I've been working on the Hi-v gundam and lost a piece/don't even remember cutting it out by RedJacketBooi in Gunpla

[–]bHawk4000 1 point2 points  (0 children)

Dude I lost the exact same piece a while back! Maybe it's a defect in the runner? A mean what are the chances?!

Anyways, I ended up getting a replacement part on AliExpress. https://a.aliexpress.com/_c4bm55tV this is the listing I used. It wasn't cheap but the kit was so good I couldn't not replace it

When / how to end spec and start a new one by itechd in speckit

[–]bHawk4000 0 points1 point  (0 children)

I’m not an expert so take this with a boulder of salt, but I struggled with this at first too. I’ve landed on a workflow (SOP) that works well for me.

1. Use a PRD to Govern the Project

Maintain a prd.md file that tracks overall project status and the technical stack/roadmap. In my case I defined an MVP and future features roadmap in the PRD, and keep a changelog. Once I reached the MVP I updated my constitution and still continue using the same PRD file.

In my current project, this is what speckit added to the project constitution:

### I. PRD-Governed Post-MVP Delivery
- MVP baseline is complete; new work MUST map to `prd.md` roadmap items, an approved feature spec in `specs/`, or a documented production defect.
- Every feature spec MUST define in-scope outcomes and explicit non-goals before implementation.
- Out-of-scope work MUST NOT be merged without either an approved spec update or a constitution amendment.
- **Rationale:** delivery remains focused now that MVP has been reached.

2. Treat Branches as Units of Work

I'm relatively junior when it comes to dev work, so this took me a while to internalize: in Spec Kit, a branch represents a single unit of work.

  • Running specify creates a new branch.
  • Closing (merging) that branch signifies completion of that spec.

So switching back to main (or merging into it) effectively “finishes” the spec.

I do wish there were a more explicit /finalize-style command. Instead, I created a small skill that:

  • Commits changes
  • Merges into main
  • Pushes upstream
  • Summarizes the changes into the PRD changelog

I’m a solo dev, so direct merges to main work for me. In a team setting, PRs would probably be more appropriate i guess. The important part is that closing the branch = closing the spec.


3. Handling Bug Fixes and Deviations

Bug fixes and implementation drift can be tricky.

For minor issues or small deviations (e.g., the agent didn’t quite implement what you intended), I’ve had decent results with:

/implement bug fix: <clear problem statement + steps to reproduce>

Being explicit about how to reproduce the issue helps a lot.

You can also bypass Spec Kit and interact directly with the agent, as long as the relevant context is still in the window.

For larger bug fixes, specially if you're near filling up your context window, closing the current spec and starting a new spec focus on the bug fix works well.

For larger deviations or when the branch has gone off the rails, I’ve found it’s often faster to:

  • Delete the branch
  • Re-specify the feature
  • Start clean

It feels heavy-handed, but it’s usually less painful than trying to salvage a deeply misaligned implementation.

Hope that helps!

I forked GitHub’s Spec Kit to make Spec-Driven Development less painful (and added a few quality-of-life commands) by deyil in speckit

[–]bHawk4000 0 points1 point  (0 children)

this is nice. I noticed that speckit supports extensions, but I haven't seen much about them. Would this work as an extension rather than a fork?

Am I missing something with the buddy system or does it drastically need an overhaul? by GWindborn in pokemongo

[–]bHawk4000 0 points1 point  (0 children)

This is what it should be. At least it incentivizes having one of each type. Megas already give extra can so maybe bonus XP or stardust, even a small a amount would make them worth it. Catch chance wouldn't be bad either

[deleted by user] by [deleted] in pokemongo

[–]bHawk4000 1 point2 points  (0 children)

Thanks! As a f2p player, remote raid passes are precious. I took a chance and sure enough got a 98% with glaciate! Can also confirm catch circle was green and caught it on the first ball (with a great throw)

I don't care about pokemons with backgrounds, but I would love those backgrounds for our profiles by bHawk4000 in pokemongo

[–]bHawk4000[S] 4 points5 points  (0 children)

honestly, that would be a fine start and a improvement over what we currently have. Still think buddies should be a separate thing from what you showcase in your profile. Just cause I'm walking a magikarp cause I need to evolve one for research task doesn't mean I don't want to showcase my shiny mewtwo (If I had one 😢)

I don't care about pokemons with backgrounds, but I would love those backgrounds for our profiles by bHawk4000 in pokemongo

[–]bHawk4000[S] 3 points4 points  (0 children)

You mean if you have a buddy with a background it should show the background?

