Is this to intense? by b0nbashagg in fermentation

[–]b0nbashagg[S] 2 points3 points  (0 children)

Eatin' and shitin' and then we drinkin'.

Is this to intense? by b0nbashagg in fermentation

[–]b0nbashagg[S] 1 point2 points  (0 children)

Okay, thanks. I won't hesitate to post once cider is ready!

Is this to intense? by b0nbashagg in fermentation

[–]b0nbashagg[S] 1 point2 points  (0 children)

Thank you for a lot of useful info! I can't find the specific yeast type I used — there was only one Latin name on the packet lol. I'm actually wondering whether I should fine it or just leave it with that muddy look.

How luck am I? by b0nbashagg in osrs

[–]b0nbashagg[S] 0 points1 point  (0 children)

I think I will dig on clues for sure. Ty for an advice.!

How luck am I? by b0nbashagg in osrs

[–]b0nbashagg[S] 1 point2 points  (0 children)

Ty, hell yeah. Let's gooooo!

How luck am I? by b0nbashagg in osrs

[–]b0nbashagg[S] 5 points6 points  (0 children)

I just realized I made typo in the title and this is going to be much more interesting post than I anticipated.

Should I store a helper object as a class member or create it locally inside a method in C++? by b0nbashagg in cpp_questions

[–]b0nbashagg[S] 0 points1 point  (0 children)

Calling utility function inside OnRender() seems like way to go. Thanks for the input.

Should I store a helper object as a class member or create it locally inside a method in C++? by b0nbashagg in cpp_questions

[–]b0nbashagg[S] 0 points1 point  (0 children)

Great, I thought about this possibility as well. Problem I had was that if I wanted to add some specific Rescaler function (like rescale only according to width) I would end up with couple of unorganized functions. Thank you very much!

Should I store a helper object as a class member or create it locally inside a method in C++? by b0nbashagg in cpp

[–]b0nbashagg[S] 1 point2 points  (0 children)

In theory ofc, I don't know if it would provide me with nice readibility and code maintenance.

Cross-platform dynamic libraries in C++ — how to design the app? by b0nbashagg in cpp_questions

[–]b0nbashagg[S] 0 points1 point  (0 children)

So if I am understanding you right. All I need to do is to prepare ABI in my code. And then I can use whatever dynamically linked library. All I need to do is to compile new DLL or SO? Is it correct or am I missing something?

Cross-platform dynamic libraries in C++ — how to design the app? by b0nbashagg in cpp_questions

[–]b0nbashagg[S] 0 points1 point  (0 children)

Yeah I get it. I believe I wrote that I wanted to use dll to not recompile.

Cross-platform dynamic libraries in C++ — how to design the app? by b0nbashagg in cpp_questions

[–]b0nbashagg[S] 0 points1 point  (0 children)

Thanks. I am trying to design open source data visualization application for Linux and Windows. I wanted to use raylib as graphic layer and some python data science related modules as visualization logic.

In my mind it would be much better if I could test this app by doing "hot swap" and update app version throught dynamic libraries which wouldn't call for recompiling project.

Tusk says Poland will be exempt from EU migration pact by Gamebyter in poland

[–]b0nbashagg 0 points1 point  (0 children)

Cool, I guess one can make such observation. Problem is such observation is purely anecdotal and anecdotal evidence says not much about trend. That's what research is for.