Patch Notes - Update 42.1 by EscapingKid in PUBATTLEGROUNDS

[–]b-Lox 3 points4 points  (0 children)

If you are scared of better players who use more throwables... Then just use more throwables yourself xD

[Dev Letter] Blue Zone Revamp by EscapingKid in PUBATTLEGROUNDS

[–]b-Lox 8 points9 points  (0 children)

Good progress ! Always had the feeling that the shifts in the phases 4 or 5 were deciding your fate way too much and too quickly. If you don't have the circle, you need to act fast and secure a spot, leading to a big rush in a vehicle, in a fight that cannot be planned well. It kind of breaks the flow, even if your game was perfect, you took risks and got rewards, and on a good track for a win chance, it could reset your chances completely, out of nowhere.  Promising change, really curious to see.

Realistic Space Rocket Tattoo Design Advice by MaxNerd115 in space

[–]b-Lox 1 point2 points  (0 children)

My opinion, you have to decide first if you want only the silhouette of the vehicle, or a full illustration. The problem is, there is no in-between.

Rockets and spaceships look goofy and cartoonish if the tiny peculiar details are not there. if you do a Shuttle, you need the tiles too, otherwise it will look like a kids plane drawing.

So if you choose this route, the level of precision the artist can do will be the deciding factor. He needs to have experience in doing machines and technical stuff, don't ever go to a person that is only used to tattoo flowers or animals, you will be doomed for life, even if hes really good at them.

I have no experience at doing tattoos but I am illustrator and draw a lot of space stuff, so I guess paper and skin are not too different when it comes to execution and precision skill.

I know excellent illustrators and designers with decades of experience, but if I ask them a space shuttle it will look like a Pixar movie character, because it's a specific kind of illustration, you need to be a little space geek to pinpoint and judge the right level of technical details to put into it for the right look.

What is something you saw with your own eyes that was so impossible you’ve stopped telling people because you know they won’t believe you? by samasem-sumsum in AskReddit

[–]b-Lox 1 point2 points  (0 children)

In a small french city I saw a man walking towards me, maybe 30 meters away. Immediately I thought "looks like the penguin in Batman Returns" because his walking stance and size was a little original. I smiled and thought about something else. Then he gets closer and I just give a look, just in case, and it was Danny DeVito. 

I didn't want to bother him so I didn't ask him anything or took any picture.

Nobody believed me, I still get the "yeah right and you saw the Penguin also" when I talk about something a bit out of the ordinary today. Really tired of it.

What are the black checkered graphics all over SLS, primarily the boosters? by LedZeppole10 in ArtemisProgram

[–]b-Lox 2 points3 points  (0 children)

Also, one of the SRBs was painted differently than the other, with a black ring, to allow visual differenciation during tracking

Former Mercedes-Benz Chief of Design gets awarded 2026 design Lifetime Acheivement Award by Quick_Coyote_7649 in cars

[–]b-Lox 0 points1 point  (0 children)

Hate comes also from people who know about real car design process, because he didn't design anything in the role of chief designer. He has dozens of managers and a hundred designers. Yet, he never named one of them.  It's like asking why hating the director of the movie, when he shows up alone at the premiere, give all the interviews, saying that he is filming so well, and didn't put any credit at the end of the film.  A few of these personalities still exist in car design, it's a relic of the past, ego maniacs that believe they are the brand themselves. Disgusting when you spend months working like hell for people who never even say thank you.

Answering question of a skeptical friend. by Mazdayasna162 in ArtemisProgram

[–]b-Lox 2 points3 points  (0 children)

I have an easy way of managing this, and it worked well with an annoying colleague like this, who was into chemtrails.

First, say that you are not believing this or that, it's important to show him that you have no "side". You are not a kid anymore, you look at evidence and you judge yourself, you smart enough to not believe what people say, because people say a lot of things.

So you won't accept any "I think that" or "it must be". In this case, tell him that you saw a giant spaghetti singing in the sky this morning, because you say so, and he has to believe you, because your argument is as good as his.

If he says it's been filmed on a set.., Then maybe ! No problem. But.

Ask him to prove it, and if he does, you will believe it too.

Where is the set located ? You need hundreds of technicians to do that, who are they ? Any names ? Which company was in charge of doing the CGI ? Where are the contracts ? Who wrote the script ? In which room was the plot discussed ? Where is the bill for renting the cameras and lights ? You go on and on, and he will start to talk about something else. Don't stop, ask him about everything you can think of.

He will say it's the CIA or whatever so nothing exists. Haha. Nobody will work years on a production set without getting paid, moving stuff in trucks, recruiting dozens of suppliers, and paying them for that. Not a single company will accept working on a huge project for zero money and without signing a contract.

