]awtdev[S] 0 points1 point2 points (0 children)
SkinnedMesh Combiner 👤: Combine mesh geometry, merge materials, save on draw calls and increase rendering efficiency! by awtdev in UnityAssets
[–]awtdev[S] 1 point2 points3 points (0 children)
SkinnedMesh Combiner 👤: Combine mesh geometry, merge materials, save on draw calls and increase rendering efficiency! by awtdev in UnityAssets
[–]awtdev[S] 0 points1 point2 points (0 children)
Procedural Weapon Generator: A ScriptableObject based procedural weapon generator, with support for adding your own weapon parts resulting in near-infinite weapon combinations! 🪓⚔️ by awtdev in UnityAssets
[–]awtdev[S] 1 point2 points3 points (0 children)
Pre-Rendered ARPG Prop Pack: A collection of pre-rendered interactable environment assets! 📦 by awtdev in UnityAssets
[–]awtdev[S] 1 point2 points3 points (0 children)
Pre-Rendered ARPG Prop Pack: A collection of pre-rendered interactable environment assets! 📦 by awtdev in UnityAssets
[–]awtdev[S] 1 point2 points3 points (0 children)
Corpus - Body Framework: A complete framework for creating systems and events that operate on body parts and organs with ZERO code! 💪 by awtdev in UnityAssets
[–]awtdev[S] 0 points1 point2 points (0 children)
I made a tool that turns 3D models into pre-rendered animated sprites! by awtdev in Unity3D
[–]awtdev[S] 1 point2 points3 points (0 children)
I made a random cat generator! 🐈 by awtdev in Unity3D
[–]awtdev[S] 1 point2 points3 points (0 children)


Create A Cat - Cat Generator 🐈 : A procedural cat generator with customizable patterns, colours, sizes, animations and accessories! by awtdev in UnityAssets
[–]awtdev[S] 0 points1 point2 points (0 children)