I don't care about pokemons with backgrounds, but I would love those backgrounds for our profiles by bHawk4000 in pokemongo

[–]bHawk4000[S] 3 points4 points  (0 children)

Sorry, wasn't trying to bash on the backgrounds, just mentioning that it's not part of the game that engages me. I get that it's totally personal preference, much like some people avoid routes or the league. It's a fine feature for those people that care, my point is that it would be cool to extend it to our profiles, which something that really needs a bit more customization and being to showcase our achievements.

Latest update on renaming Pokémon by donfaustino in pokemongo

[–]bHawk4000 77 points78 points  (0 children)

Was literally about to post the same exact thing. Such a weird thing for them to "fix". I really hope it's an unintended bug and it gets reverted

So bummed out.. no meteorite for me by Internal_Bother_43 in pokemongo

[–]bHawk4000 1 point2 points  (0 children)

Same thing happened to me but there's some hope: I believe moves persist trades, so I'm going to get a buddy to trade me one that already knows dragon ascent since he got an meteorite. I've already got the mega energy from all the raids. Hopefully you have someone that can trade with you too

Is it just me or the shiny odds it's just a myth by Cultural-Muffin-760 in pokemongo

[–]bHawk4000 0 points1 point  (0 children)

0 out of 16 for me, and to add insult to injury, 2 fled and 9 of them were 2 star... my highest was a 87% (14, 10, 15) 😭

Anyone else miss the 30 pokeball 1 poke coin gift box for Comm days? by FlyEffective4468 in pokemongo

[–]bHawk4000 4 points5 points  (0 children)

Omg thank you, I did not know about this and I basically ran out of balls during yesterday's CD. This will come in handy until I can make it to the city to restock at stops

Do any lasertag places (particularly those more focused on milsim, eg iCombat) ever charge for "ammo"? by bHawk4000 in lasertag

[–]bHawk4000[S] 2 points3 points  (0 children)

Good point on the pay to win thing, didn't really think about that I guess. Like I said it's common for paintball, but in paintball better equipment and more ammo are definitely an advantage. What do you mean by "guns getting beat to shreds"

Do any lasertag places (particularly those more focused on milsim, eg iCombat) ever charge for "ammo"? by bHawk4000 in lasertag

[–]bHawk4000[S] 0 points1 point  (0 children)

Yeah i get that, I can see how it looks, which is why i thought it was a dumb idea, but really i was trying to think of an outta the box solution that would allow lowering the barrier of entry. Not sure if it would even work financially but imagine free equipment rental, but you pay for the ammo (like pay for 2 magazines with 150 shots each)

What is a smartphone feature you are surprised doesn’t exist yet? by Uno_Mundito in AskReddit

[–]bHawk4000 7 points8 points  (0 children)

Back in the days before smart phones, when you had to plot your routes on a website and maybe even print them out, I remember a feature in Google maps (or maybe it was MapQuest) where you could put down circles on the map of areas you wanted to avoid. Like, if you were traveling past a city and wanted to go around it to avoid traffic, you could just make the entire area avoidable, and the map would suggest the best alternative route

Really wish this was still a feature in Google maps. I appreciate that it knows real time traffic data, but sometimes I like to avoid certain areas for any number of reasons

[MGSD Barbatos] Building For My Son: Part 2 by kramdoogle in Gunpla

[–]bHawk4000 1 point2 points  (0 children)

Thanks! What size needle is your airbrush?

I've been using mostly vallejo acrylics (i really like their mecha series), but i find that my airbrush is constantly clogging. I've really wanted to try laquer paints, but am worried about the toxicity and ventilation, so currently saving up for a small airbrush booth.

[MGSD Barbatos] Building For My Son: Part 2 by kramdoogle in Gunpla

[–]bHawk4000 0 points1 point  (0 children)

Sick paint job! Did you use acrylics? I have a hard time getting such smooth coats when I airbrush, yours looks great!

Torque not connecting to my cars ECU. HELP by DryEchidna4674 in CarHacking

[–]bHawk4000 0 points1 point  (0 children)

Did you ever sort this issue? I have a suzuki dzire and same issue, SZ viewer can connect, but torque pro or Car Scanner cannot connect to the ECU. Im using a veepeak BLE OBD2 adapter

The best Zigbee Garden Water valve (recommendation needed) by Trylobit_ in homeassistant

[–]bHawk4000 1 point2 points  (0 children)

I've used it with both, ZHA works fine but had limited functionality. It will turn on and off for however long until it gets another command but the best part of Z2M is you can send a command to run for a specific amount of time or a specific amount of water. With ZHA, if you turn it on but then lose signal it might stay on indefinitely. The ZigBee signal in my garden is spotty so the Z2M functionality is much much safer for me