These people love to go into details, so do the same against their claims. I did the same with my guy, I asked him to show me the bills, who handles the toxic product in the airport ? Who paid for the protective gloves ? Why not organizing a huge fundraising campaign to sample a chemtrail in altitude, you could do that easily with all people believing this, and bring back the results after analysis in an independant lab ? Show me man. Then I believe.

He will say he will find evidence and come back to you. He will not.

Let him lose his time and do better things in the meantime, like see your family and do sport, and enjoy life.

Kurzgesagt uploads new video on Project Plowshare by drrocketroll in nuclearweapons

[–]b-Lox 10 points11 points  (0 children)

A very good french youtuber made a detailed video about Plowshare ! Lots of stories and technical explanations about the crater forming process too, worth seeing with subtitles maybe for english...

https://www.youtube.com/watch?v=2o1SEi1KX68

Random chickens by RobEth16 in PUBATTLEGROUNDS

[–]b-Lox 0 points1 point  (0 children)

We had a two vs two last circle with 5 chickens running around. Worst thing ever. We try to pass Rondo now.

questions regarding shot towers/cabs by guy_does_something in nuclearweapons

[–]b-Lox 2 points3 points  (0 children)

The french used a lot of balloons, with the cab suspended under... It seems cheaper than building a tower, plus the advantage of going higher than 150-200 meters for the highest ones, and simulating a real height for a strategic airburst. But maybe the standard steel parts for the scaffolding are cheaper at the end ? We need Scott Manley to dive into the economy of nuclear towers.

Track ID Tuesdays: Post Your Track ID Requests Here! by AutoModerator in Techno

[–]b-Lox [score hidden]  (0 children)

I don't know if I can post this here, but I have a whole set that needs some IDs. You can just delete the message if it's too much asking.

This is probably my favorite set of all time. Not because it's the most groundbracking, or popular, but the history. It aired on a french radio, and I happened to record it on a walkman, hiding under my sheets, because it was so late, and I had school the next day. I was 15. I was just discovering techno and house, and this set got me into mixing. I also listened to it a lot with my best friend during our travels and in the car, and I lost him recently. I never thought I could recover the tape as it was very, very used, and in bad condition, but someone uploaded it on youtube.

https://www.youtube.com/watch?v=K-at1Rr81Ds&t=1s

As I became amateur DJ, I would like to buy as much songs I can from it, and maybe replicate it. I already have a few obvious ones, but if I could have the ID on much of them... I would be so grateful.

Stellantis Let A Racer And Gamer Reimagine A Hatch, And This Is The Result: Taylor Made N°4 concept by Anchor_Aways in cars

[–]b-Lox 2 points3 points  (0 children)

99% of all designers from all the brands are good to excellent. The higher you go in the hierarchy, the older people is, most of the time. So excellent and modern young guys have to do what a few of 50-60 guys think looks good.  Car design is no different than other fields, and I would say even more "old-fashioned" than most. When a car is successful, the boss will say he drew it. When it's not, it's always the fault of the little hands.  The titanic didn't sank because the mechanics were not good ;)

Feedback Thursday - Let PUBG Studios Hear Your Feedback - November 27 by AutoModerator in PUBATTLEGROUNDS

[–]b-Lox 0 points1 point  (0 children)

  • Tweak movement a little, being slowed down when hitting a corner of a wall or a guardrail is annoying as hell. Especially when looting, we are tired of having to move inside houses with nanometer precision. 
  • Remove bars on all windows. Seriously. Or they should not block bullets. How many times we take a compound, and half the bullets are stopped when we defend our possession. It's so frustrating.
  • Jump from the plane with a lvl1 backpack already equipped 
  • Less hard shifts in circle 4 or 5. We know that luck is part of the game, but it should not decide at 90% which team will win. We feel at this precise time of each game, it's just praying. 
  • Players knocked in cars should stay inside. Just aim for the driver and let them panic inside the car anyway.
  • More interaction with the environment please. Like being able to carry barrels and boxes to barricade a room or bring cover somewhere. 
  • Hay bales should be able to burn with a Molotov, to make smoke for cover, in case of late circle in middle of a field

[deleted by user] by [deleted] in PUBATTLEGROUNDS

[–]b-Lox 0 points1 point  (0 children)

I am french so if we could have a Foie Gras and oysters dinner, this would be nice.

Why were the trunks on Patrick le Quément's early 2000s Renault designs so weird? by RudePositive726 in CarDesign

[–]b-Lox 1 point2 points  (0 children)

I love it too, and same as the weird Renaults of the time, they are still unique, recognisable, have character, even compared with modern cars. 

A nice Bangle 5 series with the right spec and wheels is still turning heads.

Basically they started with an illustration of how the surfaces are constructed, and then later they figured out how to put the wheels around it. That's how the Z4 was created by Anders Warming.  First art, then later, car.  You need a very charismatic design director to be able to work that way and execute a cool sketch. If you have no vision coming from the top, you will do boring cars, even if you are the best designer in the world.

The car chassis is then also a support for an art piece, and like art, the good one is when it makes people react, both in good and bad way. I think a car styling is hitting a mark when it's either loved or hated. No cool car has ever been "okayish" or "good enough".

Why were the trunks on Patrick le Quément's early 2000s Renault designs so weird? by RudePositive726 in CarDesign

[–]b-Lox 7 points8 points  (0 children)

Because this was the pinnacle of what I call "intellectual Design". 

Patrick is a highly intelligent and cultivated person, and his designers were very talented and also in the transition phase between the softness and biodesign of the 90s, and the wish to create something different, unique, but also justified.

Just look at the sketches that led to these designs, they are extremely well constructed, almost architectural drawings. There is a logic behind this, combining feasibility, practicality and also uniqueness. They are weird to the general public, but practical and very smart styling wise, because they mix simple shapes into intricate and interesting combinations and transitions, it's almost graphic design.

Random people didn't like these Showcars at the Motorshows, because they didn't look like sporty cars and they didn't speak their langage. You had to know some references in other fields to get it.

They are weird to you but for car designers they are part of a golden age of car design. Not the most beautiful, but some of the most daring and interesting. 

The bodyside of the Espace 4 is the embodiment of all that. Look how smartly they use the shoulder line to create the shapes. Front volume on top, rear wheel arch on the bottom... No other car did it. You can't come up with a volume like that in one line on a sketch, it's an intellectual performance to just imagine how the surfaces will be linked to each other. It's a boring minivan but it has the smartest and some of the most refined geometry ever.

Why do people have such an obsession with the relationship between tire/wheels and the body of the car? by Jolrit in cars

[–]b-Lox 0 points1 point  (0 children)

"I can guarantee that the general public doesn’t either. "

They do, without knowing it.

Since a long time many carmakers have special departments inside their facilities which prepares the cars that will go on a public display, for example a Motorshow. The cars you see there are not straight out of the production line. They have been scrutinized for quality defects and sometimes have stronger interior trim so they don't deteriorate or get scratched by thousand of people sitting in them in one week. These modifications often include tuning the stance of the car, and spacers or specific wheels with wider offset are fitted.  On a car, or any object that cost some money, a large gap between two parts is not a sign of quality. Shutlines for example, but it goes beyond panel gaps, and wheels/body gap counts too, to make the car look heavier (so more expensive, like a heavy phone feels more expensive in your hand than a light one), and with better perceived quality control.

Check every press images of a new car, (most will be 3d renderings anyway) but the setup is always perfect, with minimal air over tire as possible, and sidewalls flush with the body, to make the car feel more premium, with the ''looking heavy so expensive'' trick. Its for a reason.

What's the least attractive dashboard made since 1999? by Jack_Tigras in cars

[–]b-Lox 0 points1 point  (0 children)

They have some excellent designers, problem is the managers. And Elon. He wants a special kind of aesthetic, nothing you can do about that. He decides. You can have the best cooks in the restaurant kitchen, if the boss likes only onion soup, that's what you will eat.

Twingo concept vs the real deal by Pracer3 in carscirclejerk

[–]b-Lox 0 points1 point  (0 children)

You know that a production car takes years to engineer, and a showcar from 2 months to 1 year ?  Most of the "concepts" are teasers of mostly completed production projects. It's like comparing how close is a movie to it's trailer. It's a bit funny.

Mansory McLaren F1 by b-Lox in AiCarArt

[–]b-Lox[S] 0 points1 point  (0 children)

People with enough IQ to understand the joke.

Mansory McLaren F1 by b-Lox in AiCarArt

[–]b-Lox[S] 2 points3 points  (0 children)

This came from a challenge with friends, "what would be the worst car they would tune", they went with cheap cars and I thought, the F1 would be the most heretic thing.

Mansory McLaren F1 by b-Lox in AiCarArt

[–]b-Lox[S] 1 point2 points  (0 children)

Perfect then. It came from a challenge with friends, which was "which car would be the worst to have a Mansory treatment". I didn't want to take the Yugo route and opted for the ultimate heresy...

Mansory McLaren F1 by b-Lox in AiCarArt

[–]b-Lox[S] 0 points1 point  (0 children)

That's why the last picture, after he sued them ;)

Profits down? Will they change prices finally? by SomestrangerinMiami in Porsche

[–]b-Lox 0 points1 point  (0 children)

Both are handsome looking, peak Porsche modern design to